Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ItsLewie98
Neith
Level 101
God Stats
14W - 5L
1,578 SR
Queue Stats
17W - 14L
1,434 Elo+
Party 1
Hades
Hades
Xx-_-KhAoS__xX
Hades
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
145W - 160L
1,464 Elo+
Party 3
Loki
Loki
jonilobo69
Loki
Level 103
God Stats
3W - 3L
1,341 SR
Queue Stats
186W - 202L
1,452 Elo+
Party 3
Anubis
Anubis
x-ENERGY7
Anubis
Level 88
God Stats
2W - 1L
1,531 SR
Queue Stats
13W - 17L
1,348 Elo+
Solo
Team Averages
Level 100
1,490 SR
1,439 Elo+

VS

Team Averages
Level 85
1,591 SR
1,410 Elo+
Sobek
Sobek
BoricMeteor2
Sobek
Level 63
God Stats
1W - 1L
1,745 SR
Queue Stats
64W - 53L
1,499 Elo+
Party 2
Nemesis
Nemesis
SAW00T
Nemesis
Level 87
God Stats
12W - 3L
1,915 SR
Queue Stats
150W - 149L
1,468 Elo+
Solo
Bellona
Bellona
calabropoker
Bellona
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,206 Elo+
Solo
Chernobog
Chernobog
dangerkiller140
Chernobog
Level 82
God Stats
12W - 4L
1,659 SR
Queue Stats
116W - 88L
1,498 Elo+
Party 2
The Morrigan
The Morrigan
randomdude722
The Morrigan
Level 87
God Stats
0W - 4L
1,137 SR
Queue Stats
12W - 20L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
1 / 0 / 1
4,074
679
2,407
3,641
2,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
6
1 / 0 / 1
3,817
636
3,364
2,423
700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 1 / 0
4,717
786
2,583
5,220
2,214
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 0 / 2
3,876
646
682
3,207
1,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
x-ENERGY7
Anubis
8
2 / 0 / 0
4,497
750
2,677
1,829
750
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,586
598
879
5,084
2,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
SAW00T
Nemesis
5
0 / 3 / 0
3,362
560
1,391
5,523
1,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
calabropoker
Bellona
5
0 / 2 / 1
3,161
527
1,214
5,027
2,914
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Chernobog
dangerkiller140
Chernobog
6
0 / 1 / 0
3,257
543
2,905
4,368
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
randomdude722
The Morrigan
4
0 / 0 / 0
3,060
510
293
1,913
387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
7
Kills
0
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
1
1.5
L
0
1
0
0
W
Neith
1
0
1
1.5
L
Nemesis
SAW00T
Nemesis
0
3
0
0
W
3
1
0
3
L
Bellona
calabropoker
Bellona
0
2
1
0.25
L
Chernobog
dangerkiller140
Chernobog
0
1
0
0
W
0
0
2
1
L
The Morrigan
randomdude722
The Morrigan
0
0
0
0
W
Anubis
x-ENERGY7
Anubis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,713
Damage
6,682
16,320
Taken
21,915
6,912
Mitigated
7,883
7,373
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,407
251
515
725
3,641
2,058
0
229
3,412
12,892
0
L
879
94
851
2,631
5,084
2,125
0
948
4,136
5,251
0
W
Neith
3,364
1,373
0
730
2,423
700
0
471
1,952
0
20,255
L
Nemesis
SAW00T
Nemesis
1,391
699
0
804
5,523
1,232
0
2,138
3,385
0
16,314
W
2,583
405
0
3,653
5,220
2,214
0
0
5,220
27,975
0
L
Bellona
calabropoker
Bellona
1,214
336
0
480
5,027
2,914
0
2,315
2,712
0
8,365
L
Chernobog
dangerkiller140
Chernobog
2,905
1,912
0
1,018
4,368
1,225
0
1,459
2,909
0
18,768
W
682
126
0
834
3,207
1,190
0
378
2,829
0
22,661
L
The Morrigan
randomdude722
The Morrigan
293
45
0
500
1,913
387
0
807
1,106
8,837
0
W
Anubis
x-ENERGY7
Anubis
2,677
40
0
916
1,829
750
666
94
1,735
29,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,981
Gold Earned
16,426
189
Minions Killed
84
0
Camps Cleared
0
577,841
Distance Traveled
518,680
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,074
679
6
1
0
121,831
1
L
Sobek
3,586
598
3
1
0
129,112
3
W
Neith
3,817
636
38
6
0
98,687
0
L
Nemesis
3,362
560
29
5
0
120,330
0
W
Hades
4,717
786
53
9
0
97,120
0
L
Bellona
3,161
527
6
1
0
106,656
0
L
Chernobog
3,257
543
30
5
0
102,130
0
W
Loki
3,876
646
34
6
0
148,613
0
L
The Morrigan
3,060
510
16
3
0
60,452
0
W
Anubis
4,497
750
58
10
0
111,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role