Player Matchup

Amaterasu
Amaterasu
BOB SAGET 147
Amaterasu
Level 108
God Stats
6W - 3L
1,782 SR
Queue Stats
420W - 417L
1,446 Elo+
Solo
Pele
Pele
Brute of War J1
Pele
Level 120
God Stats
2W - 2L
1,638 SR
Queue Stats
213W - 208L
1,517 Elo+
Solo
Da Ji
Da Ji
DHA Smith1
Da Ji
Level 159
God Stats
3W - 4L
1,548 SR
Queue Stats
177W - 182L
1,492 Elo+
Solo
Kali
Kali
Starmazer
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,724 Elo+
Solo
Yemoja
Yemoja
ZertqHeightz
Yemoja
Level 47
God Stats
1W - 2L
1,714 SR
Queue Stats
37W - 40L
1,436 Elo+
Solo
Team Averages
Level 92
1,636 SR
1,523 Elo+

VS

Team Averages
Level 124
1,475 SR
1,519 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
GunZerkerZero
Shiva
Level 60
God Stats
6W - 2L
1,667 SR
Queue Stats
221W - 209L
1,499 Elo+
Solo
Hel
Hel
IndushoskaTTV
Hel
Level 157
God Stats
8W - 10L
1,433 SR
Queue Stats
575W - 577L
1,482 Elo+
Party 1
Chernobog
Chernobog
Thayssone
Chernobog
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,628 Elo+
Solo
Izanami
Izanami
VokulNero
Izanami
Level 126
God Stats
1W - 1L
1,276 SR
Queue Stats
141W - 122L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BOB SAGET 147
Amaterasu
17
2 / 2 / 6
8,580
660
14,181
16,992
21,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 4 / 4
8,278
637
13,099
13,072
5,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
15
5 / 6 / 4
8,924
686
12,320
15,913
10,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
13
0 / 6 / 5
7,255
558
9,087
15,693
8,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
16
2 / 3 / 4
8,203
631
5,359
14,623
12,494
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
7 / 0 / 11
10,612
816
14,440
16,685
19,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
7 / 1 / 13
10,732
826
16,433
16,042
20,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 3 / 13
10,216
786
11,516
16,960
9,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Thayssone
Chernobog
16
2 / 3 / 12
10,135
780
16,160
12,850
6,676
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Izanami
VokulNero
Izanami
13
1 / 4 / 11
8,870
682
9,575
13,115
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
10
Kills
21
21
Deaths
11
23
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
0
11
12.5
L
Amaterasu
BOB SAGET 147
Amaterasu
2
2
6
2.5
L
1
4
4
0.75
L
Da Ji
5
6
4
1.17
W
7
1
13
13.5
W
4
3
13
3.5
L
Kali
0
6
5
0.42
W
Chernobog
Thayssone
Chernobog
2
3
12
2.67
W
Izanami
VokulNero
Izanami
1
4
11
1.63
L
Yemoja
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,046
Damage
68,124
76,293
Taken
75,652
58,386
Mitigated
63,082
29,529
Healing
43,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,440
2,753
197
3,477
16,685
19,694
837
518
15,787
0
20,617
L
Amaterasu
BOB SAGET 147
Amaterasu
14,181
3,491
1,217
3,658
16,992
21,468
204
2,798
13,337
0
21,850
L
13,099
2,020
468
2,973
13,072
5,991
390
1,205
11,403
0
31,524
L
Da Ji
12,320
2,781
500
2,304
15,913
10,172
0
2,457
12,717
0
17,683
W
16,433
1,750
3,382
3,225
16,042
20,377
225
1,492
14,264
0
29,881
W
11,516
1,347
16,872
8,782
16,960
9,895
790
1,271
15,542
27,930
0
L
Kali
9,087
1,091
804
1,865
15,693
8,261
0
3,260
11,781
124
16,939
W
Chernobog
Thayssone
Chernobog
16,160
8,253
2,188
1,453
12,850
6,676
474
1,427
11,054
0
37,634
W
Izanami
VokulNero
Izanami
9,575
7,390
729
2,723
13,115
6,440
4,231
767
12,140
0
19,322
L
Yemoja
5,359
1,634
11,442
4,298
14,623
12,494
264
1,796
12,314
13,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,240
Gold Earned
50,565
102
Minions Killed
141
0
Camps Cleared
0
1,113,361
Distance Traveled
1,214,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,612
816
15
1
0
258,638
0
L
Amaterasu
8,580
660
33
3
0
269,320
0
L
Pele
8,278
637
34
3
0
204,043
0
L
Da Ji
8,924
686
8
1
0
187,397
0
W
Shiva
10,732
826
19
1
0
276,315
0
W
Hel
10,216
786
35
3
0
240,133
0
L
Kali
7,255
558
12
1
0
232,233
0
W
Chernobog
10,135
780
51
4
0
218,324
0
W
Izanami
8,870
682
21
2
0
221,137
0
L
Yemoja
8,203
631
15
1
0
220,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role