Player Matchup

Medusa
Medusa
CNINJa6322
Medusa
Level 87
God Stats
3W - 3L
1,440 SR
Queue Stats
64W - 76L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
Captin187-
Gilgamesh
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,478 Elo+
Party 2
Da Ji
Da Ji
HatandCloggs187
Da Ji
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 219L
1,447 Elo+
Party 2
Maui
Maui
ShadowKiller545
Maui
Level 106
God Stats
1W - 2L
1,305 SR
Queue Stats
54W - 51L
1,416 Elo+
Solo
Nemesis
Nemesis
XCapDripyGX
Nemesis
Level 106
God Stats
1W - 0L
1,449 SR
Queue Stats
115W - 92L
1,505 Elo+
Solo
Team Averages
Level 106
1,439 SR
1,455 Elo+

VS

Team Averages
Level 85
1,494 SR
1,449 Elo+
Ao Kuang
Ao Kuang
BigPapaG20202
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,450 Elo+
Party 1
Janus
Janus
MatoiXRyuko
Janus
Level 128
God Stats
0W - 2L
1,260 SR
Queue Stats
95W - 98L
1,417 Elo+
Solo
Fenrir
Fenrir
NJsWeiner
Fenrir
Level 154
God Stats
13W - 11L
1,513 SR
Queue Stats
411W - 434L
1,424 Elo+
Solo
Cliodhna
Cliodhna
Norcal97
Cliodhna
Level 49
God Stats
5W - 1L
1,696 SR
Queue Stats
61W - 90L
1,472 Elo+
Solo
Mercury
Mercury
natedogg208
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 224L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CNINJa6322
Medusa
20
18 / 2 / 16
14,050
1,081
32,661
13,093
7,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Captin187-
Gilgamesh
17
6 / 3 / 21
10,590
815
12,072
19,731
17,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 7 / 18
10,852
835
7,528
13,963
8,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 2 / 26
11,908
916
6,554
17,196
18,132
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
XCapDripyGX
Nemesis
15
2 / 4 / 17
10,062
774
7,685
11,781
11,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigPapaG20202
Ao Kuang
15
4 / 10 / 6
9,188
707
10,318
20,119
18,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 4 / 6
10,048
773
16,231
9,019
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
NJsWeiner
Fenrir
16
6 / 7 / 5
9,638
741
9,024
13,736
7,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Norcal97
Cliodhna
15
1 / 8 / 8
8,663
666
8,125
13,828
5,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
natedogg208
Mercury
13
1 / 9 / 11
8,208
631
9,283
14,554
5,720
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
54
38
Kills
18
18
Deaths
38
98
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BigPapaG20202
Ao Kuang
4
10
6
0.7
W
Medusa
CNINJa6322
Medusa
18
2
16
13
W
Gilgamesh
Captin187-
Gilgamesh
6
3
21
5.5
W
6
7
18
2.14
L
6
4
6
2.25
L
Fenrir
NJsWeiner
Fenrir
6
7
5
1.21
L
Cliodhna
Norcal97
Cliodhna
1
8
8
0.63
W
6
2
26
9.5
W
Nemesis
XCapDripyGX
Nemesis
2
4
17
2.63
L
Mercury
natedogg208
Mercury
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,500
Damage
52,981
75,764
Taken
71,256
63,402
Mitigated
42,472
19,441
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BigPapaG20202
Ao Kuang
10,318
2,547
0
2,311
20,119
18,791
0
2,067
17,563
13,805
0
W
Medusa
CNINJa6322
Medusa
32,661
14,898
1,966
1,708
13,093
7,625
3,626
5,384
7,569
0
79,433
W
Gilgamesh
Captin187-
Gilgamesh
12,072
2,071
926
4,477
19,731
17,963
800
5,456
14,042
0
18,360
W
7,528
1,382
1,703
1,214
13,963
8,645
1,812
3,092
10,702
0
14,470
L
16,231
429
163
987
9,019
4,482
0
1,275
7,702
34,524
0
L
Fenrir
NJsWeiner
Fenrir
9,024
1,521
308
767
13,736
7,612
0
538
12,422
0
19,197
L
Cliodhna
Norcal97
Cliodhna
8,125
442
756
732
13,828
5,867
0
1,355
12,122
0
13,664
W
6,554
1,188
1,355
2,604
17,196
18,132
939
6,791
10,264
10,486
0
W
Nemesis
XCapDripyGX
Nemesis
7,685
1,576
1,424
2,064
11,781
11,037
1,059
4,846
6,638
0
13,013
L
Mercury
natedogg208
Mercury
9,283
4,120
1,193
1,520
14,554
5,720
127
1,319
12,874
0
13,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,462
Gold Earned
45,745
151
Minions Killed
101
0
Camps Cleared
0
1,280,898
Distance Traveled
1,079,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,188
707
6
0
0
180,437
0
W
Medusa
14,050
1,081
103
8
0
237,392
0
W
Gilgamesh
10,590
815
8
1
0
286,113
0
W
Da Ji
10,852
835
13
1
0
225,704
0
L
Janus
10,048
773
52
4
0
218,322
0
L
Fenrir
9,638
741
14
1
0
203,829
0
L
Cliodhna
8,663
666
17
1
0
227,823
0
W
Maui
11,908
916
6
0
0
248,543
0
W
Nemesis
10,062
774
21
2
0
283,146
0
L
Mercury
8,208
631
12
1
0
249,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role