Player Matchup

Hou Yi
Hou Yi
EMO672006
Hou Yi
Level 44
God Stats
6W - 3L
1,661 SR
Queue Stats
20W - 20L
1,489 Elo+
Solo
Artio
Artio
RossBoyle613
Artio
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 44L
1,522 Elo+
Solo
Chaac
Chaac
ShadowBan_free4
Chaac
Level 82
God Stats
4W - 2L
1,435 SR
Queue Stats
185W - 222L
1,384 Elo+
Party 2
Ne Zha
Ne Zha
claw13
Ne Zha
Level 69
God Stats
4W - 2L
1,438 SR
Queue Stats
28W - 37L
1,383 Elo+
Solo
Kukulkan
Kukulkan
javirulo2008
Kukulkan
Level 46
God Stats
2W - 5L
1,220 SR
Queue Stats
50W - 62L
1,366 Elo+
Party 2
Team Averages
Level 66
1,451 SR
1,429 Elo+

VS

Team Averages
Level 45
1,417 SR
1,268 Elo+
Hades
Hades
Adrii1an
Hades
Level 17
God Stats
5W - 5L
1,549 SR
Queue Stats
14W - 31L
1,270 Elo+
Party 1
Achilles
Achilles
Fedem
Achilles
Level 65
God Stats
1W - 5L
1,322 SR
Queue Stats
120W - 135L
1,388 Elo+
Party 1
Raijin
Raijin
MRedemption
Raijin
Level 87
God Stats
7W - 10L
1,385 SR
Queue Stats
138W - 159L
1,392 Elo+
Party 1
Neith
Neith
MrDorayaki
Neith
Level 54
God Stats
2W - 4L
1,330 SR
Queue Stats
10W - 15L
1,069 Elo+
Party 3
Surtr
Surtr
Panteraxx01
Surtr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,222 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EMO672006
Hou Yi
17
5 / 1 / 3
10,804
600
9,143
11,549
4,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 1 / 9
9,136
508
1,635
14,031
11,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 1 / 7
10,594
589
13,862
15,778
15,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
claw13
Ne Zha
16
11 / 0 / 8
10,423
579
14,736
15,150
6,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
javirulo2008
Kukulkan
16
6 / 2 / 10
10,351
575
14,971
10,191
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Adrii1an
Hades
11
1 / 3 / 2
7,660
426
5,337
13,475
9,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Fedem
Achilles
12
1 / 6 / 0
7,949
442
7,115
15,858
11,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
11
0 / 7 / 2
7,371
410
6,642
12,775
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
14
2 / 7 / 0
8,972
498
7,739
14,694
5,450
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 8 / 0
7,253
403
3,972
19,219
7,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
30
Kills
5
5
Deaths
31
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
Adrii1an
Hades
1
3
2
0.67
W
Hou Yi
EMO672006
Hou Yi
5
1
3
6.5
L
Achilles
Fedem
Achilles
1
6
0
0.17
L
Raijin
0
7
2
0.14
L
Neith
2
7
0
0.29
L
1
8
0
0.13
W
1
1
9
5.5
W
7
1
7
10.5
W
Ne Zha
claw13
Ne Zha
11
0
8
15
W
Kukulkan
javirulo2008
Kukulkan
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,347
Damage
30,805
66,699
Taken
76,021
42,645
Mitigated
37,541
26,343
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Adrii1an
Hades
5,337
978
205
2,116
13,475
9,303
572
1,723
11,585
26,083
0
W
Hou Yi
EMO672006
Hou Yi
9,143
6,455
0
5,547
11,549
4,984
4,178
4,388
7,161
0
90,468
L
Achilles
Fedem
Achilles
7,115
1,931
0
3,249
15,858
11,301
0
2,082
12,812
0
41,851
L
Raijin
6,642
544
0
560
12,775
3,539
0
3,855
8,817
56,426
0
L
Neith
7,739
3,070
73
1,369
14,694
5,450
705
5,342
9,304
0
59,687
L
3,972
1,800
0
1,904
19,219
7,948
0
3,947
15,115
867
44,523
W
1,635
266
2,457
4,354
14,031
11,120
1,113
2,359
11,672
21,085
0
W
13,862
2,153
0
6,308
15,778
15,356
1,126
1,327
13,563
0
68,086
W
Ne Zha
claw13
Ne Zha
14,736
6,600
0
6,017
15,150
6,430
710
2,160
12,990
0
64,480
W
Kukulkan
javirulo2008
Kukulkan
14,971
1,613
0
1,660
10,191
4,755
1,059
1,899
8,244
76,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,308
Gold Earned
39,205
475
Minions Killed
337
0
Camps Cleared
0
1,806,025
Distance Traveled
1,556,345
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,660
426
41
2
0
334,406
2
W
Hou Yi
10,804
600
145
8
0
325,918
0
L
Achilles
7,949
442
55
3
0
346,794
2
L
Raijin
7,371
410
80
4
0
240,741
0
L
Neith
8,972
498
98
5
0
292,695
0
L
Surtr
7,253
403
63
4
0
341,709
0
W
Artio
9,136
508
31
2
0
372,744
4
W
Chaac
10,594
589
99
6
0
361,200
4
W
Ne Zha
10,423
579
88
5
0
426,408
0
W
Kukulkan
10,351
575
112
6
0
319,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role