Player Matchup

Freya
Freya
Bronze I
 
Freya
Bronze I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
helkez
Sun Wukong
Silver V
Level 147
God Stats
2W - 1L
1,838 SR
Queue Stats
206W - 237L
796 MMR
Solo
Ravana
Ravana
Silver II
iustun187
Ravana
Silver II
Level 156
God Stats
25W - 25L
1,528 SR
Queue Stats
697W - 702L
1,055 MMR
Solo
Sylvanus
Sylvanus
Bronze I
safe-canoe0
Sylvanus
Bronze I
Level 144
God Stats
10W - 22L
1,343 SR
Queue Stats
504W - 570L
447 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,542 SR
1,060 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,464 SR
748 MMR
Amaterasu
Amaterasu
Silver I
I_shot_a_Angel_
Amaterasu
Silver I
Level 155
God Stats
13W - 9L
1,586 SR
Queue Stats
463W - 483L
980 MMR
Solo
Izanami
Izanami
Silver V
TheCrazyArmchair
Izanami
Silver V
Level 81
God Stats
1W - 2L
1,320 SR
Queue Stats
14W - 36L
1,053 MMR
Solo
Maui
Maui
Bronze II
Trixio_Nix
Maui
Bronze II
Level 68
God Stats
4W - 3L
1,390 SR
Queue Stats
71W - 94L
302 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze I
XFDS-TIDOCK57
Ratatoskr
Bronze I
Level 58
God Stats
23W - 23L
1,414 SR
Queue Stats
91W - 109L
303 MMR
Party 1
Kukulkan
Kukulkan
Silver I
cojinete100
Kukulkan
Silver I
Level 103
God Stats
6W - 3L
1,611 SR
Queue Stats
173W - 177L
1,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
3 / 1 / 1
5,881
490
7,185
7,014
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
 
Chang'e
9
2 / 0 / 1
5,740
478
2,336
4,592
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
helkez
Sun Wukong
8
0 / 4 / 0
5,424
452
4,585
8,614
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
iustun187
Ravana
11
2 / 3 / 1
6,197
516
5,481
7,092
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
safe-canoe0
Sylvanus
9
0 / 1 / 3
6,008
501
4,761
9,635
7,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaArachneJanus

VS

Bans
AwilixAo KuangPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
I_shot_a_Angel_
Amaterasu
14
5 / 0 / 2
8,650
721
6,287
12,945
10,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
0 / 0 / 1
6,279
523
3,491
5,093
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 2
6,234
520
3,329
11,678
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
XFDS-TIDOCK57
Ratatoskr
11
2 / 2 / 2
6,817
568
6,537
10,811
3,918
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
cojinete100
Kukulkan
14
1 / 1 / 2
8,043
670
3,894
5,005
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
9
9
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
1
1
3.5
L
Chang'e
 
Chang'e
2
0
1
2.5
W
Amaterasu
I_shot_a_Angel_
Amaterasu
5
0
2
6
W
0
0
1
0.5
W
1
4
2
0.5
W
Ratatoskr
XFDS-TIDOCK57
Ratatoskr
2
2
2
1.5
W
Kukulkan
cojinete100
Kukulkan
1
1
2
2
L
Sun Wukong
helkez
Sun Wukong
0
4
0
0
L
Ravana
iustun187
Ravana
2
3
1
0.83
L
Sylvanus
safe-canoe0
Sylvanus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,348
Damage
23,538
36,947
Taken
45,532
18,695
Mitigated
26,552
14,236
Healing
13,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,185
3,023
0
2,713
7,014
2,806
0
1,634
5,380
28,537
124
L
Chang'e
 
Chang'e
2,336
159
308
1,863
4,592
1,316
0
367
4,225
29,518
0
W
Amaterasu
I_shot_a_Angel_
Amaterasu
6,287
2,963
0
6,239
12,945
10,891
3,046
485
12,460
0
62,892
W
3,491
2,471
0
2,053
5,093
1,824
45
2,538
2,555
0
43,164
W
3,329
1,060
0
1,329
11,678
7,865
361
7,134
4,544
15,588
0
W
Ratatoskr
XFDS-TIDOCK57
Ratatoskr
6,537
2,641
0
2,738
10,811
3,918
0
3,346
7,465
0
50,276
W
Kukulkan
cojinete100
Kukulkan
3,894
744
0
1,393
5,005
2,054
380
779
4,226
71,024
0
L
Sun Wukong
helkez
Sun Wukong
4,585
1,199
0
2,128
8,614
4,032
0
0
8,614
0
33,066
L
Ravana
iustun187
Ravana
5,481
1,631
0
914
7,092
3,108
0
1,986
5,106
0
45,340
L
Sylvanus
safe-canoe0
Sylvanus
4,761
777
1,174
5,136
9,635
7,433
0
3,236
6,399
24,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,250
Gold Earned
36,023
258
Minions Killed
434
0
Camps Cleared
0
1,011,610
Distance Traveled
1,154,975
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,881
490
39
3
0
160,364
0
L
Chang'e
5,740
478
59
5
0
188,333
2
W
Amaterasu
8,650
721
118
10
0
223,872
2
W
Izanami
6,279
523
80
7
0
198,778
1
W
Maui
6,234
520
18
2
0
220,098
4
W
Ratatoskr
6,817
568
76
6
0
267,381
0
W
Kukulkan
8,043
670
142
12
0
244,846
3
L
Sun Wukong
5,424
452
50
4
0
168,108
3
L
Ravana
6,197
516
74
6
0
282,964
0
L
Sylvanus
6,008
501
36
3
0
211,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role