Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
All Dive
Jormungandr
Level 147
God Stats
2W - 3L
1,471 SR
Queue Stats
210W - 209L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
GucciBoo
Zhong Kui
Level 215
God Stats
7W - 6L
1,596 SR
Queue Stats
569W - 387L
1,657 Elo+
Solo
Baba Yaga
Baba Yaga
SuperNovahh
Baba Yaga
Level 167
God Stats
2W - 2L
1,454 SR
Queue Stats
102W - 106L
1,507 Elo+
Solo
Neith
Neith
sk0rva
Neith
Level 136
God Stats
4W - 10L
1,327 SR
Queue Stats
742W - 778L
1,479 Elo+
Solo
Team Averages
Level 163
1,470 SR
1,540 Elo+

VS

Team Averages
Level 114
1,599 SR
1,608 Elo+
Awilix
Awilix
ApopaF
Awilix
Level 149
God Stats
2W - 0L
1,620 SR
Queue Stats
151W - 141L
1,560 Elo+
Solo
Ah Puch
Ah Puch
DangitGrandpa
Ah Puch
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,767 Elo+
Solo
Scylla
Scylla
Drizzem
Scylla
Level 173
God Stats
4W - 2L
1,578 SR
Queue Stats
256W - 249L
1,568 Elo+
Solo
Bacchus
Bacchus
WalmartPutin
Bacchus
Level 48
God Stats
6W - 2L
1,687 SR
Queue Stats
318W - 311L
1,537 Elo+
Solo
Xbalanque
Xbalanque
ZurkiOh
Xbalanque
Level 119
God Stats
1W - 0L
1,610 SR
Queue Stats
101W - 72L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 6 / 4
7,079
708
3,776
13,617
14,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
All Dive
Jormungandr
13
1 / 2 / 6
7,213
721
4,717
9,718
9,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
GucciBoo
Zhong Kui
14
0 / 2 / 8
7,556
756
4,493
8,031
6,844
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
SuperNovahh
Baba Yaga
13
1 / 3 / 5
7,177
718
10,007
7,420
3,285
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
sk0rva
Neith
16
6 / 4 / 2
8,614
861
11,224
10,521
4,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ApopaF
Awilix
13
4 / 3 / 7
8,058
806
5,393
7,469
3,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
13
3 / 3 / 9
7,500
750
11,565
8,606
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
Drizzem
Scylla
16
3 / 1 / 13
8,796
880
9,012
7,074
3,137
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
WalmartPutin
Bacchus
14
1 / 3 / 13
7,481
748
4,452
11,843
15,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
ZurkiOh
Xbalanque
15
6 / 2 / 9
8,831
883
15,818
9,948
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
9
Kills
17
17
Deaths
12
25
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
4
0.5
L
Jormungandr
All Dive
Jormungandr
1
2
6
2
W
Awilix
ApopaF
Awilix
4
3
7
2.5
W
Ah Puch
3
3
9
2.5
W
Scylla
Drizzem
Scylla
3
1
13
9.5
L
Zhong Kui
GucciBoo
Zhong Kui
0
2
8
2
L
Baba Yaga
SuperNovahh
Baba Yaga
1
3
5
1.17
W
Bacchus
WalmartPutin
Bacchus
1
3
13
2.5
W
Xbalanque
ZurkiOh
Xbalanque
6
2
9
5.25
L
Neith
sk0rva
Neith
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,217
Damage
46,240
49,307
Taken
44,940
38,837
Mitigated
30,397
12,559
Healing
16,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,776
322
340
933
13,617
14,305
0
5,103
8,210
0
5,474
L
Jormungandr
All Dive
Jormungandr
4,717
932
208
1,018
9,718
9,596
0
5,011
4,619
14,980
158
W
Awilix
ApopaF
Awilix
5,393
1,782
565
489
7,469
3,665
936
3,474
3,752
0
9,597
W
Ah Puch
11,565
542
0
2,262
8,606
3,900
568
3,655
4,715
17,210
0
W
Scylla
Drizzem
Scylla
9,012
858
820
1,610
7,074
3,137
847
2,305
4,571
27,819
0
L
Zhong Kui
GucciBoo
Zhong Kui
4,493
235
1,020
2,244
8,031
6,844
0
5,351
2,497
11,950
0
L
Baba Yaga
SuperNovahh
Baba Yaga
10,007
73
790
2,111
7,420
3,285
0
3,781
3,524
16,907
0
W
Bacchus
WalmartPutin
Bacchus
4,452
83
2,157
3,695
11,843
15,134
0
3,870
7,561
3,725
238
W
Xbalanque
ZurkiOh
Xbalanque
15,818
7,577
769
4,080
9,948
4,561
1,449
4,063
5,282
0
30,660
L
Neith
sk0rva
Neith
11,224
883
1,353
2,542
10,521
4,807
0
4,716
5,666
0
26,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,639
Gold Earned
40,666
135
Minions Killed
106
0
Camps Cleared
0
942,368
Distance Traveled
924,095
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,079
708
7
1
0
191,665
0
L
Jormungandr
7,213
721
28
3
0
157,754
0
W
Awilix
8,058
806
8
1
0
191,936
0
W
Ah Puch
7,500
750
12
1
0
179,710
0
W
Scylla
8,796
880
53
5
0
199,928
0
L
Zhong Kui
7,556
756
41
4
0
198,625
0
L
Baba Yaga
7,177
718
19
2
0
201,173
0
W
Bacchus
7,481
748
2
0
0
172,471
4
W
Xbalanque
8,831
883
31
3
0
180,050
0
L
Neith
8,614
861
40
4
0
193,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role