Player Matchup

Bastet
Bastet
F6xD
Bastet
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,569 Elo+
Party 2
Charon
Charon
Iminthetrees
Charon
Level 123
God Stats
3W - 2L
1,503 SR
Queue Stats
64W - 58L
1,561 Elo+
Party 2
Thanatos
Thanatos
KD0G22
Thanatos
Level 43
God Stats
5W - 2L
1,500 SR
Queue Stats
34W - 32L
1,418 Elo+
Solo
Sol
Sol
MyNameIsPvtParts
Sol
Level 126
God Stats
6W - 2L
1,672 SR
Queue Stats
224W - 184L
1,621 Elo+
Party 2
Janus
Janus
StewartComesam
Janus
Level 2
God Stats
3W - 3L
1,558 SR
Queue Stats
5W - 4L
1,569 Elo+
Party 2
Team Averages
Level 61
1,547 SR
1,548 Elo+

VS

Team Averages
Level 68
1,676 SR
1,493 Elo+
Kukulkan
Kukulkan
Handles03
Kukulkan
Level 25
God Stats
1W - 2L
1,304 SR
Queue Stats
25W - 37L
1,413 Elo+
Party 1
Nike
Nike
HighR3zSoftAF
Nike
Level 41
God Stats
4W - 8L
1,726 SR
Queue Stats
62W - 67L
1,520 Elo+
Party 1
Thor
Thor
Jakiiy
Thor
Level 100
God Stats
3W - 2L
1,615 SR
Queue Stats
100W - 102L
1,509 Elo+
Party 3
Sobek
Sobek
aGhettoR2D2
Sobek
Level 27
God Stats
1W - 1L
1,734 SR
Queue Stats
85W - 86L
1,499 Elo+
Party 3
Xbalanque
Xbalanque
rendnd
Xbalanque
Level 147
God Stats
3W - 1L
2,001 SR
Queue Stats
110W - 101L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
F6xD
Bastet
11
1 / 2 / 1
6,544
545
6,280
10,901
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
10
2 / 1 / 8
7,254
605
4,931
8,715
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
KD0G22
Thanatos
11
2 / 2 / 4
6,465
539
3,383
9,263
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
0 / 1 / 5
7,280
607
9,375
8,318
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
8 / 2 / 0
7,968
664
7,736
6,269
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Handles03
Kukulkan
13
2 / 3 / 2
7,355
613
3,494
5,757
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 3
6,899
575
7,532
12,344
8,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Jakiiy
Thor
11
5 / 3 / 2
6,888
574
4,030
10,004
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 3 / 4
6,234
520
3,101
12,221
10,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
rendnd
Xbalanque
11
0 / 2 / 2
6,130
511
6,904
8,154
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
13
Kills
8
8
Deaths
13
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
F6xD
Bastet
1
2
1
0.75
L
Kukulkan
Handles03
Kukulkan
2
3
2
1
L
1
2
3
1.25
W
Charon
2
1
8
6
L
Thor
Jakiiy
Thor
5
3
2
2
W
Thanatos
KD0G22
Thanatos
2
2
4
2
W
0
1
5
2.5
W
8
2
0
4
L
0
3
4
0.67
L
Xbalanque
rendnd
Xbalanque
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,705
Damage
25,061
43,466
Taken
48,480
19,988
Mitigated
27,601
15,919
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
F6xD
Bastet
6,280
1,806
0
2,171
10,901
3,672
48
235
10,666
0
38,149
L
Kukulkan
Handles03
Kukulkan
3,494
479
0
865
5,757
2,343
469
3,174
2,433
57,740
0
L
7,532
583
0
2,058
12,344
8,279
0
1,782
10,534
0
51,219
W
Charon
4,931
825
0
3,233
8,715
7,375
25
1,400
7,315
18,222
437
L
Thor
Jakiiy
Thor
4,030
1,205
0
1,713
10,004
3,706
291
3,368
6,582
0
28,990
W
Thanatos
KD0G22
Thanatos
3,383
980
0
4,380
9,263
3,603
0
1,745
7,518
0
37,001
W
9,375
5,240
0
5,224
8,318
2,907
899
1,640
6,678
56,172
6,814
W
7,736
306
0
911
6,269
2,431
0
1,575
4,694
55,365
0
L
3,101
142
0
4,114
12,221
10,226
198
7,346
4,804
23,932
0
L
Xbalanque
rendnd
Xbalanque
6,904
4,587
0
3,564
8,154
3,047
0
5,415
2,673
0
45,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
33,506
341
Minions Killed
331
0
Camps Cleared
0
1,271,679
Distance Traveled
1,181,455
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,544
545
49
4
0
254,516
2
L
Kukulkan
7,355
613
113
9
0
227,435
6
L
Nike
6,899
575
75
6
0
233,364
0
W
Charon
7,254
605
14
1
0
251,423
0
L
Thor
6,888
574
41
3
0
249,105
1
W
Thanatos
6,465
539
59
5
0
275,250
5
W
Sol
7,280
607
114
10
0
224,652
0
W
Janus
7,968
664
105
9
0
265,838
1
L
Sobek
6,234
520
29
2
0
250,038
0
L
Xbalanque
6,130
511
73
6
0
221,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role