Player Matchup

Surtr
Surtr
FireSoul178
Surtr
Level 65
God Stats
0W - 2L
1,746 SR
Queue Stats
1W - 4L
1,673 Elo+
Party 1
Merlin
Merlin
Nmarsh
Merlin
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Geb
Geb
Prezy
Geb
Level 59
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 10L
1,598 Elo+
Party 1
Nemesis
Nemesis
SmittyCommitee
Nemesis
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
jxprez
Xbalanque
Level 129
God Stats
8W - 3L
1,779 SR
Queue Stats
14W - 12L
1,598 Elo+
Party 1
Team Averages
Level 74
1,605 SR
1,574 Elo+

VS

Team Averages
Level 93
1,497 SR
1,425 Elo+
Izanami
Izanami
GnReD
Izanami
Level 66
God Stats
4W - 2L
1,751 SR
Queue Stats
111W - 86L
1,515 Elo+
Solo
Scylla
Scylla
GrizzGreen123
Scylla
Level 112
God Stats
7W - 14L
1,500 SR
Queue Stats
102W - 108L
1,297 Elo+
Solo
Mercury
Mercury
PAIN_MEALTY
Mercury
Level 61
God Stats
1W - 0L
1,308 SR
Queue Stats
27W - 25L
1,402 Elo+
Solo
Poseidon
Poseidon
XxKillaByBoBxX
Poseidon
Level 103
God Stats
1W - 1L
1,428 SR
Queue Stats
15W - 10L
1,606 Elo+
Solo
Cthulhu
Cthulhu
chitownfinest012
Cthulhu
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,414
492
3,817
10,751
4,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Nmarsh
Merlin
10
2 / 2 / 1
5,610
510
2,505
6,059
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
Prezy
Geb
7
0 / 4 / 3
4,940
449
3,070
10,126
5,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

8
0 / 3 / 1
4,980
453
230
7,903
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
jxprez
Xbalanque
9
2 / 3 / 2
5,552
505
6,328
8,065
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GnReD
Izanami
11
5 / 0 / 2
7,069
643
5,520
6,224
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 2
6,975
634
4,049
3,650
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
PAIN_MEALTY
Mercury
10
0 / 4 / 4
5,989
544
1,983
8,419
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
13
5 / 0 / 2
7,939
722
7,586
6,358
1,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 0 / 5
6,050
550
5,245
7,661
4,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
14
15
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Izanami
GnReD
Izanami
5
0
2
6
W
1
1
2
2
L
Merlin
Nmarsh
Merlin
2
2
1
1.25
W
Mercury
PAIN_MEALTY
Mercury
0
4
4
0.5
L
Geb
Prezy
Geb
0
4
3
0.38
L
0
3
1
0.17
W
Poseidon
5
0
2
6
W
3
0
5
5.5
L
Xbalanque
jxprez
Xbalanque
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,950
Damage
24,383
42,904
Taken
32,312
17,232
Mitigated
13,607
6,875
Healing
8,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,817
1,349
0
2,781
10,751
4,910
145
5,121
5,630
431
30,691
W
Izanami
GnReD
Izanami
5,520
3,895
0
2,625
6,224
2,196
985
665
5,559
0
53,494
W
4,049
49
0
545
3,650
1,240
230
1,815
1,835
45,072
0
L
Merlin
Nmarsh
Merlin
2,505
102
0
250
6,059
2,051
0
3,660
2,399
25,498
0
W
Mercury
PAIN_MEALTY
Mercury
1,983
850
0
1,645
8,419
3,604
0
914
7,505
0
34,345
L
Geb
Prezy
Geb
3,070
178
0
2,107
10,126
5,069
240
3,617
6,509
13,365
0
L
230
103
0
0
7,903
2,319
0
1,422
6,481
0
30,654
W
Poseidon
7,586
2,225
0
2,201
6,358
1,751
848
374
5,984
64,737
0
W
5,245
471
201
1,554
7,661
4,816
0
1,897
5,764
26,049
0
L
Xbalanque
jxprez
Xbalanque
6,328
2,870
0
1,737
8,065
2,883
69
3,060
5,005
0
39,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,496
Gold Earned
34,022
233
Minions Killed
377
0
Camps Cleared
0
1,123,231
Distance Traveled
1,112,666
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,414
492
51
5
0
237,329
0
W
Izanami
7,069
643
92
8
0
199,179
0
W
Scylla
6,975
634
84
8
0
216,521
2
L
Merlin
5,610
510
50
5
0
204,175
0
W
Mercury
5,989
544
60
5
0
250,108
0
L
Geb
4,940
449
15
1
0
240,561
0
L
Nemesis
4,980
453
48
4
0
249,323
0
W
Poseidon
7,939
722
111
10
0
212,739
0
W
Cthulhu
6,050
550
30
3
0
234,119
2
L
Xbalanque
5,552
505
69
6
0
191,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role