Player Matchup

Agni
Agni
GohanJr21
Agni
Level 108
God Stats
10W - 15L
1,436 SR
Queue Stats
154W - 178L
1,391 Elo+
Solo
Hachiman
Hachiman
Koolj38
Hachiman
Level 122
God Stats
2W - 3L
1,477 SR
Queue Stats
217W - 195L
1,537 Elo+
Solo
Fenrir
Fenrir
Logicfam
Fenrir
Level 157
God Stats
0W - 2L
1,367 SR
Queue Stats
25W - 38L
1,426 Elo+
Party 1
Pele
Pele
VikingHoss
Pele
Level 59
God Stats
0W - 2L
1,239 SR
Queue Stats
1W - 2L
1,430 Elo+
Solo
Atlas
Atlas
mrlagx
Atlas
Level 107
God Stats
6W - 8L
1,684 SR
Queue Stats
26W - 32L
1,493 Elo+
Party 1
Team Averages
Level 111
1,441 SR
1,455 Elo+

VS

Team Averages
Level 131
1,531 SR
1,482 Elo+
Surtr
Surtr
AndrewG2244
Surtr
Level 140
God Stats
29W - 18L
1,605 SR
Queue Stats
130W - 124L
1,513 Elo+
Solo
Nu Wa
Nu Wa
PumpkinGumball
Nu Wa
Level 128
God Stats
39W - 38L
1,600 SR
Queue Stats
251W - 235L
1,496 Elo+
Solo
Scylla
Scylla
Saage30
Scylla
Level 148
God Stats
5W - 2L
1,527 SR
Queue Stats
137W - 146L
1,489 Elo+
Party 2
Cernunnos
Cernunnos
TH3xFLASH
Cernunnos
Level 119
God Stats
50W - 56L
1,500 SR
Queue Stats
147W - 165L
1,432 Elo+
Party 2
Horus
Horus
wulfhaleyyyy
Horus
Level 119
God Stats
2W - 4L
1,422 SR
Queue Stats
126W - 141L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 4 / 0
7,403
494
4,457
10,041
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hachiman
Koolj38
Hachiman
13
3 / 2 / 1
7,610
507
7,790
11,077
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Logicfam
Fenrir
14
2 / 1 / 1
7,489
499
5,769
17,709
6,195
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 1
6,372
425
5,277
13,567
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
mrlagx
Atlas
10
1 / 3 / 3
7,182
479
5,553
11,520
9,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
9,159
611
9,660
11,958
10,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

14
6 / 1 / 3
9,084
606
10,314
6,004
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Saage30
Scylla
14
6 / 2 / 3
8,864
591
9,034
11,083
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
TH3xFLASH
Cernunnos
14
0 / 2 / 1
8,207
547
5,185
9,556
4,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 4
6,249
417
8,059
11,673
11,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
8
Kills
13
13
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Agni
0
4
0
0
L
Hachiman
Koolj38
Hachiman
3
2
1
1.75
L
Fenrir
Logicfam
Fenrir
2
1
1
2.5
W
6
1
3
7.5
W
Scylla
Saage30
Scylla
6
2
3
3.75
W
Cernunnos
TH3xFLASH
Cernunnos
0
2
1
0.25
L
2
3
1
0.83
L
Atlas
mrlagx
Atlas
1
3
3
0.83
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,846
Damage
42,252
63,914
Taken
50,274
26,195
Mitigated
31,729
15,518
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,660
2,752
0
2,885
11,958
10,247
12
796
11,130
1,272
76,318
L
Agni
4,457
92
0
1,645
10,041
2,912
0
6,217
3,824
64,037
0
L
Hachiman
Koolj38
Hachiman
7,790
3,956
0
4,125
11,077
3,993
144
1,890
8,940
0
62,464
L
Fenrir
Logicfam
Fenrir
5,769
1,554
0
5,760
17,709
6,195
0
3,140
14,351
0
41,761
W
10,314
1,412
0
450
6,004
2,055
558
2,252
3,508
72,206
0
W
Scylla
Saage30
Scylla
9,034
1,854
0
5,980
11,083
4,118
0
1,825
9,160
71,000
0
W
Cernunnos
TH3xFLASH
Cernunnos
5,185
2,527
0
3,783
9,556
4,014
2,210
1,837
7,719
0
68,679
L
5,277
913
0
2,148
13,567
3,466
0
5,228
8,142
0
43,951
L
Atlas
mrlagx
Atlas
5,553
1,493
0
1,840
11,520
9,629
0
3,614
7,760
21,556
0
W
8,059
3,487
839
3,781
11,673
11,295
0
2,891
8,747
0
20,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,056
Gold Earned
41,563
356
Minions Killed
470
0
Camps Cleared
0
1,409,043
Distance Traveled
1,377,555
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,159
611
122
8
0
241,824
3
L
Agni
7,403
494
128
9
0
265,319
2
L
Hachiman
7,610
507
97
6
0
256,860
0
L
Fenrir
7,489
499
62
4
0
285,731
0
W
Nu Wa
9,084
606
101
7
0
285,998
4
W
Scylla
8,864
591
117
8
0
310,166
0
W
Cernunnos
8,207
547
108
7
0
243,577
0
L
Pele
6,372
425
53
4
0
345,744
0
L
Atlas
7,182
479
16
1
0
255,389
5
W
Horus
6,249
417
22
1
0
295,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role