Player Matchup

Janus
Janus
Platinum III
ByDefunct
Janus
Platinum III
Level 156
God Stats
13W - 11L
1,589 SR
Queue Stats
162W - 169L
1,694 MMR
Solo
Anhur
Anhur
Gold I
GoobyGod
Anhur
Gold I
Level 64
God Stats
1W - 0L
1,854 SR
Queue Stats
36W - 32L
1,685 MMR
Solo
Ganesha
Ganesha
Gold I
K0N7nookazu_4545
Ganesha
Gold I
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 131L
1,676 MMR
Solo
Arachne
Arachne
Gold I
nhamshar365
Arachne
Gold I
Level 109
God Stats
9W - 7L
1,538 SR
Queue Stats
133W - 131L
1,677 MMR
Solo
Cerberus
Cerberus
Platinum IV
whydsheleaveme
Cerberus
Platinum IV
Level 149
God Stats
15W - 15L
1,535 SR
Queue Stats
731W - 714L
1,693 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,603 SR
1,685 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,629 SR
1,686 MMR
Surtr
Surtr
Gold II
IsagieEgo54
Surtr
Gold II
Level 49
God Stats
4W - 6L
1,579 SR
Queue Stats
57W - 54L
1,670 MMR
Solo
Poseidon
Poseidon
Gold II
Jwuq
Poseidon
Gold II
Level 132
God Stats
5W - 2L
1,609 SR
Queue Stats
55W - 47L
1,797 MMR
Party 1
Bakasura
Bakasura
Gold IV
Karamstu
Bakasura
Gold IV
Level 121
God Stats
12W - 10L
1,620 SR
Queue Stats
109W - 108L
1,659 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
SpawnCifer
Baron Samedi
Gold I
Level 119
God Stats
7W - 4L
1,884 SR
Queue Stats
180W - 205L
1,658 MMR
Solo
Artemis
Artemis
Gold IV
ThaChosenOne29
Artemis
Gold IV
Level 155
God Stats
0W - 1L
1,456 SR
Queue Stats
27W - 28L
1,647 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ByDefunct
Janus
15
6 / 1 / 0
9,239
616
5,584
5,056
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
GoobyGod
Anhur
13
3 / 3 / 5
8,120
541
8,034
10,142
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 6
8,286
552
4,797
8,598
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
nhamshar365
Arachne
13
5 / 3 / 6
8,359
557
10,296
13,716
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
14
1 / 0 / 4
8,573
572
7,872
14,513
15,137
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
CharonHadesMaman BrigitteAwilix

VS

Bans
GilgameshAthenaAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,815
521
8,146
14,293
9,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Jwuq
Poseidon
13
1 / 3 / 1
7,793
520
7,187
7,613
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Karamstu
Bakasura
13
0 / 2 / 2
7,302
487
1,184
12,396
5,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SpawnCifer
Baron Samedi
10
3 / 5 / 3
6,965
464
7,539
12,940
7,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 2 / 1
8,091
539
7,608
8,956
3,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
7
7
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
ByDefunct
Janus
6
1
0
6
W
Anhur
GoobyGod
Anhur
3
3
5
1.83
L
0
3
0
0
L
Poseidon
Jwuq
Poseidon
1
3
1
0.5
W
0
0
6
3
L
Bakasura
Karamstu
Bakasura
0
2
2
0.5
L
Baron Samedi
SpawnCifer
Baron Samedi
3
5
3
0.9
L
3
2
1
1.75
W
Arachne
nhamshar365
Arachne
5
3
6
2.67
W
Cerberus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,583
Damage
31,664
52,025
Taken
56,198
32,150
Mitigated
28,161
17,715
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ByDefunct
Janus
5,584
514
0
625
5,056
1,956
694
1,706
3,227
81,366
0
W
Anhur
GoobyGod
Anhur
8,034
3,758
0
2,368
10,142
3,386
1,303
2,648
7,184
0
49,858
L
8,146
2,625
0
3,637
14,293
9,427
0
6,764
7,529
1,569
62,090
L
Poseidon
Jwuq
Poseidon
7,187
1,051
0
944
7,613
2,333
0
3,247
4,366
63,463
0
W
4,797
658
0
2,122
8,598
6,291
215
1,703
6,670
40,752
0
L
Bakasura
Karamstu
Bakasura
1,184
877
0
2,808
12,396
5,005
1,103
1,255
11,141
0
51,006
L
Baron Samedi
SpawnCifer
Baron Samedi
7,539
803
511
2,167
12,940
7,796
0
5,751
7,189
25,460
0
L
7,608
2,410
0
2,239
8,956
3,600
45
987
7,969
0
65,798
W
Arachne
nhamshar365
Arachne
10,296
6,474
0
5,960
13,716
5,380
0
7,018
6,400
0
50,859
W
Cerberus
7,872
483
0
6,640
14,513
15,137
0
1,370
13,119
75,802
249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,577
Gold Earned
37,966
526
Minions Killed
477
0
Camps Cleared
0
1,446,697
Distance Traveled
1,360,949
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,239
616
169
11
0
315,838
4
W
Anhur
8,120
541
102
7
0
258,596
2
L
Surtr
7,815
521
118
8
0
272,635
5
L
Poseidon
7,793
520
119
8
0
281,859
0
W
Ganesha
8,286
552
19
1
0
297,332
1
L
Bakasura
7,302
487
105
7
0
310,723
2
L
Baron Samedi
6,965
464
27
2
0
254,285
3
L
Artemis
8,091
539
108
7
0
241,447
0
W
Arachne
8,359
557
69
5
0
330,606
2
W
Cerberus
8,573
572
167
11
0
244,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role