Player Matchup

Cerberus
Cerberus
DrofWumbology
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Razor547
Gilgamesh
Level 127
God Stats
12W - 9L
1,579 SR
Queue Stats
527W - 501L
1,532 Elo+
Party 2
Cupid
Cupid
SuperMark64
Cupid
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,202 Elo+
Party 1
Anubis
Anubis
doubl3d3uce22
Anubis
Level 158
God Stats
3W - 3L
1,435 SR
Queue Stats
185W - 200L
1,452 Elo+
Solo
Achilles
Achilles
kumbathekhajiit-
Achilles
Level 99
God Stats
18W - 31L
1,367 SR
Queue Stats
495W - 482L
1,534 Elo+
Party 2
Team Averages
Level 90
1,476 SR
1,444 Elo+

VS

Team Averages
Level 104
1,404 SR
1,460 Elo+
Ymir
Ymir
 
Ymir
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
HeCAt33911
The Morrigan
Level 28
God Stats
2W - 2L
1,224 SR
Queue Stats
35W - 49L
1,408 Elo+
Party 3
Awilix
Awilix
Kxokka
Awilix
Level 121
God Stats
6W - 2L
1,608 SR
Queue Stats
177W - 196L
1,450 Elo+
Party 3
Sol
Sol
SolMain69
Sol
Level 96
God Stats
49W - 35L
1,578 SR
Queue Stats
74W - 65L
1,457 Elo+
Solo
Kali
Kali
sourtadpole3879
Kali
Level 101
God Stats
1W - 2L
1,111 SR
Queue Stats
79W - 74L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrofWumbology
Cerberus
7
0 / 3 / 1
4,912
491
1,640
7,275
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Razor547
Gilgamesh
10
2 / 0 / 0
5,775
578
2,230
8,159
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 3 / 1
4,490
449
1,972
6,574
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 1
6,426
643
3,813
5,429
2,422
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 0
5,499
550
4,061
9,802
8,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 2
5,918
592
2,445
5,304
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
HeCAt33911
The Morrigan
10
0 / 2 / 0
6,087
609
2,509
3,332
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Kxokka
Awilix
11
1 / 2 / 2
6,327
633
3,486
6,907
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 1 / 1
7,006
701
10,887
5,995
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 0 / 1
6,719
672
4,308
8,123
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
9
9
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
2
2
L
Cerberus
DrofWumbology
Cerberus
0
3
1
0.17
W
The Morrigan
HeCAt33911
The Morrigan
0
2
0
0
W
Awilix
Kxokka
Awilix
1
2
2
1
L
Gilgamesh
Razor547
Gilgamesh
2
0
0
2
W
5
1
1
5.5
L
0
3
1
0.17
L
2
0
1
2.5
L
1
3
0
0.33
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,716
Damage
23,635
37,239
Taken
29,661
21,399
Mitigated
12,977
9,919
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,445
660
0
1,984
5,304
3,005
0
2,594
2,671
20,736
0
L
Cerberus
DrofWumbology
Cerberus
1,640
50
0
1,774
7,275
5,036
0
6,480
795
9,460
0
W
The Morrigan
HeCAt33911
The Morrigan
2,509
243
0
613
3,332
1,026
382
824
2,494
43,955
0
W
Awilix
Kxokka
Awilix
3,486
1,135
0
694
6,907
2,485
0
275
6,553
0
49,094
L
Gilgamesh
Razor547
Gilgamesh
2,230
634
0
1,770
8,159
3,176
0
669
7,464
0
35,552
W
10,887
5,193
0
2,870
5,995
2,167
962
893
5,102
49,432
4,921
L
1,972
793
62
724
6,574
2,467
0
5,833
741
0
15,521
L
3,813
47
0
3,362
5,429
2,422
0
1,960
3,309
53,360
0
L
4,061
944
0
2,227
9,802
8,298
0
637
9,165
0
30,324
W
4,308
1,562
0
2,509
8,123
4,294
0
853
6,807
0
38,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,102
Gold Earned
32,057
265
Minions Killed
341
0
Camps Cleared
0
1,050,101
Distance Traveled
1,049,671
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,918
592
27
3
0
200,822
0
L
Cerberus
4,912
491
17
2
0
188,922
0
W
The Morrigan
6,087
609
78
8
0
200,415
2
W
Awilix
6,327
633
79
8
0
248,424
0
L
Gilgamesh
5,775
578
68
7
0
235,510
0
W
Sol
7,006
701
90
9
0
195,134
0
L
Cupid
4,490
449
37
4
0
199,320
0
L
Anubis
6,426
643
91
9
0
221,665
2
L
Achilles
5,499
550
52
5
0
204,684
1
W
Kali
6,719
672
67
7
0
204,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role