Player Matchup

Freya
Freya
 
Freya
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
ColtballJr
Mercury
Level 65
God Stats
6W - 4L
1,618 SR
Queue Stats
57W - 69L
1,550 Elo+
Solo
Anhur
Anhur
KoyaGloom
Anhur
Level 99
God Stats
1W - 1L
1,328 SR
Queue Stats
88W - 64L
1,502 Elo+
Party 1
Bacchus
Bacchus
Mickey_Wonders
Bacchus
Level 124
God Stats
4W - 4L
1,342 SR
Queue Stats
73W - 48L
1,503 Elo+
Party 1
Surtr
Surtr
Monwolf117
Surtr
Level 144
God Stats
4W - 3L
1,762 SR
Queue Stats
147W - 117L
1,497 Elo+
Party 3
Team Averages
Level 120
1,510 SR
1,510 Elo+

VS

Team Averages
Level 120
1,521 SR
1,520 Elo+
Medusa
Medusa
 
Medusa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Casey1412
Anubis
Level 107
God Stats
31W - 32L
1,503 SR
Queue Stats
224W - 223L
1,472 Elo+
Solo
Hel
Hel
XxKENZ209xX
Hel
Level 122
God Stats
8W - 13L
1,395 SR
Queue Stats
351W - 327L
1,498 Elo+
Party 2
Mercury
Mercury
kass985
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,605 Elo+
Solo
Odin
Odin
xdHI0
Odin
Level 108
God Stats
1W - 1L
1,708 SR
Queue Stats
200W - 185L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
8 / 5 / 2
10,403
612
13,311
12,619
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
ColtballJr
Mercury
19
11 / 1 / 6
11,774
693
14,465
14,683
6,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
KoyaGloom
Anhur
14
1 / 4 / 2
8,193
482
4,756
12,589
4,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 4
8,152
480
6,126
11,777
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
16
2 / 3 / 4
10,147
597
16,303
20,934
18,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 1 / 4
6,797
400
4,248
5,117
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Casey1412
Anubis
14
3 / 10 / 1
8,882
522
7,127
16,402
8,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 2 / 4
8,708
512
9,011
12,412
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
kass985
Mercury
14
3 / 5 / 4
8,447
497
6,063
18,029
7,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
xdHI0
Odin
16
4 / 4 / 1
9,552
562
15,415
20,161
24,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
22
Kills
15
16
Deaths
22
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
8
5
2
1.8
L
Medusa
 
Medusa
2
1
4
4
L
Anubis
Casey1412
Anubis
3
10
1
0.35
W
Mercury
ColtballJr
Mercury
11
1
6
14
W
Anhur
KoyaGloom
Anhur
1
4
2
0.5
W
0
3
4
0.67
W
Surtr
2
3
4
1.33
L
3
2
4
2.5
L
Mercury
kass985
Mercury
3
5
4
1
L
Odin
xdHI0
Odin
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,961
Damage
41,864
72,602
Taken
72,121
45,988
Mitigated
48,676
19,926
Healing
14,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
13,311
3,847
0
3,284
12,619
4,503
2,152
5,394
7,225
64,312
0
L
Medusa
 
Medusa
4,248
1,968
0
1,066
5,117
1,505
492
1,709
3,408
0
29,459
L
Anubis
Casey1412
Anubis
7,127
393
0
3,236
16,402
8,122
0
7,372
8,604
59,563
0
W
Mercury
ColtballJr
Mercury
14,465
7,976
0
2,070
14,683
6,418
0
2,188
12,495
0
122,438
W
Anhur
KoyaGloom
Anhur
4,756
3,190
0
3,164
12,589
4,717
2,450
4,053
8,536
0
58,103
W
6,126
775
0
2,163
11,777
11,511
182
3,956
7,821
34,066
0
W
Surtr
16,303
7,664
0
9,245
20,934
18,839
315
547
20,387
1,186
87,957
L
9,011
575
1,378
4,864
12,412
7,573
381
3,798
8,582
54,611
0
L
Mercury
kass985
Mercury
6,063
1,350
0
1,985
18,029
7,103
0
5,517
12,304
0
55,605
L
Odin
xdHI0
Odin
15,415
2,165
0
1,589
20,161
24,373
0
1,306
18,855
0
83,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,669
Gold Earned
42,386
524
Minions Killed
461
0
Camps Cleared
0
1,719,366
Distance Traveled
1,531,122
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,403
612
118
7
0
326,508
6
L
Medusa
6,797
400
44
3
0
183,675
5
L
Anubis
8,882
522
99
6
0
281,519
2
W
Mercury
11,774
693
153
9
0
428,097
0
W
Anhur
8,193
482
83
5
0
308,312
0
W
Bacchus
8,152
480
44
3
0
331,564
2
W
Surtr
10,147
597
126
7
0
324,885
0
L
Hel
8,708
512
86
5
0
325,881
2
L
Mercury
8,447
497
83
5
0
402,467
0
L
Odin
9,552
562
149
9
0
337,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role