Player Matchup

Tyr
Tyr
Bruh-42O-6-9
Tyr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,417 Elo+
Solo
Vulcan
Vulcan
DillW33D_666
Vulcan
Level 147
God Stats
113W - 121L
1,489 SR
Queue Stats
200W - 225L
1,402 Elo+
Solo
Loki
Loki
GREENSLAG21
Loki
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
Ludwigo
Bacchus
Level 144
God Stats
17W - 4L
1,644 SR
Queue Stats
137W - 90L
1,623 Elo+
Party 1
Ishtar
Ishtar
jeremiecot
Ishtar
Level 129
God Stats
3W - 1L
1,833 SR
Queue Stats
36W - 16L
1,757 Elo+
Party 1
Team Averages
Level 86
1,593 SR
1,540 Elo+

VS

Team Averages
Level 115
1,440 SR
1,456 Elo+
Ah Muzen Cab
Ah Muzen Cab
Brandon0816
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,318 SR
Queue Stats
4W - 3L
1,381 Elo+
Solo
Janus
Janus
Noble Wisdom
Janus
Level 156
God Stats
9W - 9L
1,582 SR
Queue Stats
338W - 284L
1,582 Elo+
Solo
Kumbhakarna
Kumbhakarna
SL1CK W0LF
Kumbhakarna
Level 156
God Stats
1W - 1L
1,321 SR
Queue Stats
197W - 211L
1,435 Elo+
Solo
Cu Chulainn
Cu Chulainn
YuhiMad
Cu Chulainn
Level 120
God Stats
6W - 9L
1,479 SR
Queue Stats
61W - 64L
1,475 Elo+
Solo
Nemesis
Nemesis
nodellee
Nemesis
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 44L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
8,079
808
7,303
10,025
12,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
12
2 / 0 / 0
7,463
746
6,120
2,067
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 0
7,327
733
1,396
8,458
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Ludwigo
Bacchus
14
1 / 0 / 3
8,349
835
5,613
7,190
7,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
jeremiecot
Ishtar
13
0 / 3 / 3
7,352
735
7,441
8,874
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brandon0816
Ah Muzen Cab
14
2 / 1 / 2
8,127
813
7,068
6,970
3,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
3 / 0 / 0
9,325
933
9,179
2,343
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
SL1CK W0LF
Kumbhakarna
13
1 / 2 / 3
7,955
796
3,485
11,238
9,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
YuhiMad
Cu Chulainn
14
0 / 1 / 2
8,099
810
4,788
7,596
5,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
nodellee
Nemesis
13
1 / 0 / 6
7,747
775
8,137
6,656
3,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
4
Kills
7
7
Deaths
4
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Brandon0816
Ah Muzen Cab
2
1
2
3
L
1
0
3
2.5
L
Vulcan
2
0
0
2
L
0
4
0
0
L
Bacchus
Ludwigo
Bacchus
1
0
3
2.5
W
3
0
0
3
W
Kumbhakarna
SL1CK W0LF
Kumbhakarna
1
2
3
1.25
W
Cu Chulainn
YuhiMad
Cu Chulainn
0
1
2
1
L
Ishtar
jeremiecot
Ishtar
0
3
3
0.5
W
Nemesis
nodellee
Nemesis
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,873
Damage
32,657
36,614
Taken
34,803
26,453
Mitigated
22,327
9,400
Healing
4,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Brandon0816
Ah Muzen Cab
7,068
2,237
0
561
6,970
3,245
1,412
2,178
4,700
0
28,934
L
7,303
454
0
4,778
10,025
12,010
0
3,811
6,012
1,646
24,661
L
Vulcan
6,120
2,202
0
0
2,067
766
0
973
1,038
17,111
0
L
1,396
0
0
0
8,458
3,113
0
1,558
6,790
0
17,477
L
Bacchus
Ludwigo
Bacchus
5,613
758
1,266
2,051
7,190
7,083
0
2,270
4,765
11,299
0
W
9,179
102
0
415
2,343
1,069
0
597
1,746
45,304
0
W
Kumbhakarna
SL1CK W0LF
Kumbhakarna
3,485
182
0
1,107
11,238
9,287
51
4,351
6,431
9,785
0
W
Cu Chulainn
YuhiMad
Cu Chulainn
4,788
1,177
0
729
7,596
5,445
137
3,071
4,436
0
31,873
L
Ishtar
jeremiecot
Ishtar
7,441
4,437
0
1,305
8,874
3,481
0
3,439
5,345
0
18,775
W
Nemesis
nodellee
Nemesis
8,137
2,198
0
1,680
6,656
3,281
86
2,855
3,670
0
14,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,570
Gold Earned
41,253
173
Minions Killed
242
0
Camps Cleared
0
992,003
Distance Traveled
1,151,966
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,127
813
47
5
0
206,355
0
L
Tyr
8,079
808
47
5
0
229,349
0
L
Vulcan
7,463
746
38
4
0
157,024
0
L
Loki
7,327
733
31
3
0
206,134
0
L
Bacchus
8,349
835
23
2
0
207,714
0
W
Janus
9,325
933
107
11
0
249,131
0
W
Kumbhakarna
7,955
796
17
2
0
218,713
0
W
Cu Chulainn
8,099
810
52
5
0
224,587
8
L
Ishtar
7,352
735
34
3
0
191,782
0
W
Nemesis
7,747
775
19
2
0
253,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role