Player Matchup

Osiris
Osiris
 
Osiris
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Akmong
Chronos
Level 67
God Stats
1W - 1L
1,354 SR
Queue Stats
15W - 9L
1,624 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CASTELLER
Morgan Le Fay
Level 125
God Stats
5W - 7L
1,441 SR
Queue Stats
475W - 411L
1,500 Elo+
Party 1
Odin
Odin
Dreamer1533
Odin
Level 46
God Stats
2W - 1L
1,509 SR
Queue Stats
204W - 210L
1,452 Elo+
Party 1
Bastet
Bastet
HackNoSuke
Bastet
Level 148
God Stats
5W - 4L
1,464 SR
Queue Stats
586W - 607L
1,437 Elo+
Solo
Team Averages
Level 108
1,454 SR
1,503 Elo+

VS

Team Averages
Level 125
1,446 SR
1,496 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
BooTalevi
Atlas
Level 124
God Stats
1W - 2L
1,530 SR
Queue Stats
287W - 276L
1,480 Elo+
Solo
King Arthur
King Arthur
Iantumarido
King Arthur
Level 80
God Stats
0W - 1L
1,201 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
6 / 0 / 8
8,983
898
8,426
10,470
12,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
Akmong
Chronos
14
2 / 2 / 9
8,029
803
7,569
8,649
3,482
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
CASTELLER
Morgan Le Fay
15
1 / 0 / 12
8,058
806
19,514
9,132
4,623
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 1 / 8
7,630
763
3,745
15,012
11,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
HackNoSuke
Bastet
14
4 / 2 / 9
8,322
832
9,379
15,269
8,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 1 / 2
7,671
767
8,551
10,280
8,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bakasura
 
Bakasura
14
3 / 3 / 1
7,540
754
6,143
10,036
7,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
 
Vamana
13
0 / 4 / 2
7,392
739
12,859
12,338
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
BooTalevi
Atlas
10
0 / 3 / 4
6,807
681
8,571
7,340
6,093
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Iantumarido
King Arthur
12
0 / 3 / 4
6,681
668
9,806
12,662
11,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
14
Kills
5
5
Deaths
14
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
0
8
10
L
Sun Wukong
 
Sun Wukong
2
1
2
3
L
Bakasura
 
Bakasura
3
3
1
1.17
L
Vamana
 
Vamana
0
4
2
0.25
W
Chronos
Akmong
Chronos
2
2
9
3.25
L
Atlas
BooTalevi
Atlas
0
3
4
0.67
W
Morgan Le Fay
CASTELLER
Morgan Le Fay
1
0
12
7
W
1
1
8
5
W
Bastet
HackNoSuke
Bastet
4
2
9
4.25
L
King Arthur
Iantumarido
King Arthur
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,633
Damage
45,930
58,532
Taken
52,656
41,456
Mitigated
42,390
26,470
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,426
938
2,396
2,328
10,470
12,957
168
1,650
7,935
1,660
16,876
L
Sun Wukong
 
Sun Wukong
8,551
817
1,661
2,041
10,280
8,701
0
5,276
5,004
0
22,135
L
Bakasura
 
Bakasura
6,143
4,156
1,596
3,609
10,036
7,192
0
5,071
4,965
0
6,056
L
Vamana
 
Vamana
12,859
4,562
1,532
2,967
12,338
8,681
0
7,603
4,735
95
20,901
W
Chronos
Akmong
Chronos
7,569
2,532
1,259
1,211
8,649
3,482
1,155
2,315
5,884
16,724
0
L
Atlas
BooTalevi
Atlas
8,571
2,777
112
601
7,340
6,093
0
4,261
3,079
16,887
0
W
Morgan Le Fay
CASTELLER
Morgan Le Fay
19,514
1,792
2,011
2,166
9,132
4,623
522
2,191
6,894
43,188
0
W
3,745
1,756
1,035
5,824
15,012
11,769
0
1,634
12,506
0
8,506
W
Bastet
HackNoSuke
Bastet
9,379
1,905
2,776
5,464
15,269
8,625
8
876
13,694
0
14,777
L
King Arthur
Iantumarido
King Arthur
9,806
738
0
1,590
12,662
11,723
0
5,964
6,698
0
17,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,022
Gold Earned
36,091
118
Minions Killed
113
0
Camps Cleared
0
1,087,241
Distance Traveled
938,140
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,983
898
15
2
0
225,054
0
L
Sun Wukong
7,671
767
38
4
0
202,988
0
L
Bakasura
7,540
754
25
3
0
222,622
0
L
Vamana
7,392
739
18
2
0
199,245
0
W
Chronos
8,029
803
30
3
0
181,017
0
L
Atlas
6,807
681
14
1
0
125,604
0
W
Morgan Le Fay
8,058
806
48
5
0
233,539
0
W
Odin
7,630
763
7
1
0
205,969
0
W
Bastet
8,322
832
18
2
0
241,662
0
L
King Arthur
6,681
668
18
2
0
187,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role