Player Matchup

Ymir
Ymir
AllNoxiiouz
Ymir
Level 126
God Stats
16W - 16L
1,582 SR
Queue Stats
160W - 154L
1,547 Elo+
Solo
Lancelot
Lancelot
NixRegulus
Lancelot
Level 54
God Stats
23W - 10L
1,578 SR
Queue Stats
103W - 83L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
SUPERMANVTX
Cthulhu
Level 132
God Stats
8W - 10L
1,510 SR
Queue Stats
149W - 148L
1,545 Elo+
Party 1
Team Averages
Level 104
1,556 SR
1,540 Elo+

VS

Team Averages
Level 128
1,536 SR
1,494 Elo+
Atlas
Atlas
 
Atlas
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ImmoralReaper
Ra
Level 117
God Stats
9W - 8L
1,542 SR
Queue Stats
460W - 450L
1,504 Elo+
Solo
Baba Yaga
Baba Yaga
Txcaser0325
Baba Yaga
Level 168
God Stats
1W - 2L
1,565 SR
Queue Stats
12W - 16L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
8,998
692
4,354
13,948
11,978
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
NixRegulus
Lancelot
12
2 / 1 / 2
9,167
705
6,625
8,454
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
SUPERMANVTX
Cthulhu
14
3 / 0 / 3
9,809
755
10,989
8,345
7,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 1 / 0
8,210
632
5,430
12,075
13,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 2 / 1
8,992
692
9,152
5,448
2,536
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Txcaser0325
Baba Yaga
10
0 / 3 / 1
8,284
637
5,697
6,499
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
2
2
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
1
0
1
W
1
1
5
3.5
L
1
2
1
0.75
W
Lancelot
NixRegulus
Lancelot
2
1
2
3
W
Cthulhu
SUPERMANVTX
Cthulhu
3
0
3
4.5
L
Baba Yaga
Txcaser0325
Baba Yaga
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,968
Damage
20,279
30,747
Taken
24,022
22,196
Mitigated
18,854
4,261
Healing
5,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,430
2,081
0
438
12,075
13,115
0
6,940
4,607
12,738
0
W
4,354
594
0
500
13,948
11,978
18
7,853
6,040
24,911
0
L
9,152
686
2,327
1,585
5,448
2,536
0
3,065
2,091
43,516
0
W
Lancelot
NixRegulus
Lancelot
6,625
1,493
0
1,647
8,454
2,949
0
6,714
1,661
0
36,829
W
Cthulhu
SUPERMANVTX
Cthulhu
10,989
268
456
1,658
8,345
7,269
0
6,008
2,337
44,971
0
L
Baba Yaga
Txcaser0325
Baba Yaga
5,697
202
0
1,000
6,499
3,203
0
4,345
1,866
31,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,974
Gold Earned
25,486
159
Minions Killed
122
0
Camps Cleared
0
775,767
Distance Traveled
703,756
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,210
632
8
1
0
244,304
0
W
Ymir
8,998
692
33
3
0
227,427
0
L
Ra
8,992
692
74
6
0
233,263
0
W
Lancelot
9,167
705
60
5
0
295,471
0
W
Cthulhu
9,809
755
66
5
0
252,869
0
L
Baba Yaga
8,284
637
40
3
0
226,189
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role