Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Cajun Prod
Ah Puch
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 94L
1,413 Elo+
Solo
Jormungandr
Jormungandr
TheNumberZero
Jormungandr
Level 14
God Stats
13W - 7L
1,634 SR
Queue Stats
14W - 8L
1,555 Elo+
Party 1
Team Averages
Level 50
1,545 SR
1,489 Elo+

VS

Team Averages
Level 31
1,425 SR
1,397 Elo+
Poseidon
Poseidon
DrBucker
Poseidon
Level 41
God Stats
4W - 4L
1,304 SR
Queue Stats
78W - 98L
1,437 Elo+
Solo
Cthulhu
Cthulhu
Frye-Guy9
Cthulhu
Level 43
God Stats
1W - 0L
1,472 SR
Queue Stats
1W - 1L
1,255 Elo+
Party 2
Medusa
Medusa
NoBody1740
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 4 / 4
7,018
702
6,364
12,200
5,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Cajun Prod
Ah Puch
7
1 / 0 / 1
6,669
667
4,606
2,383
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
TheNumberZero
Jormungandr
11
3 / 2 / 1
7,809
781
9,257
10,712
10,688
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DrBucker
Poseidon
10
0 / 0 / 5
7,470
747
6,627
6,791
2,705
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Frye-Guy9
Cthulhu
11
3 / 1 / 2
7,726
773
4,019
10,248
8,324
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
NoBody1740
Medusa
11
3 / 3 / 2
8,093
809
7,938
9,334
3,323
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
6
6
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
4
0.5
L
Ah Puch
Cajun Prod
Ah Puch
1
0
1
1.5
W
Poseidon
DrBucker
Poseidon
0
0
5
2.5
W
Cthulhu
Frye-Guy9
Cthulhu
3
1
2
4
W
Medusa
NoBody1740
Medusa
3
3
2
1.33
L
Jormungandr
TheNumberZero
Jormungandr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,227
Damage
18,584
25,295
Taken
26,373
17,014
Mitigated
14,352
1,913
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,364
1,444
0
909
12,200
5,428
0
5,598
6,602
0
20,892
L
Ah Puch
Cajun Prod
Ah Puch
4,606
157
0
302
2,383
898
0
1,231
1,152
13,526
0
W
Poseidon
DrBucker
Poseidon
6,627
1,157
0
2,659
6,791
2,705
0
3,804
2,987
33,991
0
W
Cthulhu
Frye-Guy9
Cthulhu
4,019
542
157
39
10,248
8,324
0
5,561
4,687
16,498
540
W
Medusa
NoBody1740
Medusa
7,938
3,956
0
1,235
9,334
3,323
369
4,489
4,845
0
26,020
L
Jormungandr
TheNumberZero
Jormungandr
9,257
1,417
198
504
10,712
10,688
0
3,635
7,077
32,404
259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,496
Gold Earned
23,289
78
Minions Killed
127
0
Camps Cleared
0
505,683
Distance Traveled
514,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,018
702
19
2
0
223,500
0
L
Ah Puch
6,669
667
24
2
0
96,231
0
W
Poseidon
7,470
747
57
6
0
165,749
0
W
Cthulhu
7,726
773
32
3
0
190,759
0
W
Medusa
8,093
809
38
4
0
157,853
0
L
Jormungandr
7,809
781
35
4
0
185,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role