Player Matchup

Bacchus
Bacchus
MakeZarco187
Bacchus
Level 63
God Stats
4W - 10L
1,300 SR
Queue Stats
25W - 48L
1,330 Elo+
Party 1
Ra
Ra
SilkAefle
Ra
Level 156
God Stats
35W - 32L
1,532 SR
Queue Stats
46W - 43L
1,500 Elo+
Solo
Hachiman
Hachiman
TheWolf7
Hachiman
Level 87
God Stats
12W - 11L
1,515 SR
Queue Stats
96W - 107L
1,408 Elo+
Party 1
Anubis
Anubis
Towers93
Anubis
Level 85
God Stats
22W - 21L
1,515 SR
Queue Stats
42W - 49L
1,428 Elo+
Party 1
Serqet
Serqet
peter99
Serqet
Level 63
God Stats
6W - 6L
1,527 SR
Queue Stats
80W - 86L
1,433 Elo+
Party 1
Team Averages
Level 91
1,478 SR
1,420 Elo+

VS

Team Averages
Level 115
1,471 SR
1,412 Elo+
Charon
Charon
AndyLad17
Charon
Level 127
God Stats
3W - 9L
1,180 SR
Queue Stats
40W - 47L
1,345 Elo+
Party 2
Janus
Janus
DerOnkelDoktor
Janus
Level 123
God Stats
11W - 21L
1,426 SR
Queue Stats
124W - 145L
1,471 Elo+
Solo
Chernobog
Chernobog
TrinalTugboat20
Chernobog
Level 101
God Stats
4W - 1L
1,806 SR
Queue Stats
25W - 26L
1,498 Elo+
Solo
Surtr
Surtr
Weeny Wacka
Surtr
Level 97
God Stats
4W - 2L
1,445 SR
Queue Stats
23W - 37L
1,369 Elo+
Solo
Pele
Pele
Z0MBIE ELIT3
Pele
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MakeZarco187
Bacchus
9
2 / 0 / 2
6,112
556
4,468
5,881
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 2 / 3
7,107
646
3,200
6,142
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
TheWolf7
Hachiman
11
2 / 0 / 2
6,234
567
5,703
5,767
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Towers93
Anubis
12
4 / 2 / 0
7,155
650
9,245
7,444
2,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
peter99
Serqet
9
0 / 1 / 4
5,333
485
4,196
8,180
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AndyLad17
Charon
7
0 / 0 / 0
4,970
452
4,091
7,396
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 1
5,563
506
4,078
4,169
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
TrinalTugboat20
Chernobog
8
0 / 2 / 0
5,096
463
3,290
7,565
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 3 / 0
5,761
524
4,095
11,014
4,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

11
1 / 3 / 1
6,217
565
3,369
11,610
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
4
5
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charon
AndyLad17
Charon
0
0
0
0
L
1
2
1
0.75
W
Bacchus
MakeZarco187
Bacchus
2
0
2
3
W
2
2
3
1.75
W
Hachiman
TheWolf7
Hachiman
2
0
2
3
W
Anubis
Towers93
Anubis
4
2
0
2
L
Chernobog
TrinalTugboat20
Chernobog
0
2
0
0
L
2
3
0
0.67
L
1
3
1
0.5
W
Serqet
peter99
Serqet
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,812
Damage
18,923
33,414
Taken
41,754
16,114
Mitigated
18,132
14,033
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
AndyLad17
Charon
4,091
244
222
1,471
7,396
4,988
0
1,490
5,666
13,998
0
L
4,078
466
0
694
4,169
1,431
0
2,281
1,802
37,473
0
W
Bacchus
MakeZarco187
Bacchus
4,468
224
107
2,884
5,881
5,567
203
1,828
4,017
17,007
0
W
3,200
304
324
2,353
6,142
2,441
0
2,133
3,833
56,940
0
W
Hachiman
TheWolf7
Hachiman
5,703
3,652
0
3,319
5,767
2,201
750
1,600
4,167
0
44,918
W
Anubis
Towers93
Anubis
9,245
421
0
4,064
7,444
2,991
60
793
6,082
51,366
0
L
Chernobog
TrinalTugboat20
Chernobog
3,290
1,474
0
2,598
7,565
2,495
0
2,716
4,626
0
31,072
L
4,095
1,347
0
2,648
11,014
4,798
0
7,590
3,424
1,429
31,724
L
3,369
592
105
4,279
11,610
4,420
0
2,585
8,921
0
46,746
W
Serqet
peter99
Serqet
4,196
1,104
0
982
8,180
2,914
336
1,692
6,380
0
29,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,941
Gold Earned
27,607
363
Minions Killed
263
0
Camps Cleared
0
1,127,912
Distance Traveled
1,099,143
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,970
452
17
2
0
235,203
5
L
Janus
5,563
506
66
6
0
226,121
2
W
Bacchus
6,112
556
33
3
0
245,780
2
W
Ra
7,107
646
108
10
0
236,170
0
W
Hachiman
6,234
567
68
6
0
202,398
3
W
Anubis
7,155
650
112
10
0
178,226
3
L
Chernobog
5,096
463
65
6
0
199,773
0
L
Surtr
5,761
524
44
4
0
192,312
0
L
Pele
6,217
565
71
6
0
245,734
0
W
Serqet
5,333
485
42
4
0
265,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role