Player Matchup

Shiva
Shiva
GigaTitan26
Shiva
Level 174
God Stats
1W - 2L
1,281 SR
Queue Stats
585W - 574L
1,472 Elo+
Party 1
Hachiman
Hachiman
NinjaChaos
Hachiman
Level 145
God Stats
7W - 12L
1,402 SR
Queue Stats
357W - 362L
1,476 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ryan J Chalmers
Kumbhakarna
Level 128
God Stats
48W - 38L
1,549 SR
Queue Stats
421W - 420L
1,460 Elo+
Party 1
Achilles
Achilles
camfras
Achilles
Level 62
God Stats
15W - 19L
1,509 SR
Queue Stats
112W - 106L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
digbar
Morgan Le Fay
Level 122
God Stats
9W - 8L
1,570 SR
Queue Stats
352W - 336L
1,516 Elo+
Solo
Team Averages
Level 126
1,462 SR
1,479 Elo+

VS

Team Averages
Level 120
1,602 SR
1,498 Elo+
Surtr
Surtr
AKingAtHeart
Surtr
Level 158
God Stats
17W - 12L
1,605 SR
Queue Stats
153W - 137L
1,511 Elo+
Party 2
Cerberus
Cerberus
Obamallama12
Cerberus
Level 80
God Stats
15W - 9L
1,541 SR
Queue Stats
183W - 166L
1,466 Elo+
Party 3
Jormungandr
Jormungandr
SoloisticSiren
Jormungandr
Level 104
God Stats
5W - 2L
1,715 SR
Queue Stats
256W - 233L
1,458 Elo+
Party 3
Poseidon
Poseidon
clementine yo
Poseidon
Level 114
God Stats
86W - 70L
1,551 SR
Queue Stats
218W - 194L
1,535 Elo+
Solo
Anhur
Anhur
xFeedxMorex
Anhur
Level 146
God Stats
14W - 11L
1,598 SR
Queue Stats
146W - 128L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
7,761
517
10,106
13,503
5,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
NinjaChaos
Hachiman
12
1 / 5 / 1
7,041
469
4,462
12,421
3,478
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Ryan J Chalmers
Kumbhakarna
10
0 / 4 / 3
6,628
442
3,051
17,433
13,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
camfras
Achilles
11
0 / 5 / 1
6,689
446
5,628
15,906
10,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
digbar
Morgan Le Fay
11
0 / 5 / 1
6,689
446
4,515
11,668
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
8,506
567
10,263
14,769
7,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cerberus
Obamallama12
Cerberus
13
3 / 1 / 10
8,807
587
6,260
13,484
9,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
SoloisticSiren
Jormungandr
14
3 / 1 / 2
8,741
583
9,605
12,092
8,370
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
clementine yo
Poseidon
15
4 / 0 / 3
9,111
607
9,731
5,967
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 2 / 4
9,381
625
18,189
14,068
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
21
21
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
4
2
0
2
L
Hachiman
NinjaChaos
Hachiman
1
5
1
0.3
W
Cerberus
Obamallama12
Cerberus
3
1
10
8
L
Kumbhakarna
Ryan J Chalmers
Kumbhakarna
0
4
3
0.38
W
Jormungandr
SoloisticSiren
Jormungandr
3
1
2
4
L
Achilles
camfras
Achilles
0
5
1
0.1
W
Poseidon
clementine yo
Poseidon
4
0
3
5.5
L
Morgan Le Fay
digbar
Morgan Le Fay
0
5
1
0.1
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,762
Damage
54,048
70,931
Taken
60,380
37,767
Mitigated
33,411
11,045
Healing
26,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,263
3,336
0
5,988
14,769
7,950
29
2,266
12,281
2,888
56,398
L
10,106
3,336
416
2,113
13,503
5,766
0
4,933
8,570
0
74,556
L
Hachiman
NinjaChaos
Hachiman
4,462
1,826
0
1,960
12,421
3,478
0
1,813
10,608
0
45,311
W
Cerberus
Obamallama12
Cerberus
6,260
363
2,677
5,246
13,484
9,572
516
1,339
12,145
33,290
0
L
Kumbhakarna
Ryan J Chalmers
Kumbhakarna
3,051
466
294
2,613
17,433
13,249
0
5,141
12,292
13,737
0
W
Jormungandr
SoloisticSiren
Jormungandr
9,605
2,333
0
2,348
12,092
8,370
8
299
11,107
59,352
0
L
Achilles
camfras
Achilles
5,628
621
0
1,779
15,906
10,771
0
10,608
5,298
858
35,845
W
Poseidon
clementine yo
Poseidon
9,731
777
240
2,638
5,967
2,232
800
1,840
4,127
77,053
0
L
Morgan Le Fay
digbar
Morgan Le Fay
4,515
347
0
1,870
11,668
4,503
0
4,061
7,607
49,355
0
W
18,189
11,399
0
7,329
14,068
5,287
2,268
2,439
11,629
0
81,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,808
Gold Earned
44,546
357
Minions Killed
444
0
Camps Cleared
0
1,507,337
Distance Traveled
1,528,224
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,506
567
92
6
0
317,765
0
L
Shiva
7,761
517
96
6
0
372,029
2
L
Hachiman
7,041
469
96
6
0
275,464
0
W
Cerberus
8,807
587
46
3
0
325,469
7
L
Kumbhakarna
6,628
442
22
1
0
308,321
11
W
Jormungandr
8,741
583
87
6
0
314,759
4
L
Achilles
6,689
446
59
4
0
270,763
0
W
Poseidon
9,111
607
121
8
0
303,624
3
L
Morgan Le Fay
6,689
446
84
6
0
280,760
0
W
Anhur
9,381
625
98
7
0
266,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role