Player Matchup

Agni
Agni
Bangaranga313
Agni
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,259 Elo+
Party 2
Sun Wukong
Sun Wukong
KawaiiKillér
Sun Wukong
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,665 Elo+
Party 2
Anubis
Anubis
blueeelol
Anubis
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,665 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,530 Elo+

VS

Team Averages
Level 45
1,415 SR
1,401 Elo+
Ishtar
Ishtar
Lyaett
Ishtar
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Paul-NLD
Ix Chel
Level 69
God Stats
2W - 3L
1,350 SR
Queue Stats
527W - 601L
1,313 Elo+
Solo
Achilles
Achilles
fastfoodGM
Achilles
Level 61
God Stats
7W - 11L
1,394 SR
Queue Stats
112W - 109L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 9
11,403
815
11,797
7,867
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
KawaiiKillér
Sun Wukong
13
2 / 0 / 12
10,982
784
4,637
8,687
7,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
blueeelol
Anubis
16
14 / 0 / 6
13,207
943
22,190
10,804
5,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Lyaett
Ishtar
11
0 / 8 / 3
8,942
639
6,049
13,151
4,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Paul-NLD
Ix Chel
13
3 / 6 / 0
10,780
770
7,390
13,882
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
fastfoodGM
Achilles
9
0 / 6 / 3
8,767
626
4,516
15,988
14,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
20
Kills
3
3
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
W
Sun Wukong
KawaiiKillér
Sun Wukong
2
0
12
8
L
Ishtar
Lyaett
Ishtar
0
8
3
0.19
L
Ix Chel
Paul-NLD
Ix Chel
3
6
0
0.5
W
Anubis
blueeelol
Anubis
14
0
6
17
L
Achilles
fastfoodGM
Achilles
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,624
Damage
17,955
27,358
Taken
43,021
16,122
Mitigated
23,218
10,123
Healing
2,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,797
650
0
2,253
7,867
2,830
1,014
2,343
5,322
36,224
0
W
Sun Wukong
KawaiiKillér
Sun Wukong
4,637
1,421
0
2,525
8,687
7,440
516
2,868
5,775
0
26,557
L
Ishtar
Lyaett
Ishtar
6,049
3,259
0
579
13,151
4,341
0
9,882
3,093
0
20,606
L
Ix Chel
Paul-NLD
Ix Chel
7,390
1,226
101
21
13,882
4,083
867
11,796
1,851
48,483
0
W
Anubis
blueeelol
Anubis
22,190
897
0
5,345
10,804
5,852
780
2,590
8,009
68,060
0
L
Achilles
fastfoodGM
Achilles
4,516
723
0
1,580
15,988
14,794
0
12,049
3,665
0
16,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,592
Gold Earned
28,489
155
Minions Killed
120
0
Camps Cleared
0
562,102
Distance Traveled
516,717
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,403
815
44
3
0
184,602
1
W
Sun Wukong
10,982
784
28
2
0
152,341
0
L
Ishtar
8,942
639
28
2
0
140,349
0
L
Ix Chel
10,780
770
78
6
0
197,796
0
W
Anubis
13,207
943
83
6
0
225,159
0
L
Achilles
8,767
626
14
1
0
178,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role