Player Matchup

Chaac
Chaac
ClaytonBigsby_24
Chaac
Level 88
God Stats
7W - 1L
1,799 SR
Queue Stats
132W - 116L
1,508 Elo+
Party 3
Da Ji
Da Ji
GnarlyShot-
Da Ji
Level 121
God Stats
2W - 0L
1,781 SR
Queue Stats
67W - 70L
1,435 Elo+
Solo
Cerberus
Cerberus
Stanky Carson
Cerberus
Level 118
God Stats
2W - 5L
1,253 SR
Queue Stats
354W - 353L
1,519 Elo+
Solo
Hades
Hades
aceofgames17
Hades
Level 127
God Stats
3W - 6L
1,264 SR
Queue Stats
127W - 116L
1,539 Elo+
Party 3
Izanami
Izanami
ixFishy
Izanami
Level 88
God Stats
12W - 14L
1,479 SR
Queue Stats
590W - 570L
1,532 Elo+
Solo
Team Averages
Level 108
1,515 SR
1,506 Elo+

VS

Team Averages
Level 91
1,522 SR
1,485 Elo+
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Bladeraider
Chronos
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,533 Elo+
Party 1
Sol
Sol
Glancingplot772
Sol
Level 75
God Stats
3W - 1L
1,709 SR
Queue Stats
242W - 233L
1,411 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GuardsmanKasrkin
Ah Muzen Cab
Level 89
God Stats
2W - 3L
1,400 SR
Queue Stats
219W - 207L
1,528 Elo+
Party 2
Janus
Janus
Neumie8763
Janus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 17
9,419
942
11,774
10,576
10,165
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 19
9,287
929
8,811
9,918
5,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Stanky Carson
Cerberus
15
3 / 3 / 19
8,882
888
9,862
13,295
14,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
9 / 1 / 13
9,802
980
10,094
9,507
6,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
ixFishy
Izanami
15
3 / 2 / 18
9,043
904
10,496
7,550
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 4 / 4
7,826
783
4,865
14,956
12,039
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
Bladeraider
Chronos
9
0 / 5 / 3
6,389
639
3,426
7,841
2,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 6 / 4
8,450
845
6,603
10,480
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Muzen Cab
GuardsmanKasrkin
Ah Muzen Cab
15
3 / 5 / 2
8,394
839
11,564
11,030
4,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
14
1 / 6 / 3
8,189
819
9,032
8,376
2,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
24
26
Kills
8
8
Deaths
26
86
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
4
0.75
L
Chronos
Bladeraider
Chronos
0
5
3
0.3
W
6
1
17
14.5
L
3
6
4
0.83
W
5
1
19
14.5
L
Ah Muzen Cab
GuardsmanKasrkin
Ah Muzen Cab
3
5
2
0.8
L
Janus
1
6
3
0.42
W
Cerberus
Stanky Carson
Cerberus
3
3
19
4.17
W
9
1
13
15.5
W
Izanami
ixFishy
Izanami
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,037
Damage
35,490
50,846
Taken
52,683
40,208
Mitigated
25,457
24,697
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,865
362
0
4,666
14,956
12,039
0
3,726
11,230
0
7,768
L
Chronos
Bladeraider
Chronos
3,426
1,023
6
322
7,841
2,322
0
3,641
4,200
7,736
0
W
11,774
888
923
3,782
10,576
10,165
1,058
3,277
7,299
0
31,170
L
6,603
1,185
329
2,044
10,480
3,555
0
4,912
5,568
13,319
0
W
8,811
1,814
936
1,426
9,918
5,480
1,958
4,274
5,644
0
13,984
L
Ah Muzen Cab
GuardsmanKasrkin
Ah Muzen Cab
11,564
3,169
0
1,043
11,030
4,646
0
3,567
7,463
0
17,558
L
Janus
9,032
161
214
554
8,376
2,895
0
4,110
4,266
29,101
0
W
Cerberus
Stanky Carson
Cerberus
9,862
74
1,492
4,670
13,295
14,367
415
5,662
7,633
20,877
0
W
10,094
406
4,082
4,436
9,507
6,904
1,261
3,288
6,219
19,055
0
W
Izanami
ixFishy
Izanami
10,496
6,952
1,597
1,353
7,550
3,292
4,486
2,560
4,990
0
27,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,433
Gold Earned
39,248
153
Minions Killed
86
0
Camps Cleared
0
978,456
Distance Traveled
834,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,826
783
5
1
0
213,978
0
L
Chronos
6,389
639
10
1
0
109,897
0
W
Chaac
9,419
942
35
4
0
200,801
0
L
Sol
8,450
845
17
2
0
152,481
0
W
Da Ji
9,287
929
8
1
0
196,685
0
L
Ah Muzen Cab
8,394
839
6
1
0
180,686
0
L
Janus
8,189
819
48
5
0
177,104
0
W
Cerberus
8,882
888
36
4
0
201,868
0
W
Hades
9,802
980
35
4
0
204,378
0
W
Izanami
9,043
904
39
4
0
174,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role