Player Matchup

Sol
Sol
Groddtek
Sol
Level 69
God Stats
5W - 6L
1,670 SR
Queue Stats
7W - 13L
1,203 Elo+
Party 2
Khepri
Khepri
Loddtek
Khepri
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,170 Elo+
Party 2
Danzaburou
Danzaburou
steerablejarl2
Danzaburou
Level 81
God Stats
9W - 10L
1,401 SR
Queue Stats
220W - 253L
1,361 Elo+
Solo
Team Averages
Level 53
1,524 SR
1,245 Elo+

VS

Team Averages
Level 37
1,520 SR
1,353 Elo+
Nemesis
Nemesis
 
Nemesis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DelianSz
Charybdis
Level 32
God Stats
0W - 1L
1,422 SR
Queue Stats
1W - 4L
1,257 Elo+
Party 1
Yemoja
Yemoja
PipocaTempestade
Yemoja
Level 16
God Stats
0W - 1L
1,639 SR
Queue Stats
1W - 3L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 0 / 0
10,513
1,051
19,473
12,712
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Loddtek
Khepri
9
0 / 2 / 10
7,507
751
979
4,212
2,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
steerablejarl2
Danzaburou
10
0 / 0 / 10
8,214
821
4,092
5,725
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 8 / 2
6,577
658
6,332
14,641
9,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
DelianSz
Charybdis
9
1 / 5 / 1
6,788
679
5,361
6,931
2,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 1
6,408
641
4,241
6,941
4,090
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
14
Kills
2
2
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
8
2
0.13
L
Charybdis
DelianSz
Charybdis
1
5
1
0.3
W
14
0
0
14
W
Khepri
Loddtek
Khepri
0
2
10
2.5
L
1
1
1
1.5
W
Danzaburou
steerablejarl2
Danzaburou
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,544
Damage
15,934
22,649
Taken
28,513
8,801
Mitigated
16,381
10,347
Healing
3,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,332
3,373
0
2,358
14,641
9,479
0
12,086
2,555
0
13,225
L
Charybdis
DelianSz
Charybdis
5,361
2,075
0
0
6,931
2,812
72
5,060
1,871
0
24,900
W
19,473
12,267
0
9,576
12,712
4,467
2,848
2,127
10,585
57,467
4,972
W
Khepri
Loddtek
Khepri
979
422
0
0
4,212
2,062
0
1,041
3,171
4,744
0
L
4,241
437
299
377
6,941
4,090
52
3,179
3,762
13,210
0
W
Danzaburou
steerablejarl2
Danzaburou
4,092
2,161
0
771
5,725
2,272
366
1,416
4,309
0
29,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,234
Gold Earned
19,773
125
Minions Killed
58
0
Camps Cleared
0
462,993
Distance Traveled
422,479
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,577
658
12
1
0
158,927
0
L
Charybdis
6,788
679
36
4
0
107,138
0
W
Sol
10,513
1,051
75
8
0
162,301
0
W
Khepri
7,507
751
5
1
0
135,589
0
L
Yemoja
6,408
641
10
1
0
156,414
1
W
Danzaburou
8,214
821
45
5
0
165,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role