Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Alphawolf052
Hades
Level 135
God Stats
1W - 0L
1,856 SR
Queue Stats
17W - 17L
1,533 Elo+
Party 3
Sol
Sol
De La Bamba
Sol
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,503 Elo+
Party 3
Merlin
Merlin
LIQUIDCAT420
Merlin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,428 Elo+
Party 3
Atlas
Atlas
ProSet
Atlas
Level 117
God Stats
1W - 0L
1,516 SR
Queue Stats
19W - 21L
1,486 Elo+
Party 3
Team Averages
Level 108
1,574 SR
1,490 Elo+

VS

Team Averages
Level 136
1,495 SR
1,501 Elo+
Artemis
Artemis
Greesty13
Artemis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
ManEater8648
Danzaburou
Level 145
God Stats
6W - 3L
1,588 SR
Queue Stats
350W - 336L
1,564 Elo+
Party 2
Anubis
Anubis
Tazmanian
Anubis
Level 145
God Stats
0W - 2L
1,485 SR
Queue Stats
23W - 21L
1,480 Elo+
Solo
Atlas
Atlas
concert demon22
Atlas
Level 147
God Stats
13W - 10L
1,576 SR
Queue Stats
371W - 375L
1,497 Elo+
Party 2
Agni
Agni
popefedzzz
Agni
Level 142
God Stats
1W - 2L
1,327 SR
Queue Stats
86W - 108L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
6 / 5 / 11
10,922
780
10,687
15,508
8,208
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
11 / 3 / 8
12,322
880
16,127
15,043
14,468
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 3 / 14
11,357
811
17,129
17,743
8,161
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
18
1 / 1 / 12
10,670
762
6,139
9,118
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
ProSet
Atlas
16
0 / 4 / 18
10,586
756
7,592
18,528
21,550
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Greesty13
Artemis
15
4 / 5 / 3
9,234
660
9,546
11,097
6,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
ManEater8648
Danzaburou
16
3 / 4 / 8
9,750
696
17,631
12,650
7,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Tazmanian
Anubis
18
5 / 5 / 6
10,116
723
10,203
11,885
7,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 5 / 8
10,217
730
11,537
18,478
27,031
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 8
8,698
621
6,169
8,147
4,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
48
23
Kills
15
16
Deaths
23
63
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
5
11
2.3
W
11
3
8
5
W
5
3
14
4
L
Artemis
Greesty13
Artemis
4
5
3
1.1
W
Merlin
1
1
12
7
L
Danzaburou
ManEater8648
Danzaburou
3
4
8
1.75
W
Atlas
ProSet
Atlas
0
4
18
2.25
L
Anubis
Tazmanian
Anubis
5
5
6
1.6
L
3
5
8
1.4
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,674
Damage
55,086
75,940
Taken
62,257
56,836
Mitigated
53,471
36,988
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,687
6,085
2,315
3,244
15,508
8,208
1,716
5,833
9,675
0
28,598
W
16,127
556
3,264
6,838
15,043
14,468
1,604
6,276
8,767
28,091
0
W
17,129
4,892
2,418
9,259
17,743
8,161
3,761
4,958
12,785
32,526
0
L
Artemis
Greesty13
Artemis
9,546
3,087
367
813
11,097
6,798
0
7,775
3,179
0
17,316
W
Merlin
6,139
207
1,031
2,028
9,118
4,449
1,059
3,635
5,483
26,386
0
L
Danzaburou
ManEater8648
Danzaburou
17,631
3,606
810
3,104
12,650
7,120
0
10,075
2,466
0
34,668
W
Atlas
ProSet
Atlas
7,592
1,777
1,839
4,752
18,528
21,550
183
6,338
12,190
14,071
565
L
Anubis
Tazmanian
Anubis
10,203
269
1,157
2,967
11,885
7,940
0
9,233
2,512
29,797
0
L
11,537
3,485
785
2,301
18,478
27,031
0
12,822
5,430
18,900
869
L
6,169
128
0
1,082
8,147
4,582
0
5,795
2,248
14,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,857
Gold Earned
48,015
187
Minions Killed
142
0
Camps Cleared
0
1,349,432
Distance Traveled
1,089,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,922
780
36
3
0
270,229
0
W
Hades
12,322
880
46
3
0
272,023
0
W
Sol
11,357
811
52
4
0
259,678
0
L
Artemis
9,234
660
22
2
0
241,478
0
W
Merlin
10,670
762
41
3
0
287,745
0
L
Danzaburou
9,750
696
32
2
0
250,172
0
W
Atlas
10,586
756
12
1
0
259,757
0
L
Anubis
10,116
723
46
3
0
206,568
0
L
Atlas
10,217
730
19
1
0
219,745
0
L
Agni
8,698
621
23
2
0
171,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role