Player Matchup

Achilles
Achilles
Platinum III
 
Achilles
Platinum III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver III
MLCsh3rman
Awilix
Silver III
Level 165
God Stats
2W - 0L
1,792 SR
Queue Stats
5W - 6L
1,409 MMR
Solo
Martichoras
Martichoras
Gold III
RaínhaDaRanked
Martichoras
Gold III
Level 126
God Stats
28W - 21L
1,619 SR
Queue Stats
596W - 627L
1,454 MMR
Solo
Hel
Hel
Platinum II
victorfsa
Hel
Platinum II
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 176L
1,655 MMR
Solo
Odin
Odin
Platinum V
wymar0
Odin
Platinum V
Level 106
God Stats
1W - 1L
1,330 SR
Queue Stats
103W - 101L
1,630 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,548 SR
1,530 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,528 SR
1,542 MMR
Cu Chulainn
Cu Chulainn
Gold IV
BreakDream
Cu Chulainn
Gold IV
Level 148
God Stats
1W - 1L
1,718 SR
Queue Stats
57W - 54L
1,644 MMR
Solo
Jing Wei
Jing Wei
Silver III
LionsGate2
Jing Wei
Silver III
Level 142
God Stats
1W - 3L
1,584 SR
Queue Stats
7W - 11L
1,355 MMR
Party 1
Arachne
Arachne
Gold I
PokerLemonZ
Arachne
Gold I
Level 158
God Stats
2W - 3L
1,231 SR
Queue Stats
301W - 297L
1,601 MMR
Solo
Nu Wa
Nu Wa
Platinum V
lll KiQ lll
Nu Wa
Platinum V
Level 159
God Stats
25W - 16L
1,608 SR
Queue Stats
226W - 230L
1,702 MMR
Solo
Ares
Ares
Silver IV
timonelfuerte
Ares
Silver IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,406 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 0 / 3
9,346
584
7,136
14,739
15,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
MLCsh3rman
Awilix
17
9 / 1 / 1
10,400
650
10,661
15,538
7,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Martichoras
RaínhaDaRanked
Martichoras
15
1 / 1 / 2
8,882
555
9,454
11,555
5,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 2 / 7
9,334
583
8,310
10,377
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
wymar0
Odin
13
1 / 4 / 3
8,377
524
4,925
15,237
18,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Ao KuangIshtar

VS

Bans
SusanoMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BreakDream
Cu Chulainn
15
5 / 3 / 0
9,192
575
14,608
15,787
16,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
LionsGate2
Jing Wei
12
0 / 1 / 2
7,298
456
5,328
10,129
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
PokerLemonZ
Arachne
14
2 / 2 / 3
8,260
516
6,991
14,024
5,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

15
0 / 5 / 3
8,335
521
7,003
9,651
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 1
6,799
425
7,595
13,381
11,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
14
Kills
8
8
Deaths
14
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
3
4.5
L
Cu Chulainn
BreakDream
Cu Chulainn
5
3
0
1.67
L
Jing Wei
LionsGate2
Jing Wei
0
1
2
1
W
Awilix
MLCsh3rman
Awilix
9
1
1
9.5
L
Arachne
PokerLemonZ
Arachne
2
2
3
1.75
W
Martichoras
RaínhaDaRanked
Martichoras
1
1
2
2
L
0
5
3
0.3
L
1
3
1
0.5
W
0
2
7
1.75
W
Odin
wymar0
Odin
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,486
Damage
41,525
67,446
Taken
62,972
51,490
Mitigated
40,197
22,793
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,136
1,439
0
4,754
14,739
15,692
232
4,206
10,533
0
26,555
L
Cu Chulainn
BreakDream
Cu Chulainn
14,608
2,719
0
1,168
15,787
16,574
0
969
14,818
2,082
72,399
L
Jing Wei
LionsGate2
Jing Wei
5,328
3,681
0
1,891
10,129
3,521
313
0
10,129
0
55,277
W
Awilix
MLCsh3rman
Awilix
10,661
4,813
0
1,224
15,538
7,030
0
3,800
11,738
0
110,659
L
Arachne
PokerLemonZ
Arachne
6,991
4,598
0
2,726
14,024
5,815
0
2,219
11,805
0
64,617
W
Martichoras
RaínhaDaRanked
Martichoras
9,454
2,604
0
3,632
11,555
5,722
276
3,245
8,310
0
87,279
L
7,003
2,638
0
1,517
9,651
3,025
0
2,939
6,712
82,718
0
L
7,595
595
0
1,140
13,381
11,262
0
2,294
11,087
19,139
0
W
8,310
152
3,416
5,870
10,377
4,563
287
4,363
6,014
98,463
0
W
Odin
wymar0
Odin
4,925
1,535
0
3,897
15,237
18,483
252
1,190
14,047
0
49,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,339
Gold Earned
39,884
556
Minions Killed
465
0
Camps Cleared
0
1,718,821
Distance Traveled
1,609,497
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,346
584
34
2
0
335,855
2
L
Cu Chulainn
9,192
575
119
7
0
305,705
0
L
Jing Wei
7,298
456
97
6
0
327,114
2
W
Awilix
10,400
650
131
8
0
389,619
1
L
Arachne
8,260
516
91
6
0
362,667
2
W
Martichoras
8,882
555
115
7
0
312,273
2
L
Nu Wa
8,335
521
126
8
0
298,921
3
L
Ares
6,799
425
32
2
0
315,090
5
W
Hel
9,334
583
196
12
0
342,163
2
W
Odin
8,377
524
80
5
0
338,911
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role