Player Matchup

Hachiman
Hachiman
GShawv
Hachiman
Level 105
God Stats
2W - 0L
1,606 SR
Queue Stats
43W - 35L
1,618 Elo+
Party 1
Odin
Odin
PapaChandler777
Odin
Level 148
God Stats
3W - 0L
1,592 SR
Queue Stats
162W - 131L
1,631 Elo+
Party 1
Chiron
Chiron
SEC_Goku
Chiron
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 78L
1,612 Elo+
Party 1
Atlas
Atlas
Saggysack2011
Atlas
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
coolino
Kukulkan
Level 148
God Stats
1W - 0L
1,474 SR
Queue Stats
19W - 13L
1,708 Elo+
Party 1
Team Averages
Level 130
1,534 SR
1,624 Elo+

VS

Team Averages
Level 124
1,474 SR
1,560 Elo+
Nu Wa
Nu Wa
AmaterasuPhoenix
Nu Wa
Level 93
God Stats
1W - 2L
1,517 SR
Queue Stats
48W - 56L
1,453 Elo+
Party 2
Ganesha
Ganesha
Blurgypurble
Ganesha
Level 123
God Stats
0W - 1L
1,344 SR
Queue Stats
1W - 5L
1,321 Elo+
Party 2
Jing Wei
Jing Wei
ElLecheroMOT
Jing Wei
Level 147
God Stats
2W - 3L
1,457 SR
Queue Stats
222W - 112L
1,704 Elo+
Party 3
Sun Wukong
Sun Wukong
SylvieDragon418
Sun Wukong
Level 158
God Stats
7W - 2L
1,817 SR
Queue Stats
320W - 194L
1,723 Elo+
Party 3
Thoth
Thoth
thousand_note
Thoth
Level 98
God Stats
0W - 10L
1,236 SR
Queue Stats
368W - 360L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GShawv
Hachiman
15
2 / 2 / 5
8,248
825
7,260
5,863
2,563
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 6
6,856
686
1,670
5,615
4,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
SEC_Goku
Chiron
14
5 / 1 / 3
8,360
836
5,611
5,087
1,985
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 4
7,607
761
2,518
5,611
4,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
coolino
Kukulkan
14
2 / 1 / 5
8,091
809
7,900
5,132
2,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
7,323
732
3,341
5,875
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Blurgypurble
Ganesha
13
0 / 5 / 7
6,923
692
4,360
8,931
5,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
ElLecheroMOT
Jing Wei
15
5 / 1 / 2
8,062
806
2,012
4,613
2,095
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
SylvieDragon418
Sun Wukong
12
1 / 1 / 6
7,465
747
2,190
3,532
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 4
7,293
729
5,212
4,756
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
9
Kills
7
7
Deaths
11
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Ganesha
Blurgypurble
Ganesha
0
5
7
0.7
L
Jing Wei
ElLecheroMOT
Jing Wei
5
1
2
6
W
Hachiman
GShawv
Hachiman
2
2
5
2.25
W
0
2
6
1.5
W
Chiron
SEC_Goku
Chiron
5
1
3
6.5
W
0
1
4
2
L
Sun Wukong
SylvieDragon418
Sun Wukong
1
1
6
4
W
Kukulkan
coolino
Kukulkan
2
1
5
4.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,959
Damage
17,115
27,308
Taken
27,707
15,830
Mitigated
13,688
11,263
Healing
5,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,341
821
496
804
5,875
2,250
0
2,183
3,692
11,682
0
L
Ganesha
Blurgypurble
Ganesha
4,360
0
787
369
8,931
5,346
0
3,964
4,967
8,087
0
L
Jing Wei
ElLecheroMOT
Jing Wei
2,012
972
189
702
4,613
2,095
328
1,744
2,869
0
12,945
W
Hachiman
GShawv
Hachiman
7,260
5,804
253
808
5,863
2,563
399
2,388
3,202
0
25,939
W
1,670
113
116
612
5,615
4,586
0
2,986
2,447
1,341
3,126
W
Chiron
SEC_Goku
Chiron
5,611
1,191
2,907
2,106
5,087
1,985
76
2,428
2,533
0
14,442
W
2,518
517
80
1,341
5,611
4,388
0
2,366
3,097
7,118
0
L
Sun Wukong
SylvieDragon418
Sun Wukong
2,190
528
0
893
3,532
2,052
0
890
2,642
0
5,224
W
Kukulkan
coolino
Kukulkan
7,900
46
1,230
1,810
5,132
2,308
0
1,818
3,116
30,287
0
L
5,212
41
787
441
4,756
1,945
0
2,388
2,368
18,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,162
Gold Earned
37,066
131
Minions Killed
99
0
Camps Cleared
0
865,141
Distance Traveled
738,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,323
732
20
2
0
184,588
0
L
Ganesha
6,923
692
0
0
0
174,425
0
L
Jing Wei
8,062
806
37
4
0
135,249
0
W
Hachiman
8,248
825
55
6
0
173,217
0
W
Odin
6,856
686
1
0
0
147,451
0
W
Chiron
8,360
836
23
2
0
193,421
0
W
Atlas
7,607
761
3
0
0
137,758
0
L
Sun Wukong
7,465
747
6
1
0
69,304
0
W
Kukulkan
8,091
809
49
5
0
213,294
0
L
Thoth
7,293
729
36
4
0
174,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role