Player Matchup

Skadi
Skadi
IIama
Skadi
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 57L
1,722 Elo+
Party 1
Janus
Janus
MustFindDory
Janus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,865 Elo+
Party 1
Tyr
Tyr
Scorch
Tyr
Level 160
God Stats
4W - 1L
1,680 SR
Queue Stats
241W - 114L
1,785 Elo+
Party 1
Ymir
Ymir
Vret
Ymir
Level 157
God Stats
2W - 0L
1,698 SR
Queue Stats
232W - 100L
1,808 Elo+
Party 1
Heimdallr
Heimdallr
stuck_tractor2
Heimdallr
Level 27
God Stats
1W - 1L
1,239 SR
Queue Stats
58W - 86L
1,356 Elo+
Solo
Team Averages
Level 103
1,523 SR
1,708 Elo+

VS

Team Averages
Level 17
1,500 SR
1,304 Elo+
Xbalanque
Xbalanque
Mc stojan7014
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,234 Elo+
Solo
Thanatos
Thanatos
NolacKing745
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,255 Elo+
Solo
Tiamat
Tiamat
Nowhereking
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,440 Elo+
Solo
The Morrigan
The Morrigan
QuamagiSound
The Morrigan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 51L
1,313 Elo+
Solo
Ravana
Ravana
inazull
Ravana
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
IIama
Skadi
18
18 / 5 / 21
12,314
1,026
28,307
15,060
5,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

19
11 / 4 / 23
12,185
1,015
12,932
7,284
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Scorch
Tyr
16
7 / 5 / 19
10,276
856
8,600
13,967
10,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
Vret
Ymir
15
5 / 5 / 19
10,380
865
7,025
17,145
13,215
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heimdallr
stuck_tractor2
Heimdallr
15
3 / 5 / 24
10,363
864
8,793
11,737
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mc stojan7014
Xbalanque
16
2 / 10 / 10
9,361
780
6,848
17,702
7,141
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thanatos
NolacKing745
Thanatos
15
2 / 11 / 7
8,835
736
6,574
17,433
9,715
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
10
0 / 6 / 5
7,484
624
803
7,580
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

The Morrigan
QuamagiSound
The Morrigan
15
3 / 9 / 6
8,965
747
6,017
13,903
5,917
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
inazull
Ravana
18
12 / 8 / 4
11,862
989
13,805
16,779
9,811
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
51
44
Kills
19
24
Deaths
44
106
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Skadi
IIama
Skadi
18
5
21
5.7
L
Xbalanque
Mc stojan7014
Xbalanque
2
10
10
0.7
W
11
4
23
5.63
L
Thanatos
NolacKing745
Thanatos
2
11
7
0.5
L
Tiamat
0
6
5
0.42
L
The Morrigan
QuamagiSound
The Morrigan
3
9
6
0.67
W
Tyr
Scorch
Tyr
7
5
19
3.3
W
Ymir
Vret
Ymir
5
5
19
2.9
L
Ravana
inazull
Ravana
12
8
4
1.75
W
Heimdallr
stuck_tractor2
Heimdallr
3
5
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,657
Damage
34,047
65,193
Taken
73,397
36,174
Mitigated
36,072
9,597
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
IIama
Skadi
28,307
13,264
393
3,447
15,060
5,789
3,313
539
14,521
0
56,885
L
Xbalanque
Mc stojan7014
Xbalanque
6,848
3,302
674
1,455
17,702
7,141
0
3,154
14,404
0
22,352
W
12,932
1,149
0
0
7,284
2,706
1,884
752
6,532
26,307
0
L
Thanatos
NolacKing745
Thanatos
6,574
961
491
2,988
17,433
9,715
0
5,017
12,215
0
11,031
L
Tiamat
803
128
0
92
7,580
3,488
0
3,472
4,037
1,177
0
L
The Morrigan
QuamagiSound
The Morrigan
6,017
1,210
1,038
1,266
13,903
5,917
0
3,832
9,967
16,379
2,516
W
Tyr
Scorch
Tyr
8,600
534
0
2,620
13,967
10,013
729
712
9,105
0
13,194
W
Ymir
Vret
Ymir
7,025
1,154
348
834
17,145
13,215
551
1,571
15,574
13,192
0
L
Ravana
inazull
Ravana
13,805
3,826
0
2,147
16,779
9,811
0
3,857
12,816
0
22,121
W
Heimdallr
stuck_tractor2
Heimdallr
8,793
5,285
503
1,452
11,737
4,451
2,543
1,968
9,769
0
24,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,518
Gold Earned
46,507
120
Minions Killed
68
0
Camps Cleared
0
1,064,258
Distance Traveled
717,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,314
1,026
40
3
0
214,364
0
L
Xbalanque
9,361
780
30
3
0
120,479
0
W
Janus
12,185
1,015
36
3
0
202,648
0
L
Thanatos
8,835
736
10
1
0
208,695
0
L
Tiamat
7,484
624
0
0
0
53,226
0
L
The Morrigan
8,965
747
15
1
0
134,751
0
W
Tyr
10,276
856
4
0
0
224,406
0
W
Ymir
10,380
865
11
1
0
218,137
0
L
Ravana
11,862
989
13
1
0
199,997
0
W
Heimdallr
10,363
864
29
2
0
204,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role