Player Matchup

Morgan Le Fay
Morgan Le Fay
BENTFlawless
Morgan Le Fay
Level 136
God Stats
4W - 1L
1,598 SR
Queue Stats
93W - 86L
1,555 Elo+
Solo
Skadi
Skadi
SithLordYeezus
Skadi
Level 153
God Stats
11W - 19L
1,478 SR
Queue Stats
121W - 166L
1,406 Elo+
Party 2
Terra
Terra
Skeethan
Terra
Level 69
God Stats
3W - 1L
1,503 SR
Queue Stats
17W - 14L
1,488 Elo+
Party 2
Martichoras
Martichoras
kezzeur
Martichoras
Level 125
God Stats
4W - 3L
1,470 SR
Queue Stats
177W - 143L
1,477 Elo+
Solo
Bake Kujira
Bake Kujira
ypdragon
Bake Kujira
Level 117
God Stats
12W - 9L
1,519 SR
Queue Stats
57W - 46L
1,542 Elo+
Solo
Team Averages
Level 120
1,513 SR
1,494 Elo+

VS

Team Averages
Level 67
1,553 SR
1,528 Elo+
Achilles
Achilles
Courier329
Achilles
Level 62
God Stats
21W - 9L
1,777 SR
Queue Stats
213W - 189L
1,595 Elo+
Solo
Sylvanus
Sylvanus
EmpoweredOhio2
Sylvanus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 220L
1,509 Elo+
Party 1
Nemesis
Nemesis
EtherealBurrito
Nemesis
Level 41
God Stats
1W - 1L
1,387 SR
Queue Stats
37W - 29L
1,513 Elo+
Party 3
Charybdis
Charybdis
IAmSchmooovin
Charybdis
Level 27
God Stats
4W - 4L
1,625 SR
Queue Stats
41W - 37L
1,536 Elo+
Party 1
Ah Puch
Ah Puch
JusBetterThanU-
Ah Puch
Level 121
God Stats
4W - 2L
1,477 SR
Queue Stats
126W - 118L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BENTFlawless
Morgan Le Fay
18
2 / 0 / 2
10,902
574
9,152
7,238
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 1 / 3
9,904
521
11,984
10,595
4,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Terra
Skeethan
Terra
14
0 / 1 / 6
9,035
476
3,863
11,623
11,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
kezzeur
Martichoras
18
7 / 3 / 5
11,505
606
14,137
19,354
9,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
ypdragon
Bake Kujira
16
0 / 4 / 2
10,165
535
19,591
24,507
30,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Courier329
Achilles
17
3 / 1 / 1
10,676
562
17,235
30,982
34,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
13
0 / 3 / 3
8,026
422
5,743
14,337
14,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
2 / 4 / 2
8,650
455
7,524
17,495
7,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
IAmSchmooovin
Charybdis
15
2 / 2 / 0
9,483
499
9,563
13,569
6,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 3 / 1
9,558
503
8,964
10,724
4,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
13
Kills
9
9
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BENTFlawless
Morgan Le Fay
2
0
2
3
L
Achilles
Courier329
Achilles
3
1
1
3.5
L
Sylvanus
0
3
3
0.5
L
2
4
2
0.75
L
Charybdis
IAmSchmooovin
Charybdis
2
2
0
1
L
2
3
1
0.83
W
4
1
3
5.5
W
Terra
Skeethan
Terra
0
1
6
3
W
Martichoras
kezzeur
Martichoras
7
3
5
3.17
W
Bake Kujira
ypdragon
Bake Kujira
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,727
Damage
49,029
73,317
Taken
87,107
59,511
Mitigated
67,612
22,578
Healing
34,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BENTFlawless
Morgan Le Fay
9,152
708
0
3,242
7,238
3,066
0
3,162
3,786
94,306
0
L
Achilles
Courier329
Achilles
17,235
4,201
0
16,972
30,982
34,441
0
17,692
13,290
0
86,126
L
Sylvanus
5,743
1,800
898
4,324
14,337
14,778
102
2,829
11,508
36,612
18,638
L
7,524
3,579
0
3,212
17,495
7,188
0
4,304
13,191
38
63,028
L
Charybdis
IAmSchmooovin
Charybdis
9,563
5,072
0
6,915
13,569
6,367
139
2,599
10,970
0
86,582
L
8,964
177
0
2,483
10,724
4,838
0
5,182
5,542
83,754
0
W
11,984
5,607
0
4,100
10,595
4,504
0
4,157
6,330
0
92,358
W
Terra
Skeethan
Terra
3,863
313
493
3,185
11,623
11,296
0
3,017
8,472
25,365
0
W
Martichoras
kezzeur
Martichoras
14,137
4,804
0
5,454
19,354
9,800
1,455
3,006
15,937
0
113,603
W
Bake Kujira
ypdragon
Bake Kujira
19,591
11,652
101
6,003
24,507
30,845
327
636
21,840
90,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,511
Gold Earned
46,393
601
Minions Killed
588
0
Camps Cleared
0
1,923,911
Distance Traveled
1,831,847
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,902
574
176
9
0
399,698
4
L
Achilles
10,676
562
143
8
0
360,712
2
L
Sylvanus
8,026
422
83
4
0
333,496
1
L
Nemesis
8,650
455
71
4
0
425,170
0
L
Charybdis
9,483
499
137
7
0
347,444
0
L
Ah Puch
9,558
503
154
8
0
365,025
6
W
Skadi
9,904
521
143
8
0
375,661
0
W
Terra
9,035
476
23
1
0
416,601
0
W
Martichoras
11,505
606
142
7
0
379,437
0
W
Bake Kujira
10,165
535
117
6
0
352,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role