Player Matchup

Amaterasu
Amaterasu
DEAD_SENPAI
Amaterasu
Level 107
God Stats
8W - 8L
1,457 SR
Queue Stats
346W - 331L
1,493 Elo+
Party 3
Nemesis
Nemesis
Forgivey
Nemesis
Level 48
God Stats
32W - 33L
1,473 SR
Queue Stats
80W - 89L
1,409 Elo+
Party 3
Surtr
Surtr
Piggyinvader_Too
Surtr
Level 92
God Stats
34W - 31L
1,527 SR
Queue Stats
292W - 279L
1,502 Elo+
Party 3
Chernobog
Chernobog
Yaboi_icebreaker
Chernobog
Level 53
God Stats
12W - 9L
1,559 SR
Queue Stats
134W - 128L
1,451 Elo+
Party 3
Eset
Eset
rachet211081
Eset
Level 106
God Stats
7W - 3L
1,613 SR
Queue Stats
237W - 196L
1,510 Elo+
Solo
Team Averages
Level 81
1,526 SR
1,473 Elo+

VS

Team Averages
Level 103
1,492 SR
1,496 Elo+
Nu Wa
Nu Wa
Broomshakalaka
Nu Wa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,440 Elo+
Party 2
Da Ji
Da Ji
Its Brehhh
Da Ji
Level 131
God Stats
1W - 1L
1,529 SR
Queue Stats
52W - 52L
1,539 Elo+
Party 1
Neith
Neith
Panamaniac
Neith
Level 48
God Stats
0W - 3L
1,183 SR
Queue Stats
22W - 29L
1,412 Elo+
Party 2
Bacchus
Bacchus
PrincessLiriyal
Bacchus
Level 124
God Stats
2W - 1L
1,682 SR
Queue Stats
29W - 22L
1,541 Elo+
Party 1
Ares
Ares
lucas-covi
Ares
Level 127
God Stats
5W - 5L
1,565 SR
Queue Stats
222W - 206L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DEAD_SENPAI
Amaterasu
12
9 / 2 / 5
8,147
679
11,501
16,308
12,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Forgivey
Nemesis
11
0 / 3 / 4
6,545
545
4,085
11,003
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 3
7,036
586
6,410
10,115
7,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
11
0 / 2 / 1
6,583
549
5,856
8,410
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 2 / 3
7,179
598
9,895
7,465
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
6,010
501
8,914
7,566
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
12
5 / 2 / 3
7,071
589
9,579
12,541
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
11
1 / 0 / 3
6,428
536
6,813
7,927
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 2
5,717
476
4,591
10,536
11,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 10 / 0
5,686
474
4,442
18,140
10,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
16
Kills
10
10
Deaths
16
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Amaterasu
DEAD_SENPAI
Amaterasu
9
2
5
5.75
W
Nemesis
Forgivey
Nemesis
0
3
4
0.67
L
Da Ji
5
2
3
3.25
L
Neith
1
0
3
2.5
W
2
1
3
3.5
L
1
1
2
2
W
Chernobog
0
2
1
0.25
L
1
10
0
0.1
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,747
Damage
34,339
53,301
Taken
56,710
28,915
Mitigated
33,628
14,474
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,914
3,555
0
1,346
7,566
2,864
0
3,629
3,937
37,217
0
W
Amaterasu
DEAD_SENPAI
Amaterasu
11,501
7,247
0
5,675
16,308
12,266
993
7,478
8,830
0
49,460
W
Nemesis
Forgivey
Nemesis
4,085
1,855
0
1,831
11,003
3,731
39
3,212
7,791
0
56,101
L
Da Ji
9,579
1,898
0
4,178
12,541
5,535
0
2,631
9,910
0
41,419
L
Neith
6,813
2,321
0
2,669
7,927
2,939
0
521
7,406
0
51,053
W
6,410
2,014
0
3,395
10,115
7,473
260
3,104
7,011
1,041
24,909
L
4,591
571
0
1,047
10,536
11,493
0
2,160
8,376
17,356
0
W
Chernobog
5,856
2,640
0
2,251
8,410
3,070
615
1,252
7,158
0
51,888
L
4,442
1,449
0
1,739
18,140
10,797
0
1,678
16,462
26,165
0
W
9,895
503
160
1,162
7,465
2,375
428
2,901
4,564
55,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,490
Gold Earned
30,912
340
Minions Killed
245
0
Camps Cleared
0
1,275,700
Distance Traveled
1,126,819
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,010
501
48
4
0
207,195
0
W
Amaterasu
8,147
679
65
5
0
238,369
0
W
Nemesis
6,545
545
71
6
0
288,425
0
L
Da Ji
7,071
589
69
6
0
287,626
0
L
Neith
6,428
536
83
7
0
215,835
0
W
Surtr
7,036
586
31
3
0
245,175
3
L
Bacchus
5,717
476
21
2
0
219,336
3
W
Chernobog
6,583
549
77
6
0
248,111
0
L
Ares
5,686
474
24
2
0
196,827
0
W
Eset
7,179
598
96
8
0
255,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role