Player Matchup

Chronos
Chronos
Bhronos
Chronos
Level 155
God Stats
1W - 0L
1,631 SR
Queue Stats
12W - 8L
1,459 Elo+
Party 2
Bacchus
Bacchus
Eddy2512
Bacchus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,123 Elo+
Party 2
Amaterasu
Amaterasu
SPREddy
Amaterasu
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,618 Elo+
Party 2
Team Averages
Level 66
1,544 SR
1,400 Elo+

VS

Team Averages
Level 79
1,423 SR
1,486 Elo+
Nu Wa
Nu Wa
SkinnyLegend434
Nu Wa
Level 86
God Stats
7W - 13L
1,299 SR
Queue Stats
55W - 51L
1,404 Elo+
Solo
Cabrakan
Cabrakan
Vermadrex
Cabrakan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 103L
1,540 Elo+
Party 1
Loki
Loki
YandereOtaku247
Loki
Level 107
God Stats
5W - 7L
1,470 SR
Queue Stats
153W - 143L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bhronos
Chronos
15
7 / 1 / 10
12,118
866
15,822
15,646
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Eddy2512
Bacchus
14
6 / 1 / 7
11,285
806
7,529
9,887
6,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
SPREddy
Amaterasu
14
4 / 2 / 9
10,737
767
7,013
14,030
11,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
9,639
689
10,346
10,841
4,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Vermadrex
Cabrakan
13
2 / 6 / 2
10,859
776
1,859
13,407
12,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 5 / 2
10,330
738
12,201
11,616
4,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
4
4
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
Bhronos
Chronos
7
1
10
12
W
Bacchus
Eddy2512
Bacchus
6
1
7
9.5
W
Amaterasu
SPREddy
Amaterasu
4
2
9
4.25
L
0
6
4
0.33
L
Cabrakan
Vermadrex
Cabrakan
2
6
2
0.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,364
Damage
24,406
39,563
Taken
35,864
24,164
Mitigated
21,185
8,229
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Bhronos
Chronos
15,822
4,411
0
5,064
15,646
5,971
3,301
3,796
11,522
81,742
0
W
Bacchus
Eddy2512
Bacchus
7,529
289
0
930
9,887
6,960
125
3,013
6,679
31,264
0
W
Amaterasu
SPREddy
Amaterasu
7,013
2,345
0
2,235
14,030
11,233
21
4,842
8,869
0
22,993
L
10,346
2,318
150
1,070
10,841
4,038
300
7,133
3,708
44,621
0
L
Cabrakan
Vermadrex
Cabrakan
1,859
152
155
1,613
13,407
12,173
180
8,993
4,414
9,566
0
L
12,201
1,765
0
674
11,616
4,974
1,081
7,424
4,192
0
45,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,140
Gold Earned
30,828
171
Minions Killed
143
0
Camps Cleared
0
772,256
Distance Traveled
677,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,118
866
119
9
0
253,757
0
W
Bacchus
11,285
806
28
2
0
252,906
0
W
Amaterasu
10,737
767
24
2
0
265,593
0
L
Nu Wa
9,639
689
67
5
0
194,405
0
L
Cabrakan
10,859
776
17
1
0
229,194
0
L
Loki
10,330
738
59
4
0
254,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role