Player Matchup

Athena
Athena
 
Athena
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Islandboiii
Jing Wei
Level 165
God Stats
3W - 4L
1,500 SR
Queue Stats
438W - 393L
1,548 Elo+
Solo
Erlang Shen
Erlang Shen
PapaSkyhawk
Erlang Shen
Level 111
God Stats
7W - 6L
1,620 SR
Queue Stats
323W - 315L
1,534 Elo+
Solo
He Bo
He Bo
RondleMcFondleU
He Bo
Level 160
God Stats
2W - 4L
1,505 SR
Queue Stats
469W - 397L
1,588 Elo+
Solo
Thanatos
Thanatos
bigpanda91
Thanatos
Level 109
God Stats
119W - 82L
1,669 SR
Queue Stats
503W - 459L
1,523 Elo+
Solo
Team Averages
Level 133
1,559 SR
1,539 Elo+

VS

Team Averages
Level 121
1,541 SR
1,567 Elo+
Cernunnos
Cernunnos
KingDavidd
Cernunnos
Level 138
God Stats
8W - 4L
1,711 SR
Queue Stats
381W - 350L
1,454 Elo+
Solo
Tiamat
Tiamat
PoiintBreak
Tiamat
Level 116
God Stats
4W - 2L
1,553 SR
Queue Stats
33W - 23L
1,566 Elo+
Solo
King Arthur
King Arthur
REACHIXLG
King Arthur
Level 155
God Stats
4W - 2L
1,659 SR
Queue Stats
24W - 13L
1,740 Elo+
Solo
Hun Batz
Hun Batz
Sonaltes
Hun Batz
Level 108
God Stats
3W - 6L
1,240 SR
Queue Stats
375W - 351L
1,501 Elo+
Party 1
Athena
Athena
XelemQc
Athena
Level 86
God Stats
87W - 68L
1,544 SR
Queue Stats
232W - 200L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
1
0 / 0 / 0
4,261
304
0
0
0
Jing Wei
Islandboiii
Jing Wei
15
1 / 1 / 6
8,845
632
3,329
9,758
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
PapaSkyhawk
Erlang Shen
12
0 / 4 / 0
7,461
533
7,813
13,609
17,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 3 / 6
8,542
610
14,036
9,360
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
bigpanda91
Thanatos
13
5 / 5 / 2
8,214
587
8,794
12,809
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KingDavidd
Cernunnos
14
2 / 3 / 2
8,503
607
5,786
10,351
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tiamat
13
2 / 2 / 2
7,899
564
7,090
8,303
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
REACHIXLG
King Arthur
14
1 / 1 / 2
8,232
588
5,989
14,062
15,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Sonaltes
Hun Batz
14
6 / 4 / 4
8,260
590
6,445
12,261
4,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
XelemQc
Athena
12
2 / 2 / 7
7,522
537
4,105
12,126
9,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
12
Kills
13
13
Deaths
12
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
0
0
L
Jing Wei
Islandboiii
Jing Wei
1
1
6
4
W
Cernunnos
KingDavidd
Cernunnos
2
3
2
1
L
Erlang Shen
PapaSkyhawk
Erlang Shen
0
4
0
0
W
Tiamat
2
2
2
1.5
W
King Arthur
REACHIXLG
King Arthur
1
1
2
2
L
6
3
6
3
W
Hun Batz
Sonaltes
Hun Batz
6
4
4
2
W
Athena
XelemQc
Athena
2
2
7
2.75
L
Thanatos
bigpanda91
Thanatos
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,972
Damage
29,415
45,536
Taken
57,103
29,356
Mitigated
38,883
14,049
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
Islandboiii
Jing Wei
3,329
2,064
0
2,832
9,758
3,458
848
2,351
7,366
0
73,011
W
Cernunnos
KingDavidd
Cernunnos
5,786
4,157
0
4,252
10,351
3,970
588
1,809
8,414
0
75,594
L
Erlang Shen
PapaSkyhawk
Erlang Shen
7,813
3,658
0
2,704
13,609
17,486
6
778
12,831
0
55,982
W
Tiamat
7,090
968
0
2,228
8,303
4,577
426
2,472
5,697
52,772
0
W
King Arthur
REACHIXLG
King Arthur
5,989
715
0
3,748
14,062
15,742
0
1,357
11,757
0
62,965
L
14,036
870
0
875
9,360
3,134
0
4,079
5,077
49,031
0
W
Hun Batz
Sonaltes
Hun Batz
6,445
1,548
0
750
12,261
4,756
500
3,998
8,030
0
56,576
W
Athena
XelemQc
Athena
4,105
1,496
85
1,967
12,126
9,838
10
3,871
8,070
19,836
0
L
Thanatos
bigpanda91
Thanatos
8,794
2,299
0
7,638
12,809
5,278
0
3,554
9,067
0
55,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,323
Gold Earned
40,416
403
Minions Killed
444
0
Camps Cleared
0
1,113,552
Distance Traveled
1,418,214
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,261
304
0
0
0
0
0
L
Jing Wei
8,845
632
133
10
0
282,402
1
W
Cernunnos
8,503
607
131
9
0
250,649
0
L
Erlang Shen
7,461
533
91
7
0
248,941
1
W
Tiamat
7,899
564
104
7
0
264,417
0
W
King Arthur
8,232
588
113
8
0
284,405
0
L
He Bo
8,542
610
94
7
0
298,259
4
W
Hun Batz
8,260
590
71
5
0
281,857
0
W
Athena
7,522
537
25
2
0
336,886
0
L
Thanatos
8,214
587
85
6
0
283,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role