Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Eanthaul
Xbalanque
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,090 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KillerBlasterZ1
Morgan Le Fay
Level 182
God Stats
32W - 28L
1,512 SR
Queue Stats
202W - 179L
1,559 Elo+
Party 1
Hades
Hades
Snower65
Hades
Level 188
God Stats
26W - 22L
1,648 SR
Queue Stats
201W - 182L
1,545 Elo+
Party 1
Awilix
Awilix
eseldi
Awilix
Level 148
God Stats
4W - 5L
1,309 SR
Queue Stats
149W - 126L
1,518 Elo+
Party 1
Team Averages
Level 145
1,494 SR
1,442 Elo+

VS

Team Averages
Level 124
1,610 SR
1,551 Elo+
Danzaburou
Danzaburou
ButchersSon4298
Danzaburou
Level 156
God Stats
52W - 41L
1,580 SR
Queue Stats
266W - 281L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
Just Christophr
Kuzenbo
Level 179
God Stats
2W - 3L
1,388 SR
Queue Stats
263W - 257L
1,490 Elo+
Party 2
Sol
Sol
LargeFatherName
Sol
Level 25
God Stats
3W - 2L
1,815 SR
Queue Stats
28W - 23L
1,615 Elo+
Party 3
Thanatos
Thanatos
Pausxx
Thanatos
Level 107
God Stats
2W - 3L
1,652 SR
Queue Stats
35W - 30L
1,628 Elo+
Party 3
Achilles
Achilles
Thånks
Achilles
Level 155
God Stats
6W - 4L
1,615 SR
Queue Stats
226W - 220L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 0 / 0
7,575
505
745
4,669
3,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
Eanthaul
Xbalanque
10
0 / 9 / 1
5,666
378
2,415
13,587
5,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
KillerBlasterZ1
Morgan Le Fay
13
2 / 4 / 2
7,717
514
8,566
11,246
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Snower65
Hades
14
0 / 0 / 2
8,598
573
8,919
12,504
8,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
eseldi
Awilix
13
2 / 5 / 3
7,773
518
7,192
14,256
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ButchersSon4298
Danzaburou
14
1 / 1 / 4
8,346
556
5,567
9,081
3,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 11
7,991
533
5,890
15,113
12,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
10 / 1 / 3
10,615
708
14,450
7,912
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Pausxx
Thanatos
16
7 / 1 / 2
9,405
627
9,150
9,184
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Thånks
Achilles
14
0 / 1 / 0
7,737
516
8,245
14,654
9,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
18
18
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
0
0
1
W
Danzaburou
ButchersSon4298
Danzaburou
1
1
4
3
L
Xbalanque
Eanthaul
Xbalanque
0
9
1
0.06
W
0
1
11
5.5
L
Morgan Le Fay
KillerBlasterZ1
Morgan Le Fay
2
4
2
0.75
W
10
1
3
11.5
W
Thanatos
Pausxx
Thanatos
7
1
2
8
L
Hades
Snower65
Hades
0
0
2
1
W
Achilles
Thånks
Achilles
0
1
0
0
L
Awilix
eseldi
Awilix
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,837
Damage
43,302
56,262
Taken
55,944
26,401
Mitigated
32,410
16,303
Healing
26,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
745
283
1,390
890
4,669
3,380
0
3,080
1,589
18,171
0
W
Danzaburou
ButchersSon4298
Danzaburou
5,567
803
0
1,504
9,081
3,493
217
4,079
5,002
0
65,279
L
Xbalanque
Eanthaul
Xbalanque
2,415
1,258
0
947
13,587
5,073
0
9,972
3,615
0
28,921
W
5,890
2,267
224
7,110
15,113
12,184
52
5,174
9,939
24,368
0
L
Morgan Le Fay
KillerBlasterZ1
Morgan Le Fay
8,566
1,031
0
1,562
11,246
4,397
0
3,612
7,634
59,555
0
W
14,450
6,416
0
4,512
7,912
2,980
395
701
7,211
88,537
9,424
W
Thanatos
Pausxx
Thanatos
9,150
2,817
0
9,683
9,184
3,793
0
1,691
7,493
0
89,741
L
Hades
Snower65
Hades
8,919
1,627
310
10,379
12,504
8,211
651
377
11,132
74,672
0
W
Achilles
Thånks
Achilles
8,245
2,173
0
3,766
14,654
9,960
0
7,159
7,495
0
61,566
L
Awilix
eseldi
Awilix
7,192
2,163
0
825
14,256
5,340
0
2,918
11,299
0
67,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,329
Gold Earned
44,094
388
Minions Killed
507
0
Camps Cleared
0
1,461,812
Distance Traveled
1,589,868
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,575
505
14
1
0
273,795
7
W
Danzaburou
8,346
556
102
7
0
295,165
4
L
Xbalanque
5,666
378
45
3
0
294,243
1
W
Kuzenbo
7,991
533
24
2
0
309,672
0
L
Morgan Le Fay
7,717
514
98
7
0
286,726
6
W
Sol
10,615
708
161
11
0
303,378
0
W
Thanatos
9,405
627
127
8
0
380,986
0
L
Hades
8,598
573
134
9
0
273,621
0
W
Achilles
7,737
516
93
6
0
300,667
0
L
Awilix
7,773
518
97
6
0
333,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role