Player Matchup

Hera
Hera
PetrickEnderson
Hera
Level 152
God Stats
1W - 2L
1,296 SR
Queue Stats
186W - 194L
1,487 Elo+
Party 2
Hun Batz
Hun Batz
SinkingMoon
Hun Batz
Level 100
God Stats
1W - 2L
1,171 SR
Queue Stats
136W - 123L
1,499 Elo+
Party 3
Atlas
Atlas
SlappySqueezums
Atlas
Level 147
God Stats
1W - 1L
1,776 SR
Queue Stats
73W - 87L
1,448 Elo+
Solo
Hou Yi
Hou Yi
bruno100396
Hou Yi
Level 119
God Stats
4W - 2L
1,754 SR
Queue Stats
87W - 64L
1,560 Elo+
Party 2
Guan Yu
Guan Yu
lospuebes
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,480 Elo+
Party 3
Team Averages
Level 108
1,499 SR
1,495 Elo+

VS

Team Averages
Level 100
1,443 SR
1,440 Elo+
Ix Chel
Ix Chel
Allucard1041
Ix Chel
Level 99
God Stats
2W - 1L
1,320 SR
Queue Stats
176W - 188L
1,499 Elo+
Party 1
Merlin
Merlin
Darkneess1041
Merlin
Level 122
God Stats
7W - 6L
1,534 SR
Queue Stats
284W - 290L
1,454 Elo+
Party 1
Hades
Hades
Iod1nE
Hades
Level 127
God Stats
1W - 3L
1,242 SR
Queue Stats
67W - 71L
1,455 Elo+
Solo
Ymir
Ymir
SamuraiJoefi
Ymir
Level 45
God Stats
1W - 0L
1,542 SR
Queue Stats
4W - 5L
1,386 Elo+
Solo
Kukulkan
Kukulkan
TRlPOWER
Kukulkan
Level 107
God Stats
2W - 1L
1,579 SR
Queue Stats
75W - 90L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 4
10,004
715
19,354
10,623
5,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
SinkingMoon
Hun Batz
14
0 / 3 / 4
7,887
563
11,422
12,922
7,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
2 / 2 / 7
10,160
726
17,760
24,425
25,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
14
2 / 6 / 6
8,568
612
12,738
12,764
5,286
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Guan Yu
lospuebes
Guan Yu
14
1 / 4 / 6
8,602
614
3,757
17,931
14,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Allucard1041
Ix Chel
16
1 / 0 / 10
9,525
680
8,333
12,141
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
3 / 4 / 10
10,926
780
16,492
14,300
6,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
Iod1nE
Hades
16
0 / 2 / 15
10,495
750
11,174
13,523
15,617
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 2 / 9
11,102
793
8,067
20,632
22,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
TRlPOWER
Kukulkan
19
13 / 2 / 5
11,996
857
25,912
13,228
7,211
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
10
Kills
19
19
Deaths
10
27
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Allucard1041
Ix Chel
1
0
10
6
W
3
4
10
2
W
Hades
Iod1nE
Hades
0
2
15
3.75
L
5
4
4
1.75
W
2
2
9
3.25
L
Hun Batz
SinkingMoon
Hun Batz
0
3
4
0.67
L
2
2
7
2.75
W
Kukulkan
TRlPOWER
Kukulkan
13
2
5
7.75
L
Hou Yi
2
6
6
0.83
L
Guan Yu
lospuebes
Guan Yu
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,031
Damage
69,978
78,665
Taken
73,824
57,044
Mitigated
57,822
28,428
Healing
42,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Allucard1041
Ix Chel
8,333
1,901
14,213
7,141
12,141
6,070
381
7,929
4,212
18,063
0
W
16,492
856
2,640
1,578
14,300
6,772
854
5,826
8,474
30,964
0
W
Hades
Iod1nE
Hades
11,174
1,244
4,818
4,992
13,523
15,617
430
7,907
5,616
20,799
0
L
19,354
3,110
334
511
10,623
5,285
0
10,320
303
36,297
0
W
8,067
539
1,406
4,251
20,632
22,152
666
8,701
11,931
20,501
0
L
Hun Batz
SinkingMoon
Hun Batz
11,422
757
1,026
892
12,922
7,127
0
11,832
1,090
0
21,077
L
17,760
6,740
229
9,588
24,425
25,062
0
20,318
4,107
41,858
0
W
Kukulkan
TRlPOWER
Kukulkan
25,912
1,138
717
374
13,228
7,211
1,639
6,751
6,477
58,375
0
L
Hou Yi
12,738
5,175
729
1,669
12,764
5,286
0
11,774
990
0
20,220
L
Guan Yu
lospuebes
Guan Yu
3,757
615
8,021
5,429
17,931
14,284
0
15,734
2,197
0
5,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,221
Gold Earned
54,044
107
Minions Killed
169
0
Camps Cleared
0
1,184,645
Distance Traveled
1,290,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,525
680
29
2
0
261,649
0
W
Merlin
10,926
780
30
2
0
227,337
0
W
Hades
10,495
750
25
2
0
254,586
0
L
Hera
10,004
715
38
3
0
237,791
0
W
Ymir
11,102
793
20
1
0
266,381
0
L
Hun Batz
7,887
563
16
1
0
268,264
0
L
Atlas
10,160
726
24
2
0
229,264
0
W
Kukulkan
11,996
857
65
5
0
280,724
0
L
Hou Yi
8,568
612
29
2
0
200,873
0
L
Guan Yu
8,602
614
0
0
0
248,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role