Player Matchup

Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Aglieglie96
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,179 Elo+
Party 2
Nemesis
Nemesis
BATJAMA
Nemesis
Level 121
God Stats
5W - 5L
1,621 SR
Queue Stats
543W - 547L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
GioMeloni
Danzaburou
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 170L
1,484 Elo+
Party 2
Team Averages
Level 109
1,524 SR
1,421 Elo+

VS

Team Averages
Level 102
1,585 SR
1,532 Elo+
Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Olautia
Aphrodite
Level 148
God Stats
2W - 0L
1,777 SR
Queue Stats
207W - 148L
1,521 Elo+
Party 1
Anhur
Anhur
Phantom770
Anhur
Level 67
God Stats
37W - 30L
1,541 SR
Queue Stats
132W - 123L
1,476 Elo+
Party 1
Serqet
Serqet
Xaeyh
Serqet
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 9L
1,617 Elo+
Solo
Surtr
Surtr
aliamgrim
Surtr
Level 66
God Stats
15W - 10L
1,605 SR
Queue Stats
28W - 23L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 1 / 4
9,268
618
13,216
14,036
12,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
 
Ra
12
1 / 5 / 2
7,322
488
7,478
9,926
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
11
0 / 3 / 1
7,020
468
2,230
10,222
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
BATJAMA
Nemesis
12
2 / 4 / 2
7,460
497
7,558
12,533
4,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
GioMeloni
Danzaburou
12
1 / 3 / 0
7,283
486
5,022
9,110
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 1 / 4
8,248
550
6,767
12,698
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Aphrodite
Olautia
Aphrodite
12
2 / 1 / 10
8,339
556
9,428
11,270
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Anhur
14
2 / 1 / 5
8,071
538
4,472
8,685
3,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Xaeyh
Serqet
15
6 / 1 / 3
8,856
590
8,075
11,509
4,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Surtr
aliamgrim
Surtr
14
4 / 3 / 1
8,490
566
9,741
15,175
10,333
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
16
16
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
4
5
L
Ra
 
Ra
1
5
2
0.4
W
Izanami
 
Izanami
2
1
4
4
L
Fafnir
0
3
1
0.17
L
Nemesis
BATJAMA
Nemesis
2
4
2
0.75
L
Danzaburou
GioMeloni
Danzaburou
1
3
0
0.33
W
Aphrodite
Olautia
Aphrodite
2
1
10
7
W
Anhur
2
1
5
4.5
W
Serqet
Xaeyh
Serqet
6
1
3
7.5
W
Surtr
aliamgrim
Surtr
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,504
Damage
38,483
55,827
Taken
59,337
33,936
Mitigated
31,668
15,131
Healing
25,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
13,216
4,750
0
7,692
14,036
12,097
0
2,723
11,151
0
80,993
L
Ra
 
Ra
7,478
489
504
1,524
9,926
3,613
49
1,906
8,020
50,554
103
W
Izanami
 
Izanami
6,767
4,273
0
5,843
12,698
5,243
809
3,718
8,429
0
73,233
L
Fafnir
2,230
566
0
2,105
10,222
10,596
0
2,599
7,371
16,746
0
L
Nemesis
BATJAMA
Nemesis
7,558
1,552
0
767
12,533
4,546
0
1,491
10,702
0
49,951
L
Danzaburou
GioMeloni
Danzaburou
5,022
1,583
0
2,539
9,110
3,084
630
1,374
7,510
0
51,817
W
Aphrodite
Olautia
Aphrodite
9,428
2,270
5,055
7,187
11,270
7,751
419
2,127
8,860
34,137
0
W
Anhur
4,472
3,091
0
1,404
8,685
3,581
215
1,451
7,115
0
66,942
W
Serqet
Xaeyh
Serqet
8,075
1,944
0
858
11,509
4,760
91
781
10,568
0
68,545
W
Surtr
aliamgrim
Surtr
9,741
4,484
0
4,886
15,175
10,333
194
711
13,595
3,025
50,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,353
Gold Earned
42,004
405
Minions Killed
465
0
Camps Cleared
0
1,546,894
Distance Traveled
1,545,651
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,268
618
152
10
0
336,420
4
L
Ra
7,322
488
83
6
0
293,382
2
W
Izanami
8,248
550
130
9
0
280,533
4
L
Fafnir
7,020
468
22
1
0
271,819
0
L
Nemesis
7,460
497
65
4
0
348,582
0
L
Danzaburou
7,283
486
83
6
0
296,691
0
W
Aphrodite
8,339
556
51
3
0
278,824
5
W
Anhur
8,071
538
105
7
0
294,378
0
W
Serqet
8,856
590
92
6
0
386,426
0
W
Surtr
8,490
566
87
6
0
305,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role