Player Matchup

Chaac
Chaac
GoldenBadPlayer
Chaac
Level 73
God Stats
1W - 3L
1,347 SR
Queue Stats
248W - 239L
1,476 Elo+
Party 1
Neith
Neith
monitommm
Neith
Level 122
God Stats
6W - 6L
1,507 SR
Queue Stats
52W - 42L
1,472 Elo+
Solo
Hera
Hera
nenitofuk
Hera
Level 46
God Stats
12W - 14L
1,385 SR
Queue Stats
165W - 204L
1,415 Elo+
Solo
Nu Wa
Nu Wa
tripleA8166
Nu Wa
Level 45
God Stats
85W - 82L
1,483 SR
Queue Stats
198W - 185L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
亚力山大
Kukulkan
Level 41
God Stats
31W - 46L
1,411 SR
Queue Stats
83W - 117L
1,392 Elo+
Solo
Team Averages
Level 65
1,427 SR
1,443 Elo+

VS

Team Averages
Level 61
1,408 SR
1,370 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
YoungFocuus
Atlas
Level 49
God Stats
5W - 11L
1,420 SR
Queue Stats
33W - 42L
1,385 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
goldenskiles
Morgan Le Fay
Level 4
God Stats
15W - 21L
1,073 SR
Queue Stats
18W - 25L
1,051 Elo+
Party 2
Zeus
Zeus
moein_sf77
Zeus
Level 60
God Stats
9W - 4L
1,569 SR
Queue Stats
23W - 20L
1,476 Elo+
Solo
Artemis
Artemis
reqal420
Artemis
Level 105
God Stats
4W - 4L
1,479 SR
Queue Stats
83W - 90L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 2
42,804
702
6,003
9,354
8,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
monitommm
Neith
20
2 / 1 / 1
42,945
704
4,521
6,787
2,714
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
20
0 / 2 / 2
42,309
694
3,082
5,574
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 0 / 3
42,409
695
4,002
4,287
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
亚力山大
Kukulkan
20
0 / 0 / 2
42,460
696
5,369
5,264
1,997
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
0 / 0 / 3
42,585
698
6,533
2,123
772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 0 / 3
43,595
715
4,440
7,324
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
goldenskiles
Morgan Le Fay
20
0 / 3 / 5
42,610
699
4,557
7,012
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
3 / 0 / 2
43,456
712
9,273
3,917
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
reqal420
Artemis
20
1 / 1 / 5
42,996
705
4,828
5,030
1,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
4
Kills
6
6
Deaths
4
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
3
1.5
L
2
3
2
1
W
2
0
3
3.5
W
Morgan Le Fay
goldenskiles
Morgan Le Fay
0
3
5
0.83
W
3
0
2
4
L
Neith
monitommm
Neith
2
1
1
2.5
L
Hera
0
2
2
0.5
W
Artemis
reqal420
Artemis
1
1
5
3.5
L
0
0
3
1.5
L
Kukulkan
亚力山大
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,977
Damage
29,631
31,266
Taken
25,406
16,726
Mitigated
12,511
1,567
Healing
1,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,533
3,132
0
0
2,123
772
0
947
1,126
26,920
0
L
6,003
1,363
0
806
9,354
8,250
0
7,332
2,022
0
13,624
W
4,440
1,515
0
551
7,324
5,584
0
3,964
3,194
11,131
0
W
Morgan Le Fay
goldenskiles
Morgan Le Fay
4,557
770
0
265
7,012
3,031
0
2,924
3,998
11,069
0
W
9,273
170
0
0
3,917
1,169
0
2,410
1,327
23,668
0
L
Neith
monitommm
Neith
4,521
2,999
0
675
6,787
2,714
0
4,685
2,102
0
16,612
L
Hera
3,082
1,003
0
0
5,574
2,231
0
4,289
1,285
8,207
0
W
Artemis
reqal420
Artemis
4,828
1,828
0
319
5,030
1,955
0
1,632
3,308
0
13,970
L
4,002
1,188
0
86
4,287
1,534
0
3,604
683
12,728
0
L
Kukulkan
亚力山大
Kukulkan
5,369
142
0
0
5,264
1,997
0
4,893
371
27,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

212,927
Gold Earned
215,242
133
Minions Killed
133
4
Camps Cleared
4
568,588
Distance Traveled
603,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
42,585
698
42
1
0
110,233
0
L
Chaac
42,804
702
15
0
3
112,949
0
W
Atlas
43,595
715
19
0
1
131,859
0
W
Morgan Le Fay
42,610
699
14
0
0
116,055
0
W
Zeus
43,456
712
30
0
1
139,220
0
L
Neith
42,945
704
28
0
1
106,531
0
L
Hera
42,309
694
12
0
0
111,244
0
W
Artemis
42,996
705
28
0
2
106,068
0
L
Nu Wa
42,409
695
27
0
0
107,949
0
L
Kukulkan
42,460
696
51
1
0
129,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role