Player Matchup

Horus
Horus
 
Horus
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ConcededMage502
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,479 Elo+
Solo
Awilix
Awilix
Deborah423
Awilix
Level 108
God Stats
4W - 11L
1,376 SR
Queue Stats
234W - 236L
1,454 Elo+
Solo
Bake Kujira
Bake Kujira
the_jaisemberg
Bake Kujira
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
529W - 537L
1,481 Elo+
Solo
Team Averages
Level 99
1,475 SR
1,483 Elo+

VS

Team Averages
Level 108
1,458 SR
1,464 Elo+
Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Enssillop
Jing Wei
Level 87
God Stats
1W - 1L
1,295 SR
Queue Stats
103W - 123L
1,450 Elo+
Solo
Terra
Terra
FutureMI_LF
Terra
Level 103
God Stats
2W - 0L
1,909 SR
Queue Stats
55W - 44L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
ItssZenetic
Zhong Kui
Level 107
God Stats
1W - 2L
1,261 SR
Queue Stats
57W - 68L
1,439 Elo+
Solo
Vamana
Vamana
killjoy2140
Vamana
Level 117
God Stats
3W - 3L
1,323 SR
Queue Stats
210W - 216L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 4 / 0
6,086
761
6,181
9,416
5,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
 
Bacchus
11
0 / 2 / 3
5,954
744
5,278
8,668
9,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
ConcededMage502
Danzaburou
12
1 / 4 / 2
6,215
777
8,488
7,912
3,326
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
Deborah423
Awilix
13
0 / 2 / 2
5,848
731
3,132
6,077
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
the_jaisemberg
Bake Kujira
5
0 / 0 / 0
4,968
621
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 1 / 10
7,223
903
6,448
5,753
2,336
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Enssillop
Jing Wei
13
3 / 1 / 5
7,405
926
4,646
6,765
2,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 8
7,419
927
2,541
5,824
4,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
ItssZenetic
Zhong Kui
13
2 / 0 / 9
7,388
924
6,558
7,342
6,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vamana
13
4 / 1 / 7
7,386
923
7,513
7,387
5,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
2
Kills
12
12
Deaths
3
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
0
0.25
L
Bacchus
 
Bacchus
0
2
3
0.75
W
Merlin
 
Merlin
1
1
10
6
L
Danzaburou
ConcededMage502
Danzaburou
1
4
2
0.5
L
Awilix
Deborah423
Awilix
0
2
2
0.5
W
Jing Wei
Enssillop
Jing Wei
3
1
5
5.5
W
2
0
8
6
W
Zhong Kui
ItssZenetic
Zhong Kui
2
0
9
6.5
W
Vamana
4
1
7
7.5
L
Bake Kujira
the_jaisemberg
Bake Kujira
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,079
Damage
27,706
32,073
Taken
33,071
20,988
Mitigated
21,762
7,304
Healing
17,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,181
1,592
1,515
1,290
9,416
5,435
0
3,692
5,380
773
6,785
L
Bacchus
 
Bacchus
5,278
142
494
1,422
8,668
9,709
0
4,642
3,794
9,335
0
W
Merlin
 
Merlin
6,448
99
1,596
1,880
5,753
2,336
367
955
4,757
14,222
0
L
Danzaburou
ConcededMage502
Danzaburou
8,488
1,994
187
1,320
7,912
3,326
0
3,587
4,248
0
20,102
L
Awilix
Deborah423
Awilix
3,132
648
207
869
6,077
2,518
0
3,626
2,403
0
12,186
W
Jing Wei
Enssillop
Jing Wei
4,646
2,146
623
1,231
6,765
2,790
607
1,299
5,245
0
15,483
W
2,541
416
3,723
1,719
5,824
4,615
503
731
5,093
4,736
0
W
Zhong Kui
ItssZenetic
Zhong Kui
6,558
501
1,395
2,362
7,342
6,319
688
1,089
6,054
13,211
0
W
Vamana
7,513
3,024
844
1,869
7,387
5,702
722
1,438
5,871
0
17,219
L
Bake Kujira
the_jaisemberg
Bake Kujira
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,071
Gold Earned
36,821
42
Minions Killed
97
0
Camps Cleared
0
548,192
Distance Traveled
773,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,086
761
4
1
0
116,910
0
L
Bacchus
5,954
744
8
1
0
151,497
0
W
Merlin
7,223
903
19
2
0
161,558
0
L
Danzaburou
6,215
777
22
3
0
130,183
0
L
Awilix
5,848
731
8
1
0
149,602
0
W
Jing Wei
7,405
926
28
4
0
151,726
0
W
Terra
7,419
927
7
1
0
137,147
0
W
Zhong Kui
7,388
924
26
3
0
170,710
0
W
Vamana
7,386
923
17
2
0
152,153
0
L
Bake Kujira
4,968
621
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role