Player Matchup

Awilix
Awilix
BOBINATER 9000
Awilix
Level 66
God Stats
0W - 2L
1,303 SR
Queue Stats
39W - 51L
1,411 Elo+
Party 2
Ymir
Ymir
FullChubb69
Ymir
Level 51
God Stats
2W - 3L
1,469 SR
Queue Stats
18W - 20L
1,423 Elo+
Party 2
Shiva
Shiva
adidas jaffas
Shiva
Level 118
God Stats
4W - 4L
1,849 SR
Queue Stats
238W - 234L
1,523 Elo+
Solo
Raijin
Raijin
dj_mym
Raijin
Level 129
God Stats
21W - 11L
1,609 SR
Queue Stats
132W - 111L
1,481 Elo+
Party 1
Izanami
Izanami
macasar
Izanami
Level 66
God Stats
1W - 2L
1,198 SR
Queue Stats
53W - 57L
1,425 Elo+
Party 1
Team Averages
Level 86
1,486 SR
1,453 Elo+

VS

Team Averages
Level 111
1,510 SR
1,444 Elo+
Danzaburou
Danzaburou
Bambalui
Danzaburou
Level 88
God Stats
8W - 7L
1,454 SR
Queue Stats
38W - 36L
1,419 Elo+
Solo
Sol
Sol
eaglefire771
Sol
Level 89
God Stats
6W - 5L
1,459 SR
Queue Stats
154W - 168L
1,397 Elo+
Solo
Horus
Horus
jsn6662154
Horus
Level 108
God Stats
6W - 4L
1,486 SR
Queue Stats
590W - 571L
1,453 Elo+
Solo
Tiamat
Tiamat
lysevier
Tiamat
Level 115
God Stats
2W - 0L
1,416 SR
Queue Stats
98W - 100L
1,504 Elo+
Solo
Arachne
Arachne
reignbowforrest
Arachne
Level 157
God Stats
8W - 2L
1,736 SR
Queue Stats
213W - 211L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,125
188
0
0
0
1
0 / 0 / 0
2,625
438
0
0
0
1
0 / 1 / 0
2,625
438
198
803
314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Raijin
dj_mym
Raijin
1
0 / 0 / 0
1,125
188
0
0
0
Izanami
macasar
Izanami
6
2 / 3 / 0
3,879
647
1,471
3,403
954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bambalui
Danzaburou
7
1 / 1 / 0
4,407
735
163
3,090
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 2
4,571
762
686
4,855
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
5
0 / 1 / 0
3,876
646
0
3,167
1,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
lysevier
Tiamat
7
2 / 1 / 1
4,693
782
926
2,879
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 0
4,490
748
1,106
3,333
1,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
4
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Danzaburou
Bambalui
Danzaburou
1
1
0
1
L
0
0
0
0
L
0
1
0
0
L
Raijin
dj_mym
Raijin
0
0
0
0
W
0
1
2
1
W
Horus
0
1
0
0
W
Tiamat
lysevier
Tiamat
2
1
1
2.5
L
Izanami
macasar
Izanami
2
3
0
0.67
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,669
Damage
2,881
4,206
Taken
17,324
1,268
Mitigated
5,791
102
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Bambalui
Danzaburou
163
78
0
1,235
3,090
894
1,802
0
3,090
0
20,653
L
0
0
0
0
0
0
0
0
0
0
0
L
198
0
0
22
803
314
0
501
262
0
829
L
Raijin
dj_mym
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
686
375
0
2,828
4,855
1,079
673
567
4,288
26,582
0
W
Horus
0
0
120
1,081
3,167
1,529
450
793
2,374
0
9,939
W
Tiamat
lysevier
Tiamat
926
224
0
1,284
2,879
1,281
0
37
2,810
14,449
0
L
Izanami
macasar
Izanami
1,471
1,080
0
80
3,403
954
0
984
2,332
0
11,695
W
1,106
1,016
0
898
3,333
1,008
0
0
3,333
0
23,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,379
Gold Earned
22,037
24
Minions Killed
157
0
Camps Cleared
0
117,830
Distance Traveled
524,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
1,125
188
0
0
0
0
0
W
Danzaburou
4,407
735
35
6
0
101,054
0
L
Ymir
2,625
438
0
0
0
3,434
0
L
Shiva
2,625
438
0
0
0
18,771
0
L
Raijin
1,125
188
0
0
0
0
0
W
Sol
4,571
762
38
6
0
84,895
0
W
Horus
3,876
646
17
3
0
129,975
0
W
Tiamat
4,693
782
25
4
0
102,036
0
L
Izanami
3,879
647
24
4
0
95,625
0
W
Arachne
4,490
748
42
7
0
106,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role