Player Matchup

Skadi
Skadi
A02 Raven
Skadi
Level 116
God Stats
44W - 37L
1,568 SR
Queue Stats
141W - 158L
1,381 Elo+
Solo
Vulcan
Vulcan
The gr8 germ
Vulcan
Level 196
God Stats
18W - 9L
1,713 SR
Queue Stats
514W - 420L
1,543 Elo+
Party 1
Charon
Charon
WarlikeVader
Charon
Level 148
God Stats
7W - 2L
1,561 SR
Queue Stats
172W - 128L
1,589 Elo+
Party 1
Team Averages
Level 153
1,614 SR
1,504 Elo+

VS

Team Averages
Level 135
1,480 SR
1,446 Elo+
Cerberus
Cerberus
AKA1 Eldier
Cerberus
Level 148
God Stats
4W - 2L
1,619 SR
Queue Stats
221W - 226L
1,477 Elo+
Solo
Thanatos
Thanatos
Killerisakiller
Thanatos
Level 120
God Stats
0W - 1L
1,333 SR
Queue Stats
9W - 18L
1,311 Elo+
Solo
Hou Yi
Hou Yi
Rocketspiral
Hou Yi
Level 137
God Stats
10W - 11L
1,489 SR
Queue Stats
164W - 139L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
A02 Raven
Skadi
11
3 / 1 / 7
7,931
793
7,649
8,346
2,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
12
9 / 1 / 3
9,331
933
15,437
5,184
1,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
11
0 / 0 / 11
7,670
767
4,247
6,399
6,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AKA1 Eldier
Cerberus
8
1 / 3 / 1
7,286
729
4,056
11,039
8,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
9
0 / 6 / 1
6,902
690
6,526
10,371
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
11
1 / 3 / 1
7,535
754
4,318
9,264
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
A02 Raven
Skadi
3
1
7
6.5
L
Cerberus
AKA1 Eldier
Cerberus
1
3
1
0.5
L
Thanatos
0
6
1
0.08
L
Hou Yi
1
3
1
0.5
W
Vulcan
9
1
3
10.5
W
Charon
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,333
Damage
14,900
19,929
Taken
30,674
10,313
Mitigated
16,020
1,087
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
A02 Raven
Skadi
7,649
2,077
0
250
8,346
2,306
456
1,616
6,371
0
26,128
L
Cerberus
AKA1 Eldier
Cerberus
4,056
36
82
632
11,039
8,059
0
6,971
4,068
12,242
331
L
Thanatos
6,526
1,195
0
3,281
10,371
4,638
0
6,497
3,874
0
20,089
L
Hou Yi
4,318
1,143
0
1,293
9,264
3,323
0
6,799
2,465
0
38,771
W
Vulcan
15,437
9,276
0
464
5,184
1,671
0
807
4,069
45,624
0
W
Charon
4,247
341
0
373
6,399
6,336
210
993
4,925
16,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,932
Gold Earned
21,723
110
Minions Killed
112
0
Camps Cleared
0
602,478
Distance Traveled
498,290
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,931
793
23
2
0
193,657
0
L
Cerberus
7,286
729
19
2
0
165,134
1
L
Thanatos
6,902
690
33
3
0
177,949
1
L
Hou Yi
7,535
754
60
6
0
155,207
3
W
Vulcan
9,331
933
65
7
0
214,665
2
W
Charon
7,670
767
22
2
0
194,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role