Player Matchup

Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
CobainsRemains
Hun Batz
Level 47
God Stats
1W - 1L
1,379 SR
Queue Stats
46W - 24L
1,646 Elo+
Party 2
Agni
Agni
dothestankyleg
Agni
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 51L
1,354 Elo+
Party 1
Tyr
Tyr
itzthiccboi
Tyr
Level 69
God Stats
2W - 1L
1,407 SR
Queue Stats
31W - 46L
1,359 Elo+
Party 1
Sol
Sol
xC_sinx
Sol
Level 146
God Stats
4W - 7L
1,482 SR
Queue Stats
337W - 317L
1,544 Elo+
Solo
Team Averages
Level 97
1,454 SR
1,480 Elo+

VS

Team Averages
Level 81
1,490 SR
1,551 Elo+
Cerberus
Cerberus
 
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Aphr0disiac
Scylla
Level 180
God Stats
4W - 7L
1,203 SR
Queue Stats
248W - 257L
1,558 Elo+
Solo
Bastet
Bastet
ByZeta44
Bastet
Level 27
God Stats
3W - 1L
1,870 SR
Queue Stats
20W - 5L
1,823 Elo+
Solo
Thanatos
Thanatos
Nеzukо
Thanatos
Level 158
God Stats
16W - 24L
1,506 SR
Queue Stats
222W - 206L
1,571 Elo+
Solo
Izanami
Izanami
Serekaan0
Izanami
Level 16
God Stats
0W - 3L
1,371 SR
Queue Stats
12W - 12L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 0 / 4
6,969
871
4,823
6,137
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
14
6 / 0 / 3
7,736
967
10,522
6,936
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 2 / 5
6,047
756
3,799
3,084
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 0 / 7
7,142
893
3,700
7,786
6,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
13
0 / 0 / 6
6,667
833
5,471
6,612
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 2 / 1
6,101
763
1,345
6,760
4,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
12
0 / 0 / 0
6,314
789
4,431
3,306
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
ByZeta44
Bastet
13
2 / 4 / 0
6,814
852
7,646
7,936
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Nеzukо
Thanatos
11
0 / 4 / 0
5,949
744
4,283
7,728
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Serekaan0
Izanami
10
0 / 4 / 0
5,750
719
4,644
9,030
3,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
2
2
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
4
5
L
Cerberus
 
Cerberus
0
2
1
0.25
L
Scylla
0
0
0
0
L
Bastet
ByZeta44
Bastet
2
4
0
0.5
W
Hun Batz
6
0
3
7.5
L
Thanatos
Nеzukо
Thanatos
0
4
0
0
L
Izanami
Serekaan0
Izanami
0
4
0
0
W
0
2
5
1.25
W
4
0
7
7.5
W
Sol
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,315
Damage
22,349
30,555
Taken
34,760
15,152
Mitigated
14,974
8,637
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,823
4,141
0
2,627
6,137
2,156
0
1,080
5,057
0
20,561
L
Cerberus
 
Cerberus
1,345
127
629
1,698
6,760
4,301
0
1,933
4,827
5,801
0
L
Scylla
4,431
93
0
1,250
3,306
996
0
694
2,612
20,693
0
L
Bastet
ByZeta44
Bastet
7,646
1,458
0
1,162
7,936
3,138
0
1,355
6,581
0
22,385
W
Hun Batz
10,522
2,144
0
646
6,936
3,494
0
1,043
5,893
0
27,057
L
Thanatos
Nеzukо
Thanatos
4,283
592
0
2,871
7,728
3,013
0
782
6,946
0
13,893
L
Izanami
Serekaan0
Izanami
4,644
2,501
0
493
9,030
3,526
0
4,506
4,524
0
12,132
W
3,799
262
114
54
3,084
972
0
382
2,702
11,825
0
W
3,700
537
286
2,176
7,786
6,298
511
1,828
5,958
0
10,020
W
Sol
5,471
2,661
0
2,734
6,612
2,232
127
1,443
5,169
19,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,561
Gold Earned
30,928
175
Minions Killed
151
0
Camps Cleared
0
831,383
Distance Traveled
769,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,969
871
44
6
0
162,662
0
L
Cerberus
6,101
763
28
4
0
118,074
0
L
Scylla
6,314
789
51
6
0
170,905
0
L
Bastet
6,814
852
39
5
0
170,762
0
W
Hun Batz
7,736
967
48
6
0
191,270
0
L
Thanatos
5,949
744
20
3
0
159,832
0
L
Izanami
5,750
719
13
2
0
150,346
0
W
Agni
6,047
756
26
3
0
129,425
0
W
Tyr
7,142
893
19
2
0
167,888
0
W
Sol
6,667
833
38
5
0
180,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role