Player Matchup

Da Ji
Da Ji
C-Steazy
Da Ji
Level 59
God Stats
0W - 3L
1,265 SR
Queue Stats
59W - 95L
1,322 Elo+
Party 1
Neith
Neith
DarkonSA
Neith
Level 275
God Stats
5W - 3L
1,500 SR
Queue Stats
10W - 9L
1,350 Elo+
Solo
Poseidon
Poseidon
ZEEkandDESTROY
Poseidon
Level 4
God Stats
0W - 6L
1,013 SR
Queue Stats
6W - 20L
941 Elo+
Party 1
Team Averages
Level 113
1,260 SR
1,204 Elo+

VS

Team Averages
Level 87
1,449 SR
1,333 Elo+
Izanami
Izanami
BoJangles3129
Izanami
Level 127
God Stats
12W - 9L
1,444 SR
Queue Stats
29W - 33L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
Bobbies Bigboy
Cthulhu
Level 90
God Stats
2W - 7L
1,404 SR
Queue Stats
19W - 19L
1,263 Elo+
Party 2
Thoth
Thoth
JazzyFlash52
Thoth
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
C-Steazy
Da Ji
14
5 / 3 / 2
11,464
717
13,766
14,959
7,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
DarkonSA
Neith
15
1 / 4 / 4
11,370
711
8,888
13,158
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
13
0 / 7 / 4
10,364
648
1,683
10,413
2,890
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
3 / 4 / 6
12,682
793
9,224
14,246
5,176
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 0 / 5
13,641
853
12,363
13,593
12,926
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
4 / 4 / 4
12,234
765
10,076
12,546
5,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
14
14
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
4
6
1.5
W
7
0
5
9.5
L
Da Ji
C-Steazy
Da Ji
5
3
2
2
L
Neith
DarkonSA
Neith
1
4
4
0.75
W
4
4
4
1.5
L
Poseidon
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,337
Damage
31,663
38,530
Taken
40,385
15,090
Mitigated
23,171
7,165
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
9,224
6,583
0
2,933
14,246
5,176
2,489
933
13,313
0
77,202
W
12,363
956
893
2,380
13,593
12,926
57
804
12,789
31,057
1,249
L
Da Ji
C-Steazy
Da Ji
13,766
3,621
0
4,592
14,959
7,729
0
9,938
5,021
0
24,687
L
Neith
DarkonSA
Neith
8,888
2,462
0
2,573
13,158
4,471
0
6,494
6,664
0
59,905
W
10,076
649
0
1,459
12,546
5,069
228
782
11,764
49,923
0
L
Poseidon
1,683
303
0
0
10,413
2,890
0
5,505
4,908
20,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,198
Gold Earned
38,557
124
Minions Killed
213
0
Camps Cleared
0
693,982
Distance Traveled
830,638
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,682
793
112
7
0
238,723
0
W
Cthulhu
13,641
853
35
2
0
313,421
0
L
Da Ji
11,464
717
10
1
0
260,031
3
L
Neith
11,370
711
95
6
0
228,093
4
W
Thoth
12,234
765
66
4
0
278,494
0
L
Poseidon
10,364
648
19
1
0
205,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role