Player Matchup

Susano
Susano
BigBaller-_-Jay
Susano
Level 42
God Stats
0W - 3L
1,247 SR
Queue Stats
1W - 7L
1,186 Elo+
Party 1
Chaac
Chaac
MissJd
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 221L
1,420 Elo+
Solo
Amaterasu
Amaterasu
PhresHxKillAx86
Amaterasu
Level 122
God Stats
6W - 7L
1,381 SR
Queue Stats
519W - 535L
1,433 Elo+
Solo
Hel
Hel
kujo1126
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,107 Elo+
Party 1
Scylla
Scylla
umai_s
Scylla
Level 45
God Stats
4W - 4L
1,634 SR
Queue Stats
149W - 235L
1,431 Elo+
Solo
Team Averages
Level 61
1,452 SR
1,316 Elo+

VS

Team Averages
Level 113
1,456 SR
1,402 Elo+
Serqet
Serqet
AKA_TaterSalad
Serqet
Level 109
God Stats
1W - 2L
1,300 SR
Queue Stats
386W - 413L
1,434 Elo+
Solo
Chaac
Chaac
Ike williams
Chaac
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,360 Elo+
Solo
Mercury
Mercury
Ishy611
Mercury
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,439 Elo+
Solo
Cliodhna
Cliodhna
MistahGantik
Cliodhna
Level 144
God Stats
3W - 1L
1,591 SR
Queue Stats
297W - 326L
1,427 Elo+
Solo
Aphrodite
Aphrodite
oOMicahWaveOo
Aphrodite
Level 125
God Stats
2W - 1L
1,386 SR
Queue Stats
56W - 76L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 10
8,826
736
6,230
12,510
4,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
MissJd
Chaac
18
5 / 5 / 4
9,535
795
15,010
17,272
13,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
PhresHxKillAx86
Amaterasu
18
4 / 1 / 7
9,739
812
6,205
10,195
11,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 6 / 9
8,519
710
3,872
12,544
5,092
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
umai_s
Scylla
1
0 / 0 / 0
3,216
268
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 12
10,348
862
6,205
11,340
13,917
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 5 / 7
8,344
695
5,885
10,915
8,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Ishy611
Mercury
17
4 / 3 / 9
10,180
848
9,939
10,066
5,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
MistahGantik
Cliodhna
19
8 / 2 / 6
11,474
956
19,132
15,346
8,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
oOMicahWaveOo
Aphrodite
16
2 / 3 / 8
9,808
817
6,505
8,794
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
59
13
Kills
17
17
Deaths
15
30
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
L
2
5
10
1.4
W
1
5
7
0.9
W
Mercury
Ishy611
Mercury
4
3
9
2.83
L
Chaac
MissJd
Chaac
5
5
4
1.4
W
Cliodhna
MistahGantik
Cliodhna
8
2
6
5.5
L
Amaterasu
PhresHxKillAx86
Amaterasu
4
1
7
7.5
L
2
6
9
1.08
W
Aphrodite
oOMicahWaveOo
Aphrodite
2
3
8
2
L
Scylla
umai_s
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,317
Damage
47,666
52,521
Taken
56,461
34,855
Mitigated
40,874
14,921
Healing
22,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,205
783
415
1,449
11,340
13,917
356
1,426
9,704
328
7,238
L
6,230
741
91
241
12,510
4,916
0
2,217
10,103
0
14,658
W
5,885
268
0
810
10,915
8,299
1,093
654
10,212
0
10,408
W
Mercury
Ishy611
Mercury
9,939
4,176
1,036
1,113
10,066
5,177
1,121
955
8,971
0
16,417
L
Chaac
MissJd
Chaac
15,010
1,172
417
3,322
17,272
13,747
0
2,659
14,183
0
33,840
W
Cliodhna
MistahGantik
Cliodhna
19,132
868
1,137
4,337
15,346
8,788
802
568
14,594
0
50,278
L
Amaterasu
PhresHxKillAx86
Amaterasu
6,205
1,255
439
1,715
10,195
11,100
0
1,426
8,491
0
18,119
L
3,872
928
5,434
3,262
12,544
5,092
0
531
11,807
10,736
0
W
Aphrodite
oOMicahWaveOo
Aphrodite
6,505
1,928
8,151
4,093
8,794
4,693
880
269
8,441
22,327
0
L
Scylla
umai_s
Scylla
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,835
Gold Earned
50,154
97
Minions Killed
146
0
Camps Cleared
0
857,723
Distance Traveled
1,209,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,348
862
4
0
0
224,988
0
L
Susano
8,826
736
14
1
0
204,458
0
W
Chaac
8,344
695
12
1
0
189,576
0
W
Mercury
10,180
848
21
2
0
302,154
0
L
Chaac
9,535
795
36
3
0
209,318
0
W
Cliodhna
11,474
956
67
6
0
287,426
0
L
Amaterasu
9,739
812
35
3
0
234,320
0
L
Hel
8,519
710
12
1
0
209,627
0
W
Aphrodite
9,808
817
42
4
0
205,048
0
L
Scylla
3,216
268
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role