Player Matchup

Achilles
Achilles
Blueberreze
Achilles
Level 149
God Stats
6W - 6L
1,462 SR
Queue Stats
343W - 348L
1,507 Elo+
Party 1
Sol
Sol
FreezingScreen
Sol
Level 119
God Stats
2W - 1L
1,561 SR
Queue Stats
146W - 141L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
Hunholy_Saiyan
Ah Puch
Level 140
God Stats
10W - 10L
1,370 SR
Queue Stats
231W - 200L
1,514 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ShurasPath
Cu Chulainn
Level 124
God Stats
27W - 23L
1,477 SR
Queue Stats
326W - 328L
1,540 Elo+
Party 1
Serqet
Serqet
kys_geooo
Serqet
Level 121
God Stats
17W - 15L
1,546 SR
Queue Stats
326W - 299L
1,495 Elo+
Party 3
Team Averages
Level 131
1,483 SR
1,509 Elo+

VS

Team Averages
Level 106
1,559 SR
1,495 Elo+
Hachiman
Hachiman
BluePhoenix450
Hachiman
Level 105
God Stats
7W - 6L
1,604 SR
Queue Stats
123W - 104L
1,533 Elo+
Party 2
Charon
Charon
Dartidecai
Charon
Level 104
God Stats
1W - 3L
1,458 SR
Queue Stats
19W - 25L
1,441 Elo+
Party 2
Chaac
Chaac
HalgtnDEFF
Chaac
Level 109
God Stats
9W - 8L
1,550 SR
Queue Stats
205W - 177L
1,459 Elo+
Solo
Hera
Hera
SoldNebula
Hera
Level 142
God Stats
2W - 2L
1,633 SR
Queue Stats
73W - 82L
1,465 Elo+
Party 2
Loki
Loki
X-astrax-X
Loki
Level 68
God Stats
20W - 20L
1,551 SR
Queue Stats
228W - 231L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blueberreze
Achilles
7
2 / 1 / 1
4,529
647
2,028
5,152
2,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 0 / 1
4,713
673
3,885
2,957
922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 0 / 2
4,845
692
1,630
1,946
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
ShurasPath
Cu Chulainn
8
0 / 1 / 0
4,361
623
2,906
5,841
3,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
kys_geooo
Serqet
9
2 / 0 / 0
4,811
687
3,155
5,192
1,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
0 / 2 / 1
3,931
562
2,421
5,334
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
Dartidecai
Charon
7
1 / 0 / 0
3,956
565
1,845
3,579
1,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
9
1 / 0 / 0
4,855
694
3,226
5,550
3,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,319
617
1,112
3,736
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 0
3,699
528
610
3,555
874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
2
1
0.25
W
Achilles
Blueberreze
Achilles
2
1
1
2.5
L
Charon
Dartidecai
Charon
1
0
0
1
W
1
0
1
1.5
L
Chaac
1
0
0
1
W
0
0
2
1
W
Cu Chulainn
ShurasPath
Cu Chulainn
0
1
0
0
L
0
2
0
0
L
0
1
0
0
W
Serqet
kys_geooo
Serqet
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,604
Damage
9,214
21,088
Taken
21,754
10,180
Mitigated
8,693
6,112
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
2,421
1,369
0
1,175
5,334
1,504
0
2,539
2,795
0
17,705
W
Achilles
Blueberreze
Achilles
2,028
137
0
2,001
5,152
2,937
0
846
4,098
0
8,442
L
Charon
Dartidecai
Charon
1,845
316
167
963
3,579
1,784
0
1,647
1,932
16,202
0
W
3,885
1,576
0
1,647
2,957
922
0
270
2,585
40,890
0
L
Chaac
3,226
532
0
3,251
5,550
3,530
0
75
5,295
0
27,437
W
1,630
57
0
672
1,946
677
0
1,235
670
27,474
0
W
Cu Chulainn
ShurasPath
Cu Chulainn
2,906
208
0
1,592
5,841
3,819
0
0
5,467
195
27,135
L
1,112
187
0
866
3,736
1,001
0
905
2,831
27,488
0
L
610
115
0
1,786
3,555
874
0
424
3,077
0
12,968
W
Serqet
kys_geooo
Serqet
3,155
497
0
200
5,192
1,825
0
255
4,902
0
33,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,259
Gold Earned
20,760
227
Minions Killed
200
0
Camps Cleared
0
766,106
Distance Traveled
652,942
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,931
562
38
5
0
130,762
0
W
Achilles
4,529
647
12
2
0
158,605
1
L
Charon
3,956
565
21
3
0
145,674
0
W
Sol
4,713
673
63
9
0
129,291
0
L
Chaac
4,855
694
58
8
0
135,870
0
W
Ah Puch
4,845
692
56
8
0
145,026
0
W
Cu Chulainn
4,361
623
47
7
0
149,882
2
L
Hera
4,319
617
58
8
0
150,090
0
L
Loki
3,699
528
25
4
0
90,546
0
W
Serqet
4,811
687
49
7
0
183,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role