Player Matchup

Raijin
Raijin
 
Raijin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JediSage2000
Hachiman
Level 67
God Stats
0W - 3L
1,307 SR
Queue Stats
98W - 94L
1,413 Elo+
Party 2
Chang'e
Chang'e
RainingPoncho
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 110L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
RosemaryVixen
Sun Wukong
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,292 Elo+
Party 2
Ymir
Ymir
spookyem665
Ymir
Level 34
God Stats
1W - 1L
1,723 SR
Queue Stats
22W - 22L
1,413 Elo+
Solo
Team Averages
Level 47
1,506 SR
1,405 Elo+

VS

Team Averages
Level 138
1,582 SR
1,455 Elo+
Morgan Le Fay
Morgan Le Fay
Gh0stLatt3
Morgan Le Fay
Level 98
God Stats
4W - 1L
1,569 SR
Queue Stats
154W - 166L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
HaitianJ0ker
Nu Wa
Level 150
God Stats
6W - 1L
1,799 SR
Queue Stats
172W - 183L
1,399 Elo+
Solo
Cabrakan
Cabrakan
TheTwistedFates
Cabrakan
Level 147
God Stats
4W - 2L
1,492 SR
Queue Stats
182W - 199L
1,462 Elo+
Party 1
Horus
Horus
Vivomanki
Horus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,491 Elo+
Solo
Achilles
Achilles
olBunnylo
Achilles
Level 150
God Stats
3W - 2L
1,549 SR
Queue Stats
324W - 349L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
0 / 6 / 7
7,962
612
6,934
11,590
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
JediSage2000
Hachiman
17
7 / 3 / 4
9,551
735
16,304
11,343
5,158
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
17
4 / 5 / 9
10,089
776
13,381
16,391
6,799
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
RosemaryVixen
Sun Wukong
16
1 / 3 / 9
8,981
691
8,272
14,896
14,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 6 / 8
8,797
677
4,370
19,512
16,924
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gh0stLatt3
Morgan Le Fay
18
7 / 2 / 12
10,698
823
22,834
11,244
6,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 2 / 15
10,809
831
17,501
9,182
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
15
3 / 6 / 12
9,466
728
9,597
16,048
18,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Vivomanki
Horus
16
2 / 2 / 15
10,006
770
7,489
15,953
14,709
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
olBunnylo
Achilles
17
5 / 2 / 14
10,144
780
9,349
17,306
23,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
91
14
Kills
23
23
Deaths
14
37
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
6
7
0.58
W
Morgan Le Fay
Gh0stLatt3
Morgan Le Fay
7
2
12
6.5
W
6
2
15
6.75
L
Hachiman
JediSage2000
Hachiman
7
3
4
3
L
Chang'e
4
5
9
1.7
L
Sun Wukong
RosemaryVixen
Sun Wukong
1
3
9
1.83
W
Cabrakan
3
6
12
1.5
W
Horus
Vivomanki
Horus
2
2
15
4.75
W
Achilles
olBunnylo
Achilles
5
2
14
6
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,261
Damage
66,770
73,732
Taken
69,733
47,715
Mitigated
68,224
21,844
Healing
30,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,934
1,282
136
802
11,590
4,398
400
7,423
3,738
15,643
0
W
Morgan Le Fay
Gh0stLatt3
Morgan Le Fay
22,834
1,601
1,375
1,950
11,244
6,296
3,632
5,564
5,680
39,744
0
W
17,501
3,486
495
1,192
9,182
4,891
1,518
4,057
5,125
38,137
0
L
Hachiman
JediSage2000
Hachiman
16,304
8,884
1,443
1,692
11,343
5,158
910
8,607
2,601
0
37,825
L
Chang'e
13,381
1,203
7,511
4,847
16,391
6,799
408
11,105
4,917
35,184
0
L
Sun Wukong
RosemaryVixen
Sun Wukong
8,272
1,563
402
2,084
14,896
14,436
60
9,771
4,428
0
24,892
W
Cabrakan
9,597
649
1,705
2,631
16,048
18,572
1,517
3,878
12,170
17,302
0
W
Horus
Vivomanki
Horus
7,489
2,286
9,297
8,338
15,953
14,709
377
6,439
9,514
1,345
13,200
W
Achilles
olBunnylo
Achilles
9,349
1,828
546
2,867
17,306
23,756
328
4,747
12,559
0
17,231
L
4,370
500
704
2,223
19,512
16,924
56
13,739
5,381
9,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,380
Gold Earned
51,123
158
Minions Killed
128
0
Camps Cleared
0
1,028,040
Distance Traveled
1,149,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,962
612
17
1
0
179,902
0
W
Morgan Le Fay
10,698
823
26
2
0
230,144
0
W
Nu Wa
10,809
831
53
4
0
212,791
0
L
Hachiman
9,551
735
53
4
0
202,492
0
L
Chang'e
10,089
776
31
2
0
216,803
0
L
Sun Wukong
8,981
691
43
3
0
238,378
0
W
Cabrakan
9,466
728
20
2
0
183,015
0
W
Horus
10,006
770
12
1
0
262,529
0
W
Achilles
10,144
780
17
1
0
261,495
0
L
Ymir
8,797
677
14
1
0
190,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role