Player Matchup

Sylvanus
Sylvanus
Horrorlicous
Sylvanus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,195 Elo+
Party 1
Chang'e
Chang'e
LadyUnlucky-99
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,115 Elo+
Party 1
Thanatos
Thanatos
iMysticEgo
Thanatos
Level 6
God Stats
0W - 2L
1,304 SR
Queue Stats
1W - 8L
1,127 Elo+
Party 1
Team Averages
Level 71
1,435 SR
1,146 Elo+

VS

Team Averages
Level 70
1,813 SR
1,399 Elo+
Cupid
Cupid
Jtfire0330
Cupid
Level 66
God Stats
10W - 7L
1,688 SR
Queue Stats
184W - 215L
1,276 Elo+
Solo
Zhong Kui
Zhong Kui
Pand41789
Zhong Kui
Level 114
God Stats
5W - 0L
1,889 SR
Queue Stats
130W - 124L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
Yellowgamer1622
Kukulkan
Level 29
God Stats
3W - 0L
1,861 SR
Queue Stats
43W - 30L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Horrorlicous
Sylvanus
12
0 / 4 / 2
8,654
618
7,847
28,962
23,528
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 2 / 0
9,534
681
8,311
18,158
7,861
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
iMysticEgo
Thanatos
9
0 / 10 / 1
8,468
605
2,800
15,380
7,637
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
5 / 1 / 10
11,655
833
21,507
12,358
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Pand41789
Zhong Kui
14
5 / 0 / 8
11,377
813
18,696
14,567
11,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
14
6 / 1 / 5
11,252
804
15,553
5,347
2,180
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
16
16
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Horrorlicous
Sylvanus
0
4
2
0.25
W
Cupid
5
1
10
10
L
2
2
0
1
W
Zhong Kui
Pand41789
Zhong Kui
5
0
8
9
W
Kukulkan
6
1
5
8.5
L
Thanatos
iMysticEgo
Thanatos
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,958
Damage
55,756
62,500
Taken
32,272
39,026
Mitigated
18,793
14,297
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Horrorlicous
Sylvanus
7,847
1,407
1,340
3,015
28,962
23,528
0
15,037
13,925
22,096
0
W
Cupid
21,507
12,273
866
7,360
12,358
5,192
326
7,973
4,385
0
57,450
L
8,311
420
2,704
5,782
18,158
7,861
0
9,044
9,114
34,978
0
W
Zhong Kui
Pand41789
Zhong Kui
18,696
5,058
0
5,278
14,567
11,421
1,806
5,929
8,638
51,530
3,803
W
Kukulkan
15,553
1,595
0
574
5,347
2,180
594
2,585
2,762
50,794
0
L
Thanatos
iMysticEgo
Thanatos
2,800
477
0
1,456
15,380
7,637
0
9,506
5,874
0
9,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,656
Gold Earned
34,284
69
Minions Killed
189
0
Camps Cleared
0
602,663
Distance Traveled
743,107
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,654
618
23
2
0
204,809
0
W
Cupid
11,655
833
54
4
0
229,475
0
L
Chang'e
9,534
681
38
3
0
223,004
3
W
Zhong Kui
11,377
813
68
5
0
251,255
0
W
Kukulkan
11,252
804
67
5
0
262,377
0
L
Thanatos
8,468
605
8
1
0
174,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role