Player Matchup

Ah Puch
Ah Puch
DARKsLSM
Ah Puch
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,514 Elo+
Party 1
Awilix
Awilix
Kalwar
Awilix
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
beedbeed
Gilgamesh
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,470 Elo+
Party 1
Pele
Pele
vCZvChapaz
Pele
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,467 Elo+
Solo
Danzaburou
Danzaburou
ВлажнаяКиска
Danzaburou
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 101L
1,494 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,477 Elo+

VS

Team Averages
Level 107
1,490 SR
1,468 Elo+
Thanatos
Thanatos
 
Thanatos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
PzdcLubluPivo
Janus
Level 149
God Stats
1W - 2L
1,498 SR
Queue Stats
41W - 46L
1,478 Elo+
Solo
Atlas
Atlas
Ronnon-28
Atlas
Level 146
God Stats
4W - 2L
1,596 SR
Queue Stats
293W - 317L
1,465 Elo+
Solo
Xing Tian
Xing Tian
TheRealCarryGüy
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,433 Elo+
Solo
Jing Wei
Jing Wei
mikie2909
Jing Wei
Level 124
God Stats
0W - 3L
1,356 SR
Queue Stats
284W - 290L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DARKsLSM
Ah Puch
17
4 / 3 / 6
10,163
924
11,037
10,199
3,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Kalwar
Awilix
14
3 / 4 / 5
9,060
824
6,846
9,744
3,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Gilgamesh
beedbeed
Gilgamesh
17
3 / 4 / 6
9,675
880
11,177
13,349
12,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 2 / 1
6,937
631
2,842
3,318
1,158
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

16
1 / 5 / 8
9,661
878
7,018
9,933
3,765
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 1 / 3
6,608
601
3,475
2,631
1,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
8 / 5 / 5
10,207
928
14,232
10,990
6,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Ronnon-28
Atlas
18
4 / 1 / 10
10,235
930
7,794
10,667
11,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
16
6 / 3 / 10
10,463
951
11,213
17,264
19,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
mikie2909
Jing Wei
9
0 / 2 / 5
6,713
610
1,424
4,058
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
12
Kills
18
18
Deaths
12
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
3
1.5
W
Ah Puch
DARKsLSM
Ah Puch
4
3
6
2.33
W
Awilix
Kalwar
Awilix
3
4
5
1.38
L
8
5
5
2.1
L
Atlas
Ronnon-28
Atlas
4
1
10
9
L
Xing Tian
6
3
10
3.67
W
Gilgamesh
beedbeed
Gilgamesh
3
4
6
1.5
L
Jing Wei
mikie2909
Jing Wei
0
2
5
1.25
W
1
2
1
0.75
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,920
Damage
38,138
46,543
Taken
45,610
25,340
Mitigated
40,790
8,774
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,475
636
356
1,705
2,631
1,316
0
460
2,133
0
5,547
W
Ah Puch
DARKsLSM
Ah Puch
11,037
237
331
2,890
10,199
3,988
1,280
8,232
1,926
30,401
0
W
Awilix
Kalwar
Awilix
6,846
2,554
786
1,244
9,744
3,854
1,789
6,115
3,508
0
9,116
L
14,232
1,026
523
1,487
10,990
6,315
1,395
1,363
9,387
26,780
0
L
Atlas
Ronnon-28
Atlas
7,794
2,729
431
1,319
10,667
11,495
552
3,978
6,510
23,065
337
L
Xing Tian
11,213
491
2,619
4,481
17,264
19,779
323
3,332
13,431
18,508
0
W
Gilgamesh
beedbeed
Gilgamesh
11,177
3,391
547
1,679
13,349
12,575
561
8,232
5,039
0
18,361
L
Jing Wei
mikie2909
Jing Wei
1,424
617
338
528
4,058
1,885
0
1,904
2,072
0
4,732
W
2,842
479
0
141
3,318
1,158
0
1,758
1,522
0
4,414
W
7,018
2,910
262
894
9,933
3,765
959
8,565
1,330
0
25,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,496
Gold Earned
44,226
120
Minions Killed
110
0
Camps Cleared
0
903,482
Distance Traveled
772,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,608
601
8
1
0
92,093
0
W
Ah Puch
10,163
924
43
4
0
193,168
0
W
Awilix
9,060
824
10
1
0
222,945
0
L
Janus
10,207
928
38
3
0
193,527
0
L
Atlas
10,235
930
28
3
0
165,616
0
L
Xing Tian
10,463
951
20
2
0
226,227
0
W
Gilgamesh
9,675
880
14
1
0
211,768
0
L
Jing Wei
6,713
610
16
1
0
95,514
0
W
Pele
6,937
631
2
0
0
91,538
0
W
Danzaburou
9,661
878
51
5
0
184,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role