Player Matchup

Hachiman
Hachiman
Gold IV
Airzyy
Hachiman
Gold IV
Level 85
God Stats
32W - 20L
1,929 SR
Queue Stats
121W - 101L
1,752 MMR
Solo
Nu Wa
Nu Wa
Gold III
Itsukyou
Nu Wa
Gold III
Level 44
God Stats
0W - 2L
1,492 SR
Queue Stats
85W - 70L
1,760 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
ManoloThePriest
Gilgamesh
Gold I
Level 114
God Stats
2W - 1L
1,810 SR
Queue Stats
87W - 88L
1,747 MMR
Solo
Jormungandr
Jormungandr
Platinum V
SoundIndiana464
Jormungandr
Platinum V
Level 157
God Stats
104W - 81L
1,636 SR
Queue Stats
235W - 241L
1,736 MMR
Solo
Mercury
Mercury
Gold IV
jyepes9
Mercury
Gold IV
Level 40
God Stats
1W - 6L
1,265 SR
Queue Stats
28W - 35L
1,736 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 88
1,626 SR
1,746 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,544 SR
1,658 MMR
Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum V
 
Atlas
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold I
Antonenri
Hou Yi
Gold I
Level 169
God Stats
4W - 3L
1,572 SR
Queue Stats
58W - 49L
1,719 MMR
Solo
Thor
Thor
Platinum III
NPlayerOne
Thor
Platinum III
Level 149
God Stats
27W - 19L
1,644 SR
Queue Stats
404W - 399L
1,786 MMR
Solo
Susano
Susano
Platinum III
xHaise
Susano
Platinum III
Level 159
God Stats
27W - 23L
1,504 SR
Queue Stats
228W - 245L
1,786 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Airzyy
Hachiman
6
1 / 1 / 1
4,338
542
2,482
4,066
1,149
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Itsukyou
Nu Wa
8
1 / 3 / 2
4,955
619
6,154
4,761
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
ManoloThePriest
Gilgamesh
9
0 / 0 / 0
5,548
694
3,383
5,877
4,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
SoundIndiana464
Jormungandr
8
2 / 3 / 3
5,244
656
5,572
8,879
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
jyepes9
Mercury
9
2 / 3 / 0
5,334
667
2,493
8,117
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ah PuchRatatoskrChernobogAthena

VS

Bans
KukulkanMulanAo KuangAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 1 / 2
5,381
673
4,970
4,944
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
 
Atlas
8
0 / 2 / 6
5,032
629
4,525
9,661
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Antonenri
Hou Yi
9
2 / 2 / 1
5,103
638
3,967
5,077
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 0
4,722
590
2,788
6,398
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
xHaise
Susano
10
6 / 1 / 0
5,853
732
3,961
5,740
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
10
10
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
2
3
W
Atlas
 
Atlas
0
2
6
1.5
L
Hachiman
Airzyy
Hachiman
1
1
1
1.5
W
Hou Yi
Antonenri
Hou Yi
2
2
1
1.25
L
Nu Wa
Itsukyou
Nu Wa
1
3
2
0.67
L
Gilgamesh
ManoloThePriest
Gilgamesh
0
0
0
0
W
0
0
0
0
L
Jormungandr
SoundIndiana464
Jormungandr
2
3
3
1.17
L
Mercury
jyepes9
Mercury
2
3
0
0.67
W
Susano
xHaise
Susano
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,084
Damage
20,211
31,700
Taken
31,820
16,249
Mitigated
13,839
6,274
Healing
9,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,970
706
0
1,012
4,944
1,823
0
3,082
1,762
41,968
89
W
Atlas
 
Atlas
4,525
2,053
0
3,085
9,661
5,743
0
4,312
5,227
14,988
0
L
Hachiman
Airzyy
Hachiman
2,482
1,491
0
1,796
4,066
1,149
0
802
3,264
0
20,738
W
Hou Yi
Antonenri
Hou Yi
3,967
2,098
0
1,178
5,077
1,677
0
1,867
3,134
0
33,267
L
Nu Wa
Itsukyou
Nu Wa
6,154
1,169
0
250
4,761
1,710
0
2,820
1,941
28,796
0
L
Gilgamesh
ManoloThePriest
Gilgamesh
3,383
1,344
0
1,560
5,877
4,875
0
0
5,877
0
34,104
W
2,788
559
0
1,000
6,398
2,622
0
309
6,037
0
29,312
L
Jormungandr
SoundIndiana464
Jormungandr
5,572
1,909
0
1,588
8,879
6,010
0
4,380
4,499
23,813
0
L
Mercury
jyepes9
Mercury
2,493
1,457
0
1,080
8,117
2,505
0
1,493
6,624
0
36,013
W
Susano
xHaise
Susano
3,961
883
0
2,807
5,740
1,974
0
1,642
3,934
0
32,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,419
Gold Earned
26,091
253
Minions Killed
256
0
Camps Cleared
0
812,203
Distance Traveled
859,854
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,381
673
78
10
0
161,334
2
W
Atlas
5,032
629
9
1
0
173,205
1
L
Hachiman
4,338
542
40
5
0
113,852
0
W
Hou Yi
5,103
638
52
7
0
157,584
0
L
Nu Wa
4,955
619
53
7
0
159,779
0
L
Gilgamesh
5,548
694
71
9
0
159,089
0
W
Thor
4,722
590
57
7
0
164,429
0
L
Jormungandr
5,244
656
29
4
0
161,869
1
L
Mercury
5,334
667
60
8
0
217,614
1
W
Susano
5,853
732
60
8
0
203,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role