Player Matchup

Osiris
Osiris
CMAKKERS
Osiris
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,515 Elo+
Party 2
Mercury
Mercury
Franch0padilla
Mercury
Level 186
God Stats
0W - 3L
1,201 SR
Queue Stats
268W - 300L
1,493 Elo+
Solo
Sol
Sol
ItsJoneh
Sol
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,672 Elo+
Party 2
Thanatos
Thanatos
Markx95
Thanatos
Level 147
God Stats
0W - 2L
1,266 SR
Queue Stats
91W - 87L
1,494 Elo+
Solo
Medusa
Medusa
StiefelZman
Medusa
Level 196
God Stats
2W - 2L
1,823 SR
Queue Stats
55W - 43L
1,593 Elo+
Solo
Team Averages
Level 166
1,458 SR
1,553 Elo+

VS

Team Averages
Level 155
1,542 SR
1,497 Elo+
Geb
Geb
Hierrophant
Geb
Level 167
God Stats
8W - 9L
1,497 SR
Queue Stats
734W - 708L
1,488 Elo+
Solo
Anhur
Anhur
OnlyMAXIMUM
Anhur
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 78L
1,547 Elo+
Solo
Heimdallr
Heimdallr
SuiRE4L
Heimdallr
Level 158
God Stats
2W - 0L
1,728 SR
Queue Stats
143W - 150L
1,518 Elo+
Party 1
Maui
Maui
Tr0ublegum
Maui
Level 196
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,445 Elo+
Solo
Chronos
Chronos
headscoooper
Chronos
Level 108
God Stats
10W - 9L
1,484 SR
Queue Stats
768W - 786L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CMAKKERS
Osiris
7
0 / 1 / 0
4,584
917
942
3,138
3,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 1
5,377
1,075
2,279
3,779
3,059
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

1
0 / 0 / 0
1,348
270
0
0
0
Thanatos
Markx95
Thanatos
9
1 / 1 / 1
5,014
1,003
3,627
3,136
1,157
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
14
1 / 0 / 0
6,542
1,308
7,367
2,503
1,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,537
1,107
1,981
3,985
3,735
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
2 / 0 / 1
5,527
1,105
2,488
3,887
1,728
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heimdallr
SuiRE4L
Heimdallr
9
0 / 1 / 0
5,026
1,005
2,300
4,443
2,175
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 3
5,669
1,134
1,744
2,673
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
headscoooper
Chronos
9
0 / 1 / 1
4,914
983
1,819
3,044
1,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
2
3
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
CMAKKERS
Osiris
0
1
0
0
L
0
1
1
0.5
W
0
0
2
1
L
0
0
0
0
L
Thanatos
Markx95
Thanatos
1
1
1
1.5
W
2
0
1
2.5
L
Medusa
1
0
0
1
W
Heimdallr
SuiRE4L
Heimdallr
0
1
0
0
W
0
0
3
1.5
W
Chronos
headscoooper
Chronos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,215
Damage
10,332
12,556
Taken
18,032
8,304
Mitigated
12,534
4,739
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CMAKKERS
Osiris
942
185
0
187
3,138
3,035
0
1,260
1,878
0
2,131
L
2,279
57
0
724
3,779
3,059
0
1,632
2,105
0
4,410
W
1,981
78
1,679
1,309
3,985
3,735
0
0
3,985
5,024
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
Markx95
Thanatos
3,627
66
637
2,499
3,136
1,157
18
1,298
1,758
0
4,477
W
2,488
947
338
1,328
3,887
1,728
0
0
3,887
0
5,520
L
Medusa
7,367
1,205
0
692
2,503
1,053
0
1,188
1,271
0
25,696
W
Heimdallr
SuiRE4L
Heimdallr
2,300
974
379
768
4,443
2,175
20
0
4,443
0
11,413
W
1,744
204
94
375
2,673
3,388
0
0
2,673
4,901
0
W
Chronos
headscoooper
Chronos
1,819
577
370
611
3,044
1,508
76
0
3,044
5,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,865
Gold Earned
26,673
47
Minions Killed
47
0
Camps Cleared
0
393,408
Distance Traveled
544,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,584
917
0
0
0
45,195
0
L
Mercury
5,377
1,075
2
0
0
105,970
0
W
Geb
5,537
1,107
6
1
0
115,107
0
L
Sol
1,348
270
0
0
0
0
0
L
Thanatos
5,014
1,003
2
0
0
119,616
0
W
Anhur
5,527
1,105
6
1
0
117,473
0
L
Medusa
6,542
1,308
43
9
0
122,627
0
W
Heimdallr
5,026
1,005
18
4
0
114,093
0
W
Maui
5,669
1,134
11
2
0
120,258
0
W
Chronos
4,914
983
6
1
0
77,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role