Player Matchup

Morgan Le Fay
Morgan Le Fay
ActiveSumo347
Morgan Le Fay
Level 66
God Stats
7W - 8L
1,489 SR
Queue Stats
96W - 136L
1,423 Elo+
Party 2
Achilles
Achilles
Derick1092
Achilles
Level 53
God Stats
4W - 8L
1,256 SR
Queue Stats
120W - 151L
1,421 Elo+
Party 2
Atlas
Atlas
Smashkid02
Atlas
Level 36
God Stats
5W - 3L
1,500 SR
Queue Stats
87W - 106L
1,379 Elo+
Party 2
Artemis
Artemis
XBeastkillaz06
Artemis
Level 68
God Stats
8W - 11L
1,563 SR
Queue Stats
234W - 284L
1,409 Elo+
Party 2
Ravana
Ravana
soyoutubers
Ravana
Level 39
God Stats
2W - 2L
1,689 SR
Queue Stats
44W - 49L
1,482 Elo+
Solo
Team Averages
Level 52
1,499 SR
1,423 Elo+

VS

Team Averages
Level 43
1,459 SR
1,495 Elo+
Sol
Sol
Chiefblac
Sol
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,370 Elo+
Solo
Thor
Thor
Fangoriously
Thor
Level 39
God Stats
1W - 4L
1,184 SR
Queue Stats
117W - 116L
1,436 Elo+
Solo
Hou Yi
Hou Yi
FatesFury1
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,574 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PapaSlaus
Morgan Le Fay
Level 109
God Stats
18W - 8L
1,609 SR
Queue Stats
416W - 390L
1,501 Elo+
Party 1
Cabrakan
Cabrakan
iTAW
Cabrakan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ActiveSumo347
Morgan Le Fay
14
2 / 5 / 3
8,728
485
11,642
12,215
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Derick1092
Achilles
14
4 / 3 / 2
8,675
482
11,020
19,476
24,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
12
2 / 4 / 6
8,481
471
6,855
20,747
18,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 3 / 3
7,978
443
11,280
13,199
5,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
13
4 / 1 / 4
8,349
464
8,507
9,498
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
9,505
528
11,503
14,870
5,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 1
8,684
482
4,917
11,696
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
FatesFury1
Hou Yi
17
6 / 1 / 1
10,977
610
16,403
14,225
6,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
PapaSlaus
Morgan Le Fay
17
2 / 3 / 1
10,492
583
10,136
14,480
9,454
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
iTAW
Cabrakan
12
3 / 5 / 7
8,963
498
10,877
21,150
29,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
13
Kills
16
16
Deaths
13
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ActiveSumo347
Morgan Le Fay
2
5
3
0.7
W
3
3
3
1.5
L
Achilles
Derick1092
Achilles
4
3
2
1.67
W
2
1
1
2.5
W
Hou Yi
FatesFury1
Hou Yi
6
1
1
6.5
W
Morgan Le Fay
PapaSlaus
Morgan Le Fay
2
3
1
0.83
L
Atlas
2
4
6
1.25
L
1
3
3
0.83
W
Cabrakan
iTAW
Cabrakan
3
5
7
1.3
L
Ravana
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,304
Damage
53,836
75,135
Taken
76,421
58,234
Mitigated
56,036
11,382
Healing
27,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ActiveSumo347
Morgan Le Fay
11,642
1,435
0
860
12,215
5,446
1,131
5,647
6,568
76,232
0
W
11,503
4,065
0
7,872
14,870
5,741
3,544
6,264
8,557
76,667
0
L
Achilles
Derick1092
Achilles
11,020
2,216
0
1,972
19,476
24,343
675
12,443
7,033
0
44,092
W
4,917
1,103
0
4,809
11,696
5,228
0
3,266
8,430
0
64,007
W
Hou Yi
FatesFury1
Hou Yi
16,403
10,702
0
6,628
14,225
6,406
2,280
3,809
10,416
0
89,611
W
Morgan Le Fay
PapaSlaus
Morgan Le Fay
10,136
1,923
0
5,481
14,480
9,454
486
0
13,552
75,721
0
L
Atlas
6,855
3,116
1,843
3,334
20,747
18,695
38
7,007
13,740
23,301
0
L
11,280
4,906
0
2,209
13,199
5,422
338
4,341
8,858
0
61,141
W
Cabrakan
iTAW
Cabrakan
10,877
2,685
251
2,931
21,150
29,207
0
5,158
15,904
27,769
0
L
Ravana
8,507
3,219
0
1,164
9,498
4,328
240
3,078
6,420
0
45,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,211
Gold Earned
48,621
335
Minions Killed
466
0
Camps Cleared
0
1,679,883
Distance Traveled
1,616,989
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,728
485
117
7
0
323,414
0
W
Sol
9,505
528
97
5
0
314,159
0
L
Achilles
8,675
482
52
3
0
348,971
0
W
Thor
8,684
482
92
5
0
359,657
0
W
Hou Yi
10,977
610
126
7
0
315,895
0
W
Morgan Le Fay
10,492
583
131
7
0
300,181
1
L
Atlas
8,481
471
28
2
0
366,673
0
L
Artemis
7,978
443
73
4
0
331,004
0
W
Cabrakan
8,963
498
20
1
0
327,097
3
L
Ravana
8,349
464
65
4
0
309,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role