Player Matchup

Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
ADHDChief
Medusa
Level 128
God Stats
1W - 3L
1,185 SR
Queue Stats
37W - 54L
1,412 Elo+
Party 2
Charybdis
Charybdis
IdontPlaySupp0rt
Charybdis
Level 24
God Stats
1W - 1L
1,252 SR
Queue Stats
11W - 25L
1,329 Elo+
Party 2
Loki
Loki
Raging Indian
Loki
Level 153
God Stats
1W - 1L
1,625 SR
Queue Stats
94W - 95L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
Yango Warrior
Baron Samedi
Level 149
God Stats
2W - 0L
1,690 SR
Queue Stats
90W - 86L
1,461 Elo+
Party 1
Team Averages
Level 117
1,450 SR
1,437 Elo+

VS

Team Averages
Level 130
1,510 SR
1,472 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bloodline_Z06
Thanatos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 112L
1,484 Elo+
Party 3
Thor
Thor
OG ZamnZaddy
Thor
Level 128
God Stats
2W - 2L
1,629 SR
Queue Stats
284W - 268L
1,458 Elo+
Solo
Lancelot
Lancelot
Slifftastic
Lancelot
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 229L
1,471 Elo+
Party 3
Hercules
Hercules
lxSabbyxl
Hercules
Level 157
God Stats
7W - 7L
1,420 SR
Queue Stats
213W - 223L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
3 / 3 / 12
8,183
744
7,174
12,478
14,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
ADHDChief
Medusa
17
6 / 0 / 11
9,756
887
13,050
6,594
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
15
2 / 1 / 15
8,382
762
13,268
6,939
2,670
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
7 / 4 / 7
8,715
792
8,746
9,919
4,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Yango Warrior
Baron Samedi
16
5 / 1 / 15
9,417
856
20,228
11,372
5,570
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 4 / 2
8,549
777
12,536
13,059
10,356
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Bloodline_Z06
Thanatos
12
1 / 6 / 5
7,281
662
5,476
10,231
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 7 / 3
6,835
621
4,752
11,796
4,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
Slifftastic
Lancelot
14
2 / 4 / 4
8,008
728
5,139
12,400
8,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
lxSabbyxl
Hercules
15
1 / 2 / 8
7,735
703
9,285
20,225
15,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
23
Kills
8
9
Deaths
23
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
3
12
3
L
Baron Samedi
 
Baron Samedi
4
4
2
1.25
W
Medusa
ADHDChief
Medusa
6
0
11
11.5
L
Thanatos
Bloodline_Z06
Thanatos
1
6
5
0.58
W
Charybdis
2
1
15
9.5
L
0
7
3
0.21
W
7
4
7
2.63
L
Lancelot
Slifftastic
Lancelot
2
4
4
1
W
Baron Samedi
Yango Warrior
Baron Samedi
5
1
15
12.5
L
Hercules
lxSabbyxl
Hercules
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,466
Damage
37,188
47,302
Taken
67,711
30,231
Mitigated
43,119
19,682
Healing
25,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,174
560
829
3,069
12,478
14,475
104
1,629
10,849
7,893
0
L
Baron Samedi
 
Baron Samedi
12,536
560
3,326
3,756
13,059
10,356
0
5,580
7,479
26,670
0
W
Medusa
ADHDChief
Medusa
13,050
3,680
393
1,909
6,594
3,190
716
1,905
4,689
0
35,173
L
Thanatos
Bloodline_Z06
Thanatos
5,476
805
874
1,950
10,231
4,148
0
4,149
6,082
0
5,945
W
Charybdis
13,268
9,754
498
568
6,939
2,670
502
1,858
5,081
0
20,738
L
4,752
802
549
847
11,796
4,983
0
4,336
7,460
0
13,167
W
8,746
1,618
455
920
9,919
4,326
0
3,298
6,621
0
13,400
L
Lancelot
Slifftastic
Lancelot
5,139
285
859
2,073
12,400
8,164
0
5,219
7,181
0
15,381
W
Baron Samedi
Yango Warrior
Baron Samedi
20,228
1,130
5,786
5,255
11,372
5,570
0
3,846
7,526
33,941
0
L
Hercules
lxSabbyxl
Hercules
9,285
2,376
972
10,651
20,225
15,468
0
8,118
12,107
0
17,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,453
Gold Earned
38,408
112
Minions Killed
95
0
Camps Cleared
0
1,034,678
Distance Traveled
884,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,183
744
2
0
0
183,229
0
L
Baron Samedi
8,549
777
20
2
0
175,137
0
W
Medusa
9,756
887
44
4
0
241,969
0
L
Thanatos
7,281
662
3
0
0
165,674
0
W
Charybdis
8,382
762
28
3
0
191,729
0
L
Thor
6,835
621
16
1
0
142,595
0
W
Loki
8,715
792
5
0
0
195,739
0
L
Lancelot
8,008
728
33
3
0
198,160
0
W
Baron Samedi
9,417
856
33
3
0
222,012
0
L
Hercules
7,735
703
23
2
0
202,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role