Player Matchup

Thanatos
Thanatos
EthanLAD13
Thanatos
Level 108
God Stats
3W - 6L
1,226 SR
Queue Stats
335W - 298L
1,507 Elo+
Party 1
Ravana
Ravana
JPMoorhouse1
Ravana
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 79L
1,390 Elo+
Solo
Skadi
Skadi
N0_N1m317
Skadi
Level 69
God Stats
10W - 9L
1,447 SR
Queue Stats
38W - 35L
1,455 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Niofrey
Morgan Le Fay
Level 106
God Stats
5W - 6L
1,413 SR
Queue Stats
116W - 111L
1,447 Elo+
Solo
Odin
Odin
Trofikee
Odin
Level 65
God Stats
6W - 4L
1,468 SR
Queue Stats
93W - 66L
1,474 Elo+
Solo
Team Averages
Level 78
1,411 SR
1,455 Elo+

VS

Team Averages
Level 74
1,408 SR
1,355 Elo+
Discordia
Discordia
 
Discordia
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
EJ 654
Charon
Level 119
God Stats
2W - 3L
1,336 SR
Queue Stats
18W - 28L
1,340 Elo+
Party 3
Ishtar
Ishtar
Hadre 2789
Ishtar
Level 120
God Stats
0W - 6L
1,202 SR
Queue Stats
24W - 36L
1,340 Elo+
Party 3
Osiris
Osiris
Jaigerbomber
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 26L
1,092 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EthanLAD13
Thanatos
15
5 / 2 / 4
9,387
626
7,561
15,020
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ravana
15
3 / 1 / 4
9,161
611
8,198
4,976
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
N0_N1m317
Skadi
13
3 / 3 / 2
8,003
534
8,006
13,331
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Niofrey
Morgan Le Fay
14
1 / 0 / 1
8,509
567
5,680
5,131
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
13
4 / 1 / 4
8,556
570
5,279
13,115
12,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
6 / 4 / 0
7,605
507
8,043
9,030
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
 
Pele
11
0 / 4 / 4
6,484
432
1,515
13,231
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
EJ 654
Charon
11
0 / 1 / 5
7,025
468
4,320
9,157
8,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Hadre 2789
Ishtar
12
1 / 3 / 3
7,139
476
8,217
10,093
4,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
11
0 / 4 / 1
5,891
393
959
11,516
7,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
16
Kills
7
7
Deaths
16
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
4
0
1.5
L
Pele
 
Pele
0
4
4
0.5
L
Charon
EJ 654
Charon
0
1
5
2.5
W
Thanatos
EthanLAD13
Thanatos
5
2
4
3.5
L
Ishtar
Hadre 2789
Ishtar
1
3
3
0.83
W
Ravana
3
1
4
5
L
Osiris
0
4
1
0.13
W
Skadi
N0_N1m317
Skadi
3
3
2
1.33
W
Morgan Le Fay
Niofrey
Morgan Le Fay
1
0
1
1.5
W
Odin
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,724
Damage
23,054
51,573
Taken
53,027
30,515
Mitigated
26,836
20,241
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,043
310
0
901
9,030
2,810
0
3,513
5,517
30,090
0
L
Pele
 
Pele
1,515
349
0
2,345
13,231
4,092
0
1,866
11,365
0
38,839
L
Charon
EJ 654
Charon
4,320
333
432
1,535
9,157
8,590
0
947
8,210
21,174
350
W
Thanatos
EthanLAD13
Thanatos
7,561
2,303
0
11,295
15,020
6,604
618
2,430
12,316
0
82,987
L
Ishtar
Hadre 2789
Ishtar
8,217
4,347
274
777
10,093
4,106
213
699
9,394
0
54,134
W
Ravana
8,198
1,729
0
1,338
4,976
3,076
0
587
4,383
0
64,602
L
Osiris
959
598
0
2,022
11,516
7,238
0
158
11,358
0
25,740
W
Skadi
N0_N1m317
Skadi
8,006
4,312
0
4,960
13,331
5,966
1,729
3,438
9,781
0
61,602
W
Morgan Le Fay
Niofrey
Morgan Le Fay
5,680
745
0
1,008
5,131
2,194
923
1,293
3,656
69,593
0
W
Odin
5,279
856
0
1,640
13,115
12,675
92
3,575
9,424
11,603
25,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,616
Gold Earned
34,144
428
Minions Killed
250
0
Camps Cleared
0
1,486,575
Distance Traveled
1,423,754
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,605
507
43
3
0
266,227
0
L
Pele
6,484
432
57
4
0
323,131
0
L
Charon
7,025
468
19
1
0
293,150
4
W
Thanatos
9,387
626
107
7
0
330,314
0
L
Ishtar
7,139
476
94
6
0
276,511
0
W
Ravana
9,161
611
82
5
0
298,004
0
L
Osiris
5,891
393
37
2
0
264,735
0
W
Skadi
8,003
534
92
6
0
278,077
1
W
Morgan Le Fay
8,509
567
97
6
0
287,221
5
W
Odin
8,556
570
50
3
0
292,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role