Player Matchup

Bacchus
Bacchus
ClarenceMcgee
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,356 Elo+
Solo
Loki
Loki
ElPibeCantina
Loki
Level 102
God Stats
4W - 3L
1,547 SR
Queue Stats
146W - 153L
1,380 Elo+
Solo
Atlas
Atlas
MLG 360 pro6484
Atlas
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,314 Elo+
Solo
Zhong Kui
Zhong Kui
Magojogagiz
Zhong Kui
Level 122
God Stats
2W - 2L
1,503 SR
Queue Stats
214W - 244L
1,375 Elo+
Solo
Susano
Susano
Zeotraz
Susano
Level 127
God Stats
1W - 1L
1,701 SR
Queue Stats
23W - 39L
1,270 Elo+
Solo
Team Averages
Level 92
1,550 SR
1,339 Elo+

VS

Team Averages
Level 93
1,629 SR
1,446 Elo+
Kukulkan
Kukulkan
Mr_Sincity05TTV
Kukulkan
Level 122
God Stats
4W - 4L
1,499 SR
Queue Stats
154W - 153L
1,413 Elo+
Solo
Maui
Maui
MykaxRae
Maui
Level 69
God Stats
5W - 1L
1,746 SR
Queue Stats
279W - 276L
1,454 Elo+
Solo
Hades
Hades
YouHateNate
Hades
Level 143
God Stats
6W - 3L
1,522 SR
Queue Stats
256W - 290L
1,422 Elo+
Solo
Yu Huang
Yu Huang
ragingyoda001
Yu Huang
Level 105
God Stats
5W - 0L
1,876 SR
Queue Stats
204W - 191L
1,465 Elo+
Party 1
Hachiman
Hachiman
yxngtoad
Hachiman
Level 28
God Stats
6W - 0L
1,500 SR
Queue Stats
64W - 45L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
3 / 2 / 8
10,259
733
5,319
11,545
17,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 6 / 5
9,660
690
12,685
12,394
5,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 5 / 10
8,519
609
8,434
15,002
17,251
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Magojogagiz
Zhong Kui
15
2 / 8 / 10
9,258
661
11,956
16,227
11,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Zeotraz
Susano
16
8 / 7 / 5
9,742
696
11,951
17,235
8,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
8 / 2 / 17
12,040
860
20,678
9,587
6,764
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maui
16
0 / 4 / 18
10,053
718
3,476
18,820
17,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 7 / 12
9,953
711
8,497
12,434
6,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
ragingyoda001
Yu Huang
19
5 / 0 / 21
10,832
774
15,127
9,754
4,818
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hachiman
yxngtoad
Hachiman
18
9 / 5 / 9
11,149
796
16,050
10,324
4,124
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
105
18
Kills
28
28
Deaths
18
38
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
2
8
3.5
L
4
6
5
1.08
L
1
5
10
1.2
L
Zhong Kui
Magojogagiz
Zhong Kui
2
8
10
0.88
W
Kukulkan
8
2
17
8.25
W
Maui
0
4
18
2.25
W
6
7
12
1.71
L
Susano
Zeotraz
Susano
8
7
5
1.5
W
Yu Huang
ragingyoda001
Yu Huang
5
0
21
15.5
W
Hachiman
yxngtoad
Hachiman
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,345
Damage
63,828
72,403
Taken
60,919
60,665
Mitigated
39,965
15,841
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,319
162
1,006
4,137
11,545
17,696
0
7,882
3,663
17,034
0
L
12,685
1,706
1,347
986
12,394
5,931
0
7,117
5,277
0
27,363
L
8,434
1,482
252
151
15,002
17,251
0
10,726
4,276
15,379
924
L
Zhong Kui
Magojogagiz
Zhong Kui
11,956
757
857
2,186
16,227
11,509
890
10,779
5,448
25,755
0
W
Kukulkan
20,678
679
1,444
3,902
9,587
6,764
684
3,843
5,744
53,057
0
W
Maui
3,476
753
1,322
5,669
18,820
17,336
112
7,190
11,630
7,102
0
W
8,497
1,091
1,180
1,076
12,434
6,923
640
5,850
6,584
13,572
0
L
Susano
Zeotraz
Susano
11,951
1,522
928
3,991
17,235
8,278
0
11,274
5,961
0
21,228
W
Yu Huang
ragingyoda001
Yu Huang
15,127
968
575
1,274
9,754
4,818
918
3,255
6,499
28,173
0
W
Hachiman
yxngtoad
Hachiman
16,050
8,828
368
317
10,324
4,124
2,126
4,647
5,677
0
23,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,438
Gold Earned
54,027
133
Minions Killed
138
0
Camps Cleared
0
1,170,086
Distance Traveled
1,219,248
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,259
733
26
2
0
259,770
0
L
Loki
9,660
690
31
2
0
249,362
0
L
Atlas
8,519
609
18
1
0
228,728
0
L
Zhong Kui
9,258
661
37
3
0
186,034
0
W
Kukulkan
12,040
860
66
5
0
273,915
3
W
Maui
10,053
718
10
1
0
263,166
0
W
Hades
9,953
711
10
1
0
187,613
0
L
Susano
9,742
696
21
2
0
246,192
0
W
Yu Huang
10,832
774
29
2
0
294,898
0
W
Hachiman
11,149
796
23
2
0
199,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role