Player Matchup

Sylvanus
Sylvanus
ABAMCO
Sylvanus
Level 22
God Stats
5W - 3L
1,602 SR
Queue Stats
67W - 59L
1,517 Elo+
Party 4
Shiva
Shiva
MackMej
Shiva
Level 66
God Stats
8W - 6L
1,464 SR
Queue Stats
398W - 389L
1,450 Elo+
Party 3
Heimdallr
Heimdallr
MichaelBl4ze
Heimdallr
Level 89
God Stats
19W - 13L
1,594 SR
Queue Stats
228W - 210L
1,562 Elo+
Party 4
Kukulkan
Kukulkan
SenpaiLandon
Kukulkan
Level 34
God Stats
8W - 3L
1,664 SR
Queue Stats
145W - 129L
1,470 Elo+
Party 3
Fenrir
Fenrir
thatguysushi267
Fenrir
Level 43
God Stats
23W - 22L
1,464 SR
Queue Stats
127W - 117L
1,420 Elo+
Party 3
Team Averages
Level 51
1,558 SR
1,484 Elo+

VS

Team Averages
Level 42
1,531 SR
1,477 Elo+
Achilles
Achilles
 
Achilles
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
YK3A
Bakasura
Level 18
God Stats
2W - 3L
1,697 SR
Queue Stats
21W - 31L
1,409 Elo+
Party 1
Apollo
Apollo
leonidas_19rx
Apollo
Level 39
God Stats
0W - 1L
1,610 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fafnir
Fafnir
pepinillo_285
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
vxzmii
Aphrodite
Level 116
God Stats
2W - 3L
1,348 SR
Queue Stats
84W - 86L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ABAMCO
Sylvanus
10
1 / 0 / 2
6,236
624
2,485
8,622
5,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
MackMej
Shiva
10
3 / 1 / 1
6,614
661
5,297
7,448
3,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
MichaelBl4ze
Heimdallr
10
1 / 1 / 1
6,059
606
6,369
5,907
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
SenpaiLandon
Kukulkan
11
2 / 2 / 4
6,687
669
7,408
5,860
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 4
6,768
677
4,723
8,886
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 3 / 3
5,233
523
5,098
8,026
3,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
YK3A
Bakasura
8
0 / 3 / 2
4,968
497
3,241
8,739
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 1
4,579
458
2,202
8,391
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

3
0 / 2 / 0
3,961
396
405
4,053
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
vxzmii
Aphrodite
11
5 / 2 / 0
6,350
635
8,812
8,809
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
5
6
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
3
0.5
W
Sylvanus
ABAMCO
Sylvanus
1
0
2
2
W
Shiva
MackMej
Shiva
3
1
1
3.5
W
Heimdallr
MichaelBl4ze
Heimdallr
1
1
1
1.5
W
Kukulkan
SenpaiLandon
Kukulkan
2
2
4
2
L
Bakasura
YK3A
Bakasura
0
3
2
0.33
L
0
1
1
0.5
L
0
2
0
0
W
4
2
4
3
L
Aphrodite
vxzmii
Aphrodite
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,282
Damage
19,758
36,723
Taken
38,018
17,130
Mitigated
16,325
11,558
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,098
1,831
0
2,603
8,026
3,816
0
448
7,578
0
27,100
W
Sylvanus
ABAMCO
Sylvanus
2,485
1,101
1,346
2,739
8,622
5,651
363
1,094
7,248
21,101
0
W
Shiva
MackMej
Shiva
5,297
1,616
0
2,235
7,448
3,121
527
0
7,448
0
37,153
W
Heimdallr
MichaelBl4ze
Heimdallr
6,369
3,362
0
1,822
5,907
2,327
2,092
2,467
3,337
0
43,828
W
Kukulkan
SenpaiLandon
Kukulkan
7,408
992
0
750
5,860
2,492
726
3,230
2,590
48,597
0
L
Bakasura
YK3A
Bakasura
3,241
2,266
0
655
8,739
3,081
0
1,445
7,294
0
27,387
L
2,202
1,413
0
171
8,391
2,840
48
2,425
5,966
0
15,916
L
405
329
0
299
4,053
2,873
0
1,006
3,047
2,320
0
W
4,723
1,374
0
2,666
8,886
3,539
0
2,426
6,386
0
44,056
L
Aphrodite
vxzmii
Aphrodite
8,812
952
360
4,750
8,809
3,715
0
4,569
4,240
42,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,364
Gold Earned
25,091
301
Minions Killed
205
0
Camps Cleared
0
909,707
Distance Traveled
942,902
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,233
523
39
4
0
201,261
4
W
Sylvanus
6,236
624
32
3
0
171,351
0
W
Shiva
6,614
661
51
5
0
167,679
0
W
Heimdallr
6,059
606
70
7
0
186,365
0
W
Kukulkan
6,687
669
85
9
0
179,415
1
L
Bakasura
4,968
497
55
6
0
227,273
0
L
Apollo
4,579
458
35
4
0
241,143
0
L
Fafnir
3,961
396
2
0
0
96,969
0
W
Fenrir
6,768
677
63
6
0
204,897
0
L
Aphrodite
6,350
635
74
7
0
176,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role